yeap i did the hp quest alr thank you. unfortunately my hp is only at 6.3k after doing the hp quest. Also, I am already using pet eqs scrolled with hp. I guess now im aiming to get the legendary collector medal for that extra 800hp bonus (master adventurer already gives 200).
i dont think its fair to say such a sweeping statement like " your problem belongs to all non melee" Archers dont have as much dps/avoid as NLs, they get out dps-ed by sairs. Every class has their own unique trait and Archers seem lacklustre in hp even compared to non-melee classes like NLs. Given that archers already losing out in terms of dps compared to these classes, what makes you think it is fair to say "all range classes suffer the same issue"? Plus, hp gain for different classes arent exactly the same either. Im not too familiar with this but i know that this is true. I dont need 15 years of experience to have common sense like this. My threadpost specifically states the boss "Shao" and not other bosses like toad or auf. If you are so interested in that maybe you can start your own thread. You dont go onto OP's thread and start a discussion on something else. Reason why I have not done GPQ medal is because im currently using master adventurer medal which gives 200hp. I have already decided to do the GPQ medal when im lacking the final 300hp but until then, I see no point in doing it as I still lack a 2k+ HP. Also I like to point out that it is not easy to find a drk partner for shao especially as a bowmaster since shao is usually went as duos and the drks that go usually want a high range attacker or already have se mule. Since this is the case, please dont make it sound like its so easy to do shao as all I would need is 9k hp and hb. You said you saw other players who used hp equip to prevent death. Am I supposed to wear hp gear into shao and attack? How would you feel if you smega-ed for a duo partner and your partner goes in with hp gear and doing negligible damage? Have you thought of that? Maybe once you thought it through you can come back to me with a detailed reply. FYI: I did give suggestions on how to improve Archer's hp. Read my original post carefully, otherwise you are wasting my time.
Hello. I'm just here to give my 2 cents on the topic. I main a NL washed to 13.5k hp (19k hp pot) with a SE mule. Total funds have exceeded 10b in washing. I don't main BM/MM... First, I would like to say that you seem very passive aggressive towards any forms of help. People have suggested options to increase HP such as doing bosses with HB or even creating a HB mule, which you have argued intensively against. Keep in mind that royals = mulestory. Many of us have mules... Whether you agree with this type of play or not, it is what royals has become. Personally, I've had to make a SE mule to increase the DPS of my NL, and a crash mule (which may become obsolete) to HT. Also, it was your decision to main an archer class. Knowing all of its drawbacks in HP. You could've easily mained a DK or bucc. From first glance, it seems that your not really looking from advice from the royals community and dismiss any advice people may have, unless it aligns with the stance, "archers need more HP regardless". I'm not sure if you mean it this way, but you seem to be solely looking towards GMs to make a change. For example, you say that your OP "specifically states the boss 'Shao'" and that @nayuki should start her own post if she wants to talk about auf/toad. However, @nayuki was using auf and toad as an example to segway into her point of view... the same way that you used "shao" as an example of how archers need more HP. Keep in mind that you are lobbying to the mapleroyals community as well as GMs. If you didn't want input from the community, you should close the thread and hope that a willing GM will look at your post. Idk how many GMs would give your post a second glance if there was no discussion on the topic though. People try to give you advice on things that you can do, however, you reply with "You said you saw other players who used hp equip to prevent death. Am I supposed to wear hp gear into shao and attack? How would you feel if you smega-ed for a duo partner and your partner goes in with hp gear and doing negligible damage? Have you thought of that?". You seem to forget that these people are trying to help you because you came to the public forum with a problem. Instead, you dismiss their advice/encouragement, and continue to whine. Your statement about NLs having insane DPS isn't wrong. However, keep in mind, us NLs rely on archers SE for our DPS. Which brings me back to my point that I had to make a SE mule. Also, I would like to point out that you statement saying "Archers seem lacklustre in hp even compared to non-melee classes like NLs" is true. However, I believe @Kharnage pointed out that at level 200, NLs have 800 more hp. I'm not sure if his math is correct, however, if it is, you would still be here making this discussion regardless of if your HP was equal to that of a NL of similar level and washing. No one said that it would be "easy" to reach the hp goals necessary for bossing and end game content. That is why we play royals. If we wanted the easy way, we could easily play a pay to win server, or a server that doesn't require HP washing. I agree that NLs and Archers have less HP than other melee attackers. And maybe GMs can do something to change this in the future. However, your attitude towards people offering their opinions and help is just poor.
Well, either way, u will hv enuf hp for shao if u wash out ur extra mp. If u want a bit more for gurantee u can get the gpq medal for extra 300
Legendary is absolutely worth it, especially if this is a main you care about. Collecting it isn't even that bad once you start, just put on some podcasts and relax (I recommended strange familiars, gilmore guys, welcome to jackass, or watch the days majority report on youtube), and go by regions. example do all el nath first, etc. I recommend math first also cause it has some nasty ones but the rest are cake, and you can ignore most boss cards and just farm reg mobs
I believe in proportionality. As such, I adopt the tone and use the same tone towards the person who replies to the thread. Any passive aggressiveness you see originates from the people who replied. If you read all the replies along with my replies to them you will see that. Thanks for your input though. However, if you have not read all the replies then maybe it isnt fair to just conclude that I am being passive aggressive because i replied to a few difficult people this way.
I just checked that my extra mp.would give me additional 1k hp only though. So getting into a pt with a drk would be the problem as it would be quite hard to do so
Yeah the medal would be really useful for me but im so far away from it. I spent hours and im only at like 120 registered sets unfortnately
Putting aside the drk part, if u hv 6.3k now, adding on extra 1k from extra mp n 300 from gpq medal u hv 7.6k which is sufficient after hb. With regards to hb u can try ur luck ingame looking for ppl with hb rather than just drk since some ppl do hv hb mules tat can enter shao or dont mind bringing their retired drks to hb u
1/4 done. Do it in parts, it'll get done. Skip really annoying ones like flying mobs in ludi tower, mt-09. Use regional boss buffs for extra droprates
yep am slowly doing it. currently studying for the bar exam soon so can only continue the grind after i finish it. its still a long way but i mean theres no other recourse for that 1k hp
No. Bowmaster is actually quite overpowered already even though shadowed by nightlords. Although you need to invest quite a bit in hp washing, it's still worth considering the utility along with the DPS. The only buff bm needs is shadow partner.
Paladins have crash too for utility. They still have decent hp gain. DKs have hb for utility. They have better hp gain than archers too. Not to mention, hp quest gives warriors 1k hp compared to just 500 for other classes. Nightlords dont have that much utility but they have insane DPS and also better hp than archers. Bishops have hs which is also utility but they have magic guard and also better hp gain than archers. Shadowers have smokescreen for utility, again, better hp and hp gain than archers not to forget meso guard. Does this mean Archers are just se mules?
date from Shiyui'sHP Washing Calculator if unwash char , non-melee all 1hit kill by yaoseng so you still think this problem only happens to archar? or did you see that unwash NL can avoid this problem? I asked Auf+Toad because it is still the same thing do you think these two bosses need to work hard to fight and get rid of yaoseng? I think it’s good to be able to take the suggestion of the medal,don't be hostile to me I want to understand your game style if you agree, this feedback article should be the direction of the HP quest or can offer other job have similar buff? You did not reply to your teammates I think if your teammates will mind your low HP or low damage It’s your teammate’s problem, you found someone who would mind this make friends with people who don’t care about these things, the game will be funny
Yes There are pros and cons for every single class. You cannot just look at a single weak point instead of overall performance and ask for changes. I think alot previous posts covered what BM is good at despite the poor hp pool. You should really explore more possibilities and potential before abruptly jumping to conclusion.
Yes which is why I mentioned in the original post that Bms have other weaknesses too which we just live with. For example, getting knocked back almost every time we get hit because of our low avoidability. This actually affects our already not so high dps by quite a bit. Our mobility is not as good as NLs as well which makes it slightly harder for us to move about during boss fights which also affects dps although super negligible. I agree with you that every class has its weak points and strong points. What I am trying to bring across is the point that Archers have more weak points than most classes which is probably the reason why so few people main this class at all. And to be fair, asking for a slight buff to the hp is not exactly unreasonable as it wouldnt affect the dps charts and just makes our survivability slightly less worrying. But thank you for your input it was a good insight for me to look at different points of view
Asking to buff the HP is not unreasonable at all. It is way far easier to reach lv200 (how long it takes, like, 3-6 months full playing?) How long does it take to not get 1-hit by Shao, just like the OP stated, lots of months and consecutive days repeating the HP quest. Which imo is pointless since the HP washing procedure is faster but has a major critical drawback that once you reach high level 100+, it is no longer worth doing it. It's just not optimal. But correct me If I'm wrong. It is far easier to make a bs mule or a whatever mule u can profit from, sell leech/services, and make enough money to restart a Lv1 Character with enough APR to wash it to 30k hp before even reaching lv100. The amount of time you are required to get a decent chunk of HP on most end-game bosses is just ludicrous. Yo, I have free time and I can do that. But not everybody has the free time to grind everyday and do the HP quest each day, or sell leech to save funds to make a perfect HP wash. The solutions presented, while solve part of the problem, aren't just enough because then we have Anego, The Boss who hit near the ranges of 17-25k, thus requiring more grinding (and do not recall again that subpar HP Quest) It's just unrealistic and suboptimal. Because by the time I reach Lv200, if I didn't wear INT gear and do the HP Wash, my character would be "ruined" cuz of its final HP count. So I'm forced to make a 2nd char so that one can have a decent wash to be able to circumvent to previously stated issues regarding HP count. My suggestion would be: Make an item that can be sold via NPC or CS, lets call it "HP Plus" and make it cost in mesos. And make it expensive so players have to work hard to earn it not that fast but also not that slow like the subpar daily HP Quest. So players can actually have means of increasing their HP through other means such as HB muling (no one who take the game seriously will ever use HB mules when they can instead do the standard HP wash which is far better for reasons already explained by the OP) other than wearing HP Gears (which have their own drawbacks like reduced DPS which is extremely important in order to be considered as an attacker, otherwise they will always pick the washed ones. The only drawback, is that it would be a disadvantage for unfunded players, but hey it's better than nothing. This way people would have the ability to invest funds to increase their base HP REGARDLESS OF THEIR LEVEL. Which is more or less the point of washing. You can't wash at Late 100's, or you can but it isn't really worth it imo. You just gain way less MP compared to the first 100 levels and you still need to invest in APR to reset INT into to your base stats. I think the major drawback the standard HP washing procedure has, is that forces unfunded players to restart the game twice. Twice because the first time you won't have funds to realize a proper HP wash. At endgame you may reach Lv200 along with having enough funds (this is not guaranteed as not all classes have the same profitability) to do HP Wash. But guess what? There is no way you can HP Wash at Lv200! I'm completely disregarding the HP Quest because the amount of time it takes to reach 30k through only HP Questing daily is so ludicrous it would take MANY YEARS to complete it. Any player with common sense will realize that the Daily HP Quest is pointless and it is WAY FASTER to make a profit mule to gather funds and instead do the HP Wash which is far better (but not easier). I think I could make my own thread to explain more on detail my point if I wasn't clear enough. And also because I wouldn't like OP to get mad at me cuz I'm giving my own point here. But currently as it is, either the Daily HP Quest needs to be buffed or the HP Wash procedure should be changed somehow to make it accessible to all players, I don't mean cheaper but accessible. Reminding you that 99% of unfunded players won't be able to HP wash on their first char without having to make tons of mules for different purposes. Again this is mulestory.