Party Quests Why not make cwk 5man at this point

Discussion in 'Accepted' started by Dash, Apr 5, 2021.

?

5man cwk

  1. Stay 10man min

    67 vote(s)
    30.7%
  2. Change to 5man

    151 vote(s)
    69.3%
  1. Saledor
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    Saledor Donator

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    hmm yes.. sarcasm..

    im sure thats what the GMs felt too when they deleted your post. Or could it be that the GMs dont appreciate sarcasm? We'll never know.
     
  2. GunzGaming
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    Lol you must be new here. Deleting my posts is a formality, happens all the time. But they're quite hilarious and they live on in discord where we laugh about it. Now I go make meme about you. is gonna be great. thanks for the content my muse.
     
  3. Saledor
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    Its only a formality when your post falls under the specified categories. In your case, flaming/hate speech.

    Maybe next time if you do get banned for your attitude you can try ban appealing with your excuse of "its sarcasm my dude".

    Bet the GMs had a good laugh at you when they saw your post and had to delete it, as did everyone else.
     
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  4. AshPile
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    Same thing back to you: Just because you think it will happen does not mean it will happen.

    The point made about CS was to explain that endgame gear prices will not drop as you expect because CS will bottleneck the increased supply of cwk bon drops.

    "Helping casual players to progress faster" was a point made to say that casual players may benefit if the price of endgame gears drop as you say. You are the one who is not getting the point correctly.


    Purpose of this thread is to discuss about whatever feedback not to prove or disprove points made nor to condemn each other right or wrong. If GMs do not make any changes on this matter, it is not because others are wrong and you are right, but it is because they just don't feel the need for it regardless of the reason.


    ps. please keep our respect to each other. It is not the end of the server....
     
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  5. Saledor
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    1)Yeap it may not happen but as I mentioned several times in my many replies, the existence of the possibility of it happening is sufficient reason to consider the repercussions of this change which is ultimately why we are all here are we not? And looking at how the discussion is going, alone with what Staff Dasha mentioned, theres a higher chance of it happening than not which is why GM Dasha has already said this change is highly unlikely to happen.

    2) Let me ask you this. If cwkpq becomes 5man, theres a possibility of people running it more often right? Since thats possible, it is possible for more parties consisting of casual players to start their own cwkpq parties to run and sell MoN service and join bonus stages correct? So lets assume it is as you say.. that only end game gears will affect the market. Do you think it isnpossible that due to this change of cwkpq requirements, casual players who arent able to do cwkpq runs normally due to the signs needed are now able to run cwkpq daily with so much convenience that they profit off the bonus stage drops?

    Is this not a possible route for players to earn money? Even if the drops are clean, its still an improvement to having no eye accessories equipped and if they decide to sell it,im sure it wouldnt take long for them to get a end game goggles if they cwkpq daily or even just a few times during the weekends.

    Does this not show the possibility of players achieving end game goals faster than intended? Sure you may argue that its not easy to chaos an eq to end game gear. But lets face it, a 7-10 stat goggles cost like ranging from 1b-3b which is so easy to obtain as it is now. Imagine if cwkpq was so convenient over a long period of time if not permanently?

    This is why I said you are not getting the point. As long as you dismiss the notion of any possibility from happening, this discussion will never get anywhere. Much less if the possibility is actually very real.
     
  6. Joez
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    Joez Well-Known Member

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    I would just like to point out that Dasha’s opinion is likely not representative of all of Staff, nor is it a justified opinion as she has left minimal reasoning along with her comment, and it does not mean that Staff will not take the rest of this thread into consideration when they consider this feedback.

    Your impression of this server’s economy, which is where your concern seems to come from, is limited to your relative naivety to MapleRoyals and I would encourage you consider the comments from the players that have commented who have been around for much longer than yourself.

    I have reported one of your posts from yesterday which I thought was unnecessarily targeted and unhelpful to the discussion.
     
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  7. Dash
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    even if people run cwk 10x more then they be almost nothing all things i outlined in my post from before
    If there change adds a good route for new players to make money i would be even more for this change its hard for new players to make anything atm the market is slow
    outside of voting grinding bosses pap ephenia chao and selling leech not really alot of options for new players to make money

    i dont see how there is even such a thing as progressing to fast you could be in a friendly guild and they may take you to cwk everyday does that mean they are progressing to fast and the guild shouldnt help?

    having high stat goggles isnt going to achieve much like even 10/10 clean goggles isnt going to add much to someones damage range so i dont see how that would help them achieve besides having a sweet pare of goggles

    when cwk came out 3 years ago give or take i was running is everyday for about 3 months in that time i got maybe? 3 goggles, bunch of toas 1-2 of each wand, 1 chc no bfc 1-2 crushed skulls and a ton of mittens [:confused:] i hate mittens and i never remember any of the friends/guildies i did this with ever having much better luck
    so getting anything "good" from bon is super rare
     
    Last edited: Apr 17, 2021
  8. Saledor
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    Thank you for letting me know but if you reported it yesterday and it has not been taken down then it means that your report is unjustified.
     
  9. Saledor
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    i see what you mean. And for the sake of it, i like to say that yournpoints could very well be true.

    What im trying to say by replying to this thread is just to highlight some issues of contention which people can consider as possibilities should this change be implemented. I am not saying these are definitely going to happen. Im just saying its something to be concerned with before any GMs decide to implement this should they even decide that its a good change.

    I hope you see where im coming from
     
  10. Sen
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    It could also mean that Dave was busy with work and I was busy with school (finals szn sos) lol. Truthfully speaking multiple players throughout this thread have made comments that could reasonably have earned warning points, and this thread has been verging on a flame war for a while now. Dave and I generally prefer relying on individual conflict resolution rather than mass deleting posts, prematurely locking threads, or assigning warning points. So I'm nicely going to ask just once that players communicate their views with mutual respect towards one another before we take more drastic measures moving forward. Thank you.

    As a side note, I urge you to consider your own behavior throughout the forums when multiple people have called you out on it and you find your posts repeatedly removed. There comes a point where you ought to realize that Forum Mods don't delete your posts out of "formality" but because they actually deserve to be deleted.
     
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  11. Jen123
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    Some people against this change think: 1) it will ruin the economy because prices will crash with more runs, 2) players don't have trouble finding parties, 3) lowered entry requirements will be abused by hardcore players with many attackers/mules and 4) allowing more access to the pq will age the community too quickly
    Some people for this change think: 1) lower prices could be better for new players and the economy won't be in ruins, 2) casual players will find it easier to make/join parties, 3) cwk is currently not that profitable and with more runs and lowe prices, the pq would be even less attractive and 4) this won't change how quickly the playerbase progresses because each player controls their own progression

    Realistically, no one can actually predict what changes will happen, even the GMs have to test them out on their own before implementing them. That's why instead of arguing over each specific point when the two sides clearly won't see eye to eye, it's better to see if anyone has any new points to raise. I might've also missed someone's point in these 7 long pages of discussion.

    If any GMs are reading this, the poll shows that this change is overwhelmingly popular with almost a 30% lead. If it turns out that this change does ruin the economy, new players still get excluded from runs and now all your cwkers somehow have perfect weapons and 50+ att gear because of more cwkpq, then sure, revert it back. We would have seen that you've heard us and it didn't work. Just like how the avoid nerf and cr change was reverted with enough feedback, or how the stars recharge price and nlc pots price is still in place, progress can only be made with change.
     
    Last edited: Apr 23, 2021
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  12. Saledor
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    If thats the way you think, that damage done to the economy can be repaired by reverting the change then im am glad you are not a GM.
     
  13. Joez
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    There is always the option of reducing the drop rate of bonus items which has been done before by Staff. Not that I really think it's needed; for players who are truly able to run 4-6x a day, CWKPQ is no longer considered profitable enough to spend the copious hours doing so.

    MapleRoyals like many other MapleStory private servers run on a free market and as such multiple factors, including the supply and demand of certain items all play a part in affecting prices of various commodities. For your information since you've mentioned you haven't played for very long and have barely done CWKPQ runs, VIP MoN pricing used to be 300m, then stagnated for a few months at 180-200m, then fell to 100-120m. This has all occurred without making any changes to the PQ itself. Alongside with this, bonus items of interest, namely blackfist cloaks, spectrum goggles, elemental wands, flamekeeper cordons and taos have all dropped in price respectively.

    The only items from CWKPQ which haven't changed in pricing are godly blackfist cloaks and spectrum goggles.

    Even without this proposed change, these prices will continue to fall over time. Reducing supply may have a transient effect on prices but is unlikely to be sustained, and that is because the bottleneck lies with white scroll and chaos scroll prices stagnating above 500m.

    Again, I am in support of this proposed change for a number of reasons even without addressing your somewhat unsubstantiated opinion of the Royals economy. Given the 169 responses to the poll that's now amounted in this thread I think it would be reasonable to bring this thread forward to staff for discussion @Sen. It is a simple change that has, for the most part, a positive QoL impact for many players.

    I do not want to degrade this thread into more flaming, so unless anything new comes out of counterarguments I won't be replying further. I would like to think I have a good understanding of how this server's economy works and arguably more than most of current Staff, and if others disagree they are welcome to educate me on some economics lmao
     
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  14. Saledor
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    Not having played mapleroyals for a long time does not equate to not having sufficient knowledge to give a qualified comment, especially when the comment is related to the economy as a whole and not cwk specifically.

    I like to address the point you mentioned regarding cwk vip mon prices dropping. Have you considered why it has fallen so much? Could it be that lesser people are buying the service due to the declining player base? Hmm I wonder what could the reason for that be..?

    Could it be due to the Staff/GMs constantly increasing QOL updates at the whim of players who never considered how their proposed QOL update which gives them slightly more convenience would affect the game as a whole? Just a thought you might want to consider.

    A second explanation of how cwk prices have dropped is that many more people have reached the stage whereby they are able to conduct cwkpq runs and sell vip service. Logic is simple really. More vip sellers, assuming the number of buyers remain at a constant, the price will gradually fall due to competition. Now imagine what would happen to the VIP prices IF THIS CHANGE WAS IMPLEMENTED. Not saying I would mind, in fact, I would gladly welcome it since getting a godly roll mon would be so much easier and affordable. But just think what repercussions it could do in the long run. I'e addressed this in my previous threads but for some reason people like you get defensive and tend to only see things in a narrow, one sided, linear standpoint of "if it benefits me, i'll vote yes".

    Lastly, I like to give attention to your last point of how you substantiated a positive vote count for this poll as a suggestion that this change is for the better.
    I'll list some examples of how majority votes dont mean shit
    1)Brexit
    2)Trump
    3)Need I say more?

    Like I said for the Nth time, I dont run cwkpq often and I dont do it for profit so all the more you can tell my opinion is an objective one just looking at the repercussions this change could potentially do to the economy. My love for the game and its nostalgia is what gives me the drive to even bother replying to such threads. I dont want the server to die out.

    If you cant see thats what people like me are doing then I genuinely hope this change gets implemented so you'll learn the consequences of prioritising your convenience over the bigger picture
     
    Last edited: Apr 22, 2021
  15. Relievz
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    In my opinion the most important goal for GM's is to reduce the number of mules people are using all over the game and i believe problems that would appear on the way could be resolved with tools that GM's have.

    Also i feel like 2 pages ago you guys solved all of the uncertainties and issues that you bringed to the table and you just argue for the sake of it.

    Edit: I totally don't want to discourage further conversation. I feel like there's a lot of information that is very useful but i also feel like we are running in circles. Beside economy aspect we have to remember that it would be 5minimum players which doesn't mean you can only join as 5. Remember that there are people who don't have multiple characters that could go inside cwkpq. New people are vital to the server.
     
    Last edited: Apr 24, 2021
  16. Zancks
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    As shown here this is still on people‘s mind

    I’d love to see a response from staff to this too.
     
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  17. Zancks
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