Mule meta for bossing

Discussion in 'General Discussion' started by 2ddtiddies, Jan 28, 2021.

  1. 2ddtiddies
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    2ddtiddies Member

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    Hey guys, today I wanted to discuss about the mule meta for bossing. I joined the server not too long ago but have noticed about this because of people smegaing R>HT/CWKPQ or other bosses "whisp class/MULE"... This really discourages me to keep playing... Not only I have to make a bishop to fund myself efficiently and think about HP Washing first before actually being able to buy equips for my main (which I hate but oh well I guess it's too late to remove it in this server since it wouldn't be fair for people who spent hours washing, and also I saw the 150 hp quest but it seems like it will take forever with just 10/20hp PER DAY), but there's also an efficient obsession with bosses as well? So I'm probably forced to make a CR/SE or whatever mule?

    Did people forget about actually having fun and just focused too much on min/maxing? I joined the server with the hopes of doing CWKPQ/HT etc with a good amount of people for fun, not only thinking about the rewards since less people more rewards for you, I get it but... come on lol. Is there actually people who run for fun with whatever amount of people?

    What are your thoughts about this?
     
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  2. Nerd
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    Its not too surprising people have min-maxed their playstyles - people get older and have less time to dedicate to the game, therefore, they want to maximize their time. You don't have to play the 'meta' if it doesn't suit you, there are plenty of guilds that do daily boss & CWKPQ runs, you just need to find them.

    Questioning whether they're having fun doesn't seem very fair when you're applying your definition of fun
     
  3. 2ddtiddies
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    2ddtiddies Member

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    Fair enough, I think I should've thought that some people do really have fun playing that way, but it's nice to know that there are guilds that do bosses the way I have fun as.

    Thanks!
     
  4. AwwCorgi
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    AwwCorgi Well-Known Member

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    For HT, crash mule is helpful to just get the run going faster. If you do not have mule, I wouldn't fret :). Shoot your shot and see if they have an open slot for you for whatever class you are. The most they can say is no and you move on your way. I am not sure what is your main at the moment.
    For CWK public recruitments, can be similar in that the organizer is just trying to fill as many spots as possible since its 2 per job class it can get tough to maintain bon/mon positions and possibly selling VIP mons. Again, no harm to responding to smegas and making some friends. If you are in it for the exp and the fun, and not the mon/bons, you can try to suggest you just coming as an attacker, but not require anything except maybe split of the VIP mon sale or whatever. No harm in suggesting, just do not act entitled to it as all. l
     
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  5. HolyWaffles
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    HolyWaffles Well-Known Member

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    Like @Nerd stated, different people have different definitions of fun. While you might find it is more fun to get a large group of people to go bossing, others might prefer to go with as few people as possible for the thrill of obtaining a greater share of loot (for example, a GEN30 in HT split between 12 people as opposed to 6). I also agree that as many players get older, they have less time; when I'm not on a holiday, I don't get to play much and I find it more rewarding to know I'm maximizing what I do with my time.

    As for getting discouraged due to the bossing meta that seems to require a decent amount of funding/gears/HP washing, I can certainly relate. I can't tell you how many times I was rejected before being taken to my first HT run, and even then, I offered to go without taking a split, just to get experience and learn the ropes.

    However, I'd like to share two of my opinions with regards to HT, to add on to previous comments:

    (1) HT is one of the only end-game bosses in this server; that being said, I feel that the entry barrier is justified and it does make it more rewarding when you finally attain the HP/gear/funding to fight in a normal 6 man party -- personally, I treated HT as a milestone that I slowly worked towards, and it gave me motivation to keep progressing my characters until I reached a HT "standard" (if you will).

    (2) What you see on smegas are what many of us call "pub" or public runs. The hosts of these runs sometimes just want to get their daily EXP / bossing in, preferably with greater efficiency, and might prioritize damage/mules. From my experience it's much easier to run bosses with guildies or friends in-game especially when you first begin; when I host HT runs I often bring friends who are unwashed/have no mules, and my guildies have taken me on plenty HT runs without once asking my range or HP, even if both might be far lower than what they consider optimal/high.

    At the end of the day, I think bossing is often about the people you go with. Royals has a fair share of great people in its community who can become great friends to help you get into the bossing scene. And if none of your current in-game friends/guildies run HT, slowly progress together towards it! Back in the day, Maple wasn't a game you could really take quickly -- there's a grind factor to it and if you have the patience, I believe you'll find end-game more rewarding.
     
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  6. MaiAh
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    MaiAh Well-Known Member

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    there is difference between min/maxing the time & mechanics for "better" rewards and "abuse" the same time & mechanics to squeeze "better" rewards

    mule meta at bossing and farming is bad and is geting out of control . (free market and general play fun shows that with time how bad is it)
    you wont't get "better" split you just raise the mule meta bar and make service/loot cheaper and not worthy that ultimately kills players who try casual boss/farm
    voteing,events,boss,quests... and other content & mechanics are limited for a reason

    but oh well as you guys want i will keep play till last teamplay content and i got huge hope in the upcomeing updates and 2 new boss + PBsoonTM that won't get mule meta infested ( i hope they won't lol )
     
    Last edited: Jan 29, 2021
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  7. 2ddtiddies
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    2ddtiddies Member

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    I just hope that people that DO NOT enjoy this type of bossing don't get "forced" to do it just because someone else says so. I hate it and I was actually thinking about just making the mules to be able to boss... but I'm hopeful now that I will find people that like to boss without mules. While I respect whoever likes and have fun with muling bosses I want to tell new players or even old ones, don't let the "meta" force you, if you like it okay no worries but be yourself and decide whatever is more fun to you! 0:)
     
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  8. Manu666
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    I personally enjoyed the game a lot when I started and didn't pay attention to the HP wash because I thought wouldn't stay in the game for long. However, after a few years my heritage was increasing naturally and I started to create a bish, another character with hp wash, making mules and I also enjoy running with the greatest efficiency and rewards.

    So I would tell you, be patient. If you are starting in the game, do not rush to get everything that others have, enjoy the game your way and I assure you that there are people who go to runes in the classic style, you just have to find a relatively new guild.
     
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  9. itaykaderski
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    itaykaderski Well-Known Member

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    Totally agree with the thread opener.
    Multi-clienting has gotten out-of-control, and while I would like the game to be single-client, at this point I think they should at least limit it: up to 2 clients at a time.
     
  10. sparky95
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    I agree with 2 client limitations in the boss maps. As one can observe with the changes in the value of boss drops, there is an increasing number of boss runs getting completed on a daily basis while the numbers of new players diminish over time. This is mainly caused by power creep but also due to an increasing number of middle-high tier players adapting to the muling/multi-clienting meta. Since the paladin's crash update, the speed of boss runs accelerated like never before and despite the convenience it brought us, it's about time to reconsider the cons in long term and in the bigger picture.
     
  11. itaykaderski
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    itaykaderski Well-Known Member

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    I would say the same about PQs. Finding a mule-free party for CWKPQ, for example, has become more challenging than the PQ itself.
     
  12. kyoko3102
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    kyoko3102 Well-Known Member

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    my friend if you ever organized a 10 people cwk ,it is so nerve wrecking to the point you ask urself why am i doing this for... maybe im just bad at multitasking
     
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  13. itaykaderski
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    itaykaderski Well-Known Member

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    A few months ago it was still viable.
    What do you know? MapleRoyals has its own nostalgic moments...
     
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  14. cascadaepic
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    fun for most of us is getting as rich as possible in the shortest amount of time possible, mule meta is toxic af but necessary for maximising achievement in the limited time we have to play now.
     
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  15. Solsticio
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    There are two sides that cannot be overlooked...
    I like to play without mules and i cannot mule more than two clients without significant issues, so my friends in the end welcome me as i am and know what i can do and what i bring to the table, public runs became very demanding now a days to the point you see people smegaging for/having 3 Crash mules for Zakum which should be a entry level boss.

    I understand OP frustration unless you happen to provide a key buff/utility (SE, HS, SI or Crash) joining public runs might not happen easily anymore like a year ago or so, but then even the people you see top content had to start somewhere and if you happen to stick in this server in the end im sure you'll find a daily group to fit in.

    But at same time of course i won't be a hypocrite, my friends heavily mule and when it comes to CWK i literally can sign everything but this is bound to happen when you start exploring and trying more classes you'll find that you suddenly have two, three characters, that you have X or Y buff/ability and that you don't want to smega for a random or that you want to split things two-way instead of three-way, etc

    This happens, its our own desire for more and more.
    Unless you stick to a single character forever or play very casually, time will tell.
     
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