QoL Add Battle statistic to the game please

Discussion in 'Closed' started by Kodyallen1, Oct 23, 2020.

?

I think it could be beneficial to tuns of people

  1. Good idea

    70.7%
  2. Or no?

    29.3%
  1. Kodyallen1
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    Kodyallen1 Member

    Is there a way to add a feature to the game to keep leachers honest I'm 99.9% sure I got scammed last night. But dont have convo screen shots but long story short I payed for 2 hours and got 1 hour and the guy bailed I'm going to confront him tonight but moving on in global they have a battle statistic tab with start stop could that be implemented and for 2m or whatever u can send a note with the statistics to the person who purchased the leach or would even be nice to know how much damage u did to zak or how good is the exp in octos vs henny hunting ground I think battle statistics would also cover the accused if there could be a little log so a person could defend there self if acused I think it would be like last night I wanna know if I got scammed or if he sucks at leaching
     
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  2. Kodyallen1
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    Kodyallen1 Member

    And I am all for keeping royals as far away from today's global maple as possible. But this is 1 thing I think royals could benefit from
     
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  3. Vector Ho
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    Vector Ho Donator

    Lol, please use comma in your paragraph please +_+

    Joke aside, I also want a statistics system in the game. Like I want to know how much damage I dealt, meso earned/spent in the day, exp gained in the day, how much time I have been playing today,...

    But I dont know how hard it is to code.
     
    ginwolf, Geyforlife, Eli and 3 others like this.
  4. Kodyallen1
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    Kodyallen1 Member

    Right if u have played global maple. It is super spaciffic down to how much damage each skill delt in X amount of time and it's super nice but to be able to buy a note and send statistics or even as u said keep track of progress exp messos earned ect would be super super helpful I'm not a coder by any means but even a beta could just be blend a calculator with a stopwatch. And add functions later on lol and ((>>> , <<<)
     
  5. Wonderstruck
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    Wonderstruck Donator

    This is good for self progress as well. Can use this for grinding, finding out better spots etc.
     
  6. ItzLeo
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    ItzLeo Well-Known Member

    Here in server have something to test dps?
    will be much usefull if we get something to track dmg per sec
    and exp per sec
     
    Graces likes this.
  7. Cooler
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    Cooler Donator

    I'd love to know how many items I've stolen, always wished there were some statistics window like that
     
  8. Jinium
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    Jinium Well-Known Member

    I believe this was discussed before, I can't remember which thread this was, but there's a problem with this implementation.
    It becomes a tool used as a means of gatekeeping boss runs.
    Recruiting for bosses will become: R> NL with 20m DPM for HT
    Although range is kind of the same thing and is already happening, we don't need to further reinforce this kind of behavior.
     
    ItzLeo, Rielle, ImVeryJelly and 2 others like this.
  9. ItzLeo
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    ItzLeo Well-Known Member

    ohh, i dont know about it / thinked the way. btw with range u have a perception of dpm /hm
     
  10. UrbanJuggernaut
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    UrbanJuggernaut Donator

    I would disagree slightly. First off, I'm very against not implementing something that would be a net positive because some might use it to filter noobs out of boss runs. As you've said, people already do that with range so it wouldn't really be here nor there. On the flip side, it could actually help some people get into runs they might not have otherwise. Who cares if your NL is 8k if you aren't attentive and afk part of the run? This would also allow those who are skilled at classes like Corsair or DK to get into runs with potentially lower range because their DPM is higher due to more efficient dismounting/zerking, respectively. Its also just really cool to get a like a recap of your stats and other neat things as a way to log your progress.
     
    nut likes this.

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