recently me and my friends start to challenge the HT , we cant join the team in smega cause relative low ranges and lack of experience, so we decided to try by ourselves, but there is a big quesition coming out for me, my cr mule keep dying when facing the body part in HT and i dont konw why, my mule have 30000 hp, use the 60% recover potion, and i set the hp warning line to 70%. is that because we cant kill the mobs early which give the extra interruption or i just need to change the potion to 80% recover? also, shall i leech my cr mule to 129 to get the 30 power stance? will it increase the survival rate? the attack by ht is pretty annoying too.
is ur auto pot working properly? my cr mule had 22k hp n uses elixirs and still survived multiple runs.
are you dying after using skills? sometimes while using skills, your pet won't automatically pot if you get hit
Just to make sure use a HP potion after your crash. Stay alert when you using allcure/mana pot because pet won't heal you when you manual pot and 1/1 hits at the same time. And DON'T CAST BUFF(except Stance, but need to stay alert) on your cr mule in HT.
Kinda weird, little "expensive" tip, i dont sell aprs, just gacha with nx, so i get TONS of elixirs(50% ones) get an automp pouch, and put elixirs there at 35-50%..thats another way of healing, and at the same time it will avood th e rage of jumping and not crashin bcs of mp drain.
I do get lots of elixirs because of bossing daily but all used by my mage for leeching , I have put sp points to the mp recovery so i guess it would not be a big problem? seems 60% recovery is enough since 50% elixirs does good in the run.
is not about recover mp, its about also recover hp when mp goes down, its like having 2 diferent hp healing times
it wont, but, when ur wk recovers some mp it does recognize it and do use the pot....not a theory, i actually do this and the very few times my cr dies is either bcs i lag or i ran out of pots...try it if u want
The Cornians don't poison. It is actually the tail that casts a poison. Usually when I run HT with my party, we do Head C after legs and tail and keep the cornians alive to help keep the Cr mules to the right side of the map and not have to worry about them crossing. Common cause of death is auto hp not working when you're casting a skill for mules.
Cool. Didn’t know royals summons different cornians for different people. The cornians in every HT I’ve ever went for poisons me all the time.