Class/Skill General Mages Feedback

Discussion in 'Closed' started by Kenny, Apr 22, 2021.

  1. Pure
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    Pure Well-Known Member

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    I apologize for assuming you had an issue. I'm sorry you somehow got the idea that I've ever once stated someone shouldn't be rewarded for their efforts.
     
  2. bloo9ine
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    bloo9ine Donator

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    and I would feel sorry for your reading comprehension but tbh, I really am not...:shrug:

    Save your backhanded apology. Don't assume next time. I intentionally quoted the part about your personal beliefs of Royals (in regards to patience paying off, and how you think players should not spend countless hrs grinding) to show a diff. opinion.
     
    Last edited: Apr 28, 2021
  3. Pure
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    Pure Well-Known Member

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    @bloo9ine
    I'm sorry I couldn't spell out what I was responding to for you prior.
     
  4. Cooler
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    This will 100% not happen lol. All classes holding down an attack, strafe or TT or brandish or snipe or bstep or cannon or blast or paralyze will be equally victimized by reflect. And slower skills (like strafe) are even harder to pull back from if you miss the reflect cue. Snipe wouldn't be any more valuable because of its timing because if you're at PB in a boss run, you almost certainly are not using snipe in your rotation, snipe doesn't bypass reflect, and nobody is dealing damage during DR, this will do nothing to help MM anymore than it will in dojo vs grampa panda. Dr is just about paying attention, all classes can zone out when attacking or get distracted.

    Some class definitely needs a reflect counter though, and if drks (power crash) or heros (shout or enrage or armor crash) or archmages (big bang, demon, seal--not bs and not dispel sorry, possibly max doom) or sairs (hypnotize? sairs have no party skill) uh snipe I guess since you mentioned mm lol (would give it good late game usage if snipe could destroy reflect), then that would be valuable to counter reflect and is something to consider for the future.

    Spawns that are holy immune, dragon roar immune, air strike immune, that can only be hurt by meteor/blizzard, and stop all damage to the boss until they are wiped, like dunas2 battleship, could also ignite arch presence, in pb, GPQ, shao, and other places
     
  5. Jooon
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    Incorrect.
    During DR, its possible to attack through and rely on pet pot to survive. This has aready been actively tested in by our playerbase in Dunas on a daily basis & GM summon-ed PB in florida beach & lith harbor.

    In MapleRoyals that is. Meaning to say DR counter & heavy attention is not required unlike other private servers.

    Other then BMs, they will be shreaded if they hurricane it. Meaning to say, as of today yes. BM is still using strafe in dunas LOL.

    —-

    PB has a unique damage resistance skill that lowers all incoming damage. This has also been played around in recent GM april fools event 2021.

    Basically when hurricane damage sinks, snipes value increases. Why? It still hits 199,999. Theres no rocket science to this logic. A lvl140 MM will outdps a lvl140BM when both are poorly geared.


    Spawns can be easily chain killed with heavens hammer that does 199,999 damage to 15 units all around. You aint bringing 1 paladin btw. at least 1 per party for ariel’s weapon cancel and they’re very very strong against the bean itself.

    Piercing arrow which can deal above 200k damage cap can also be pretty effective.
     
    Last edited: Apr 28, 2021
  6. Cooler
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    This is only due to hp washing that folks can comfortably ignore DR (which is bogus). And using pierce to clear mobs in bosses doesn't happen, at all, trust me

    The snipe thing on PB likely will not remain intact because it invalidates gear, and/or the skill reduction effect will be messed with. Not that I don't foresee staff fumbling MM into another wonky/uncomfortable position, but that PB snipe advantage is simply broken, and that's coming from a mm. It invalidates gear/range in late game, giving mm both an early advantage and a broken end game advantage that will imbalance them.

    Really hoping staff aren't planning on this being the mm surprise "buff" at the end of the rainbow, I'd much rather see blind work on bosses. Legends straight stole my blind suggestion to the exact stats and restrictions I proposed even.

    Either way, none of those situations are good for mm or any other classes, and DR rewarding washed chars is bogus
     
    Last edited: Apr 29, 2021
  7. Jooon
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    Triple heavens hammer that deals 199,999 each, a simple gene with a complete ungeared bishop can do the last hit easily. As long as they can hit 1dmg.

    Lets not give ideas to nerf MM again alright? This class is sad enough as of right now. Well at least they won’t be shreaded like hurricane soo.. MMs will probably still superior then BM in the bean itself. Easily.

    It is player’s hardwork, be it HP questing or washing. I feel there should be some rewards either way, and this is one of it.

    I’ll stop replying to MM/BM topics for now since this is still a general mage discussion.
     
  8. Cooler
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    Sorry but fair is fair, and this is coming from a MM.
    And being able to tank touch or magic damage is the reward of hp, but DR should be dangerous to everyone or removed, 2k or 30kHP, otherwise it's an exploit IMO

    anyway mages huh?
     
    Last edited: Apr 28, 2021
  9. akash
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    akash Well-Known Member

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    I'm not sure how royals will end up implementing pink bean, but if they make it so that pink bean is elementally strong vs holy, fire, and ice (as is vanilla pink bean), paladins will need to use lightning charge (still affected by the normal physical damage resist), or do 1/4 of their normal DPS (affected by normal physical resist and elemental resist). This would place them at the bottom of middle tier in terms of DPS (i.e. not strong).
     
  10. Jooon
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    Welp, no idea as well, but i foresee there should be at least a single weakness that fits the 4 elements that paladin has.
    Crash buff for ariel, Heaven’s hammer for mini beans , able to rush pink bean around and last but not least able to put PB in a KB animation are factors to make it strong & high in demand.
    Heavy DPS leave it to the corsairs & NLs, thats all they bring to the party anyways.
     
    Last edited: Apr 28, 2021
  11. Cooler
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    Alternatively to other suggestions I've made to big bang, I think giving big bang two, or even more lines, as opposed to paralyze/chain lightning/angel ray, as it's a neutral element skill and would be a universal damage arches/bs could bring.
    This is a zero priority skill, so it would give it a lot of value if it was a worth alternative

    Although I also do think big bang having a % chance to push like ninja storm would be great for them if they want to shao or cwk or auf, but I know that is a very niche thing atm

    Edit: and to be cheeky, change the name lol? To dissasociate it with that update.
     
    Last edited: May 15, 2021

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