Blessing of the Fairy.

Discussion in 'Closed' started by doronos, Apr 30, 2021.

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Should we get Blessing of the Fairy?

  1. Yes please

    63.6%
  2. No thank you

    36.4%
  1. doronos
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    doronos Well-Known Member

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    Hello everyone,
    In the old maplestory game there was a buff called "Blessing of the Fairy" which gave the players +W.ATT +M.ATT +ACC + AVO for every 10 levels of another character within the account.
    I was wondering, shouldn't royals also have this buff? It doesn't look too OP and with some modifications to this buff we can maybe bypass hp washing (for every 10 levels of your highest character (except for the one you are playing) u get like +200HP, so if you have lv 200 in the account your next character gets +4k HP.
    I don't know about the values of the W.ATT they can be modified as well but I think that in general this buff is nice and gives an incentive to make more characters within the same account and not make many accounts and 1 char in each of them.
    upload_2021-4-30_20-20-27.png
     
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  2. citizenlenny
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    citizenlenny Well-Known Member

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    An issue I might foresee is this feature being incorporated into the leech meta and people just making "Blessing mules", which consequently could became a standard for the game's meta which might scare off new players (i.g.: a new player is told they need 'this many' billion meso/are required to make a Bishop to get leech for their 'blessing mules' which they need if they want to get into endgame bossing parties).

    On the other hand, it may just incentivise people to play the game in a way they hadn't yet while also working as a good alternative for the HP Question the server is currently struggling with, although I'd suggest it having a progressive effect rather than a flat buff per level (i.e.: instead of the player getting 200HP per level, level 1 only gives 10 extra HP while level 10 gives 2000 extra HP) so that it's rewards scale alongside the increasing difficulty and time spend on levelling throughout the game.

    Definitely nerf that weapon attack buff though.
     
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  3. Dave Deviluke
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    Dave Deviluke Forum Moderator

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    Not possible as this Blessing of the Fairy requires Knight of Cygnus

    Made a mistake as the current proposed Blessing isn't the Cygnus version

    [​IMG]
     
    Last edited: May 3, 2021
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  4. doronos
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    doronos Well-Known Member

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    Yeah that's the idea. nerf the weapon attack, keep the avoidability and accuracy (for people who want to make a warrior and struggle with the accuracy for low levels). And then u can just make a 140 mule without washing at all. You can reach 140 without washing and do krex and EPQ etc..... and when someone gets to around 140, he will get extra 2,8~3,5k for its next character, and with some washing he can get easily to 12kish (with very little effort). Players will get to enjoy both the endgame bosses (on the 2nd char) and will get to enjoy playing low level without washing. About the weapon attack. I'd suggest a nerf to it as well. maybe level 100 will give 10 W.ATT (and no more after that) and then making a level 100 mule without washing and just enjoying the pqs and content of low level is okay.
     
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  5. nut
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    nut Donator

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    For your first point, I think that mindset shouldn't be considered. I liken this skill to medals such as the Virtuoso or Collector; something that gives extra useful stats but is most definitely not mandatory. It should be something that people work on on the side. Besides that, I love the way you put your second point. While there will inevitably be a meta "blessing mule" class should this be implemented, this is refreshing for those who were lacking some motivation to explore a new class. I think your progressive effect is a stellar idea.

    Level 100 for 10 attack seems way too easy. If this were to be a thing, I would not like to see the weapon attack exceed a maximum of 5.

    Then I think it's time to consider Knights of Cygnus (KoC) as an addition to royals, which has been an idea floated about by many throughout the forums. Besides being technically required, adding KoC along with this skill has benefits. For example, it would open up many doors for early game content (which many agree is stale). It would also force players to level up a brand new character to obtain the blessing. Further, there are things that can circumvent the leech meta to a degree (KoC can only gain exp in parties from other KoC, for example something half way between ironman playstyle and regular), and the staleness of end game KoC can be circumvented by KoC-exclusive content (although this seems a bit custom). Anyway, I don't mean to steer the conversation too off-topic.
     
    Last edited: May 3, 2021
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  6. Cooler
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    Cooler Donator

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    At first I ignored this idea but this is actually a good way to promote less muling, and less multiclienting, and a novel but simple way to reward single accounts.
    Its highly unlikely someone will get a blessing mule to 200, as opposed to an actual useful character, so it could really incentivize single account/client play by offering a good HP boost (+1k at 200?)

    As said it would spur a wave of BoF mules, but the stats can be tweaked. Making them have actual substantial rewards after 140/150 would be the way to counter it.

    Also I see no reason why we would need cygnus knights for this simple beginner skill to just be copied over and tweaked

    Edit: I suggest zero, or 5 weapon attack at the highest reward (lvl200), starting at 150,(+1), but make it more about hp gains than any other stat, and possibly status resistance (+10% at 200)
     
    Last edited: May 2, 2021
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  7. Dave Deviluke
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    Dave Deviluke Forum Moderator

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    Striked out the following as KoC isn't required for the proposed Blessings

    You can suggest KoC, but it has been rejected multiple times before

    Examples
    https://royals.ms/forum/threads/add-koc.24770/
    https://royals.ms/forum/threads/cygnus-knights.151800/

    You may also discuss with the community about the pro and con of having KoC in Royals
    For me personally, adding KoC doesn't affect me much, I am fine with or without it
     
    Last edited: May 3, 2021
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  8. doronos
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    doronos Well-Known Member

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    I would like to keep the discussion about the Blessing of the Fairy buff, and not Knights of Cygnus.

    Opposing to those who say that weapon attack should be granted as end reward, I'm looking at new players run at zakum / krex. This buff is more aimed at them than the old players who already solo krex in 20 minutes. I think that giving +5 / +10 ATT at level 100 as a final weapon attack reward is good, because it will allow those with lesser equipment (~7 att shoe/ ~10 att cape / ~15 att gloves) having krex/ zakum runs that are not terribly long and exhausting. Also, when they create the 2nd account that needs less of a washing, they will get a really nice buff going into CPQ allowing them to train AND wash. The old players (who already deal 60k dmg lines) will also benefit from it of course, but it is much less significant for them.

    You can think about it as a different mindset. Learn the game by leveling a character to level 100~120. Learn about the whole HP washing in the game and economy, dynamics and classes. Now when you have somewhat experience and some money, make your choice, and your next character is guaranteed to be closer to what you wanted.

    Going into thinking about implementing endgame content such as PB. More attack, more HP to take down that beast is crucial if it will ever be implemented.

    Anyway, from the poll it seems like the community don't like the idea.
     
  9. citizenlenny
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    citizenlenny Well-Known Member

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    Keep in mind that a sample size of n = 16 isn't very representative of a community of thousands
     
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  10. Cooler
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    Cooler Donator

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    Yeah I see no reason why BoF needs to have anything to do with KoC. I think it could be a great vehicle that could accomplish lots of things at once, things that are slowly trending and bubbling to the top of every server discussion: washing alternatives, the MC (multi-clienting) meta, and leeching.

    Because BoF could provide a great HP source, it could, if tweaked properly, avoid large gains in the levels that are mostly leeched 1-135, providing real bonuses after 140/150, meaning you will likely actually invest in this char not just as a BoF mule, and promotes more single client usage.

    Obviously the disadvantage to this is that you will have two or more mains tied on the same account, and this sounds terrible to most people currently, but it would possibly trend the server to more SC (single client) party play, which is good, and it would make washing less obligatory. Its also a beginner friendly (new to server) bonus
     
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  11. ItzLeo
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    ItzLeo Well-Known Member

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    It will be nice if blessing is only provider by iron man char or something like haha :p
     
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  12. JacobSCA
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    JacobSCA Donator

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    How does blessing of the fairy require Cygnus? I think you're mistaking Blessing of the Fairy with the Empress's Blessing skill, which is the same thing but scales differently and specifically with Cygnus. Blessing of the Fairy is a skill that applies purely to your highest level, as opposed to your highest level Cygnus. Unless there's some hidden coding I'm not aware of, it should be possible since Mu Lung Dojo came out after Blessing of the Fairy, but we still have Dojo
     
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  13. Dave Deviluke
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    Dave Deviluke Forum Moderator

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    My bad, I have indeed mixed up the 2 Blessings

    [​IMG]

    Will amend the original comment
     
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  14. xDarkomantis
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    xDarkomantis Well-Known Member

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    They could make it that you have to do a quest at a certain level to obtain it rather than just outright getting it at lv1 like in the OG gMS.
     
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  15. doronos
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    doronos Well-Known Member

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    Another reason that I just thought of for why it's good,
    It might indirectly revive the wizards. You can speed level a FP/ IL in ToT to a very nice high level, so people could possibly first make a wizard as their first character, farm items and nice scrolls in ToT and after they are high level, and have their funds they can start a nice attacker on the same account. Since it will need less int they can enjoy all the low level content to the fullest. It might promote a nice and healthy meta of creating a mage class first, gain level and explore the game. Then choose a class, it's sort of equivalent to "burn" first character in the global.
     
  16. Cooler
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    Cooler Donator

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    Actually this is why I said no decent rewards til 140/150 and above. It's easy to get to 140 as a f/p, but you won't level past 140 becauae of leeching mechanics. Same reason most people don't get leeched past 140, their char is now pre-leveled and they can go play 4th job/bossing content now, and leeching is slow, they have to level in their own
     
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