How Is The Game Performance At Event Maps?

Discussion in 'General Discussion' started by Oldie, Feb 4, 2015.

?

Do You Experience Major Slowdowns and Freezes When Event Slime is Spawned?

  1. (1) I Freeze Up When I Try To Get Near

    9 vote(s)
    32.1%
  2. (2) My FPS Slows Down But I Can Still Play

    8 vote(s)
    28.6%
  3. (3) I Don't, Or Barely Lag.

    11 vote(s)
    39.3%
  1. Oldie
    Offline

    Oldie Well-Known Member

    Joined:
    Jun 6, 2014
    Messages:
    862
    Likes Received:
    259
    Location:
    PureNoob
    Country Flag:
    IGN:
    OldRanger
    Level:
    255
    Guild:
    Noobs
    I'm just curious, to see if this is due to client limits, bad hardware, or both.

    If you want, you could reply with your vote number and CPU/GPU specs so that we can see what kind of difference specs really make, and people with lower specs can see what they'd have to buy to have smoother game play.

    **Hey Guys, when posting specs, please try to post the model of the cpu. Example:
    "Intel Core i5-4570" Instead of "Intel Core i5 @ 3.20GHz". There are many different cpu releases with the same frequency and same common name. (About five i5 cpus rated at 3/20GHZ)
    If you, don't I'll have to guess and pick the average one closest to the weakest.**

    I'll post specs with vote number here for quick reference, and convert all specs to benchmark* scores. (Higher, better)

    Freeze Ups When Near

    PosterName CPU Score GPU Score

    FPS Lowers Drasticly But Still Playable
    PosterName CPU Score GPU Score
    Oldie 1023 177
    yiks 2172 - 3020 602
    Doritos 6479 4969
    Little to No SlowDowns
    PosterName CPU Score GPU Score
    jmmainvi 3229 456
    Christopher Chance 12729 827
    Matt 11249 4925
    Goofy 7163 9036 + 9036
    *http://www.cpubenchmark.net

     
    Last edited: Feb 5, 2015
  2. Oldie
    Offline

    Oldie Well-Known Member

    Joined:
    Jun 6, 2014
    Messages:
    862
    Likes Received:
    259
    Location:
    PureNoob
    Country Flag:
    IGN:
    OldRanger
    Level:
    255
    Guild:
    Noobs
    (1)
    CPU SCORE: 1023
    GPU SCORE: 177

    Okay so apprantly my gfx card is like one of the shittiest ones. Serves it right for being 8 years old!
     
  3. Matt
    Offline

    Matt Administrator

    Joined:
    May 8, 2013
    Messages:
    14,649
    Likes Received:
    18,781
    Gender:
    Male
    Location:
    United Kingdom
    Country Flag:
    IGN:
    Matt
    Level:
    N/A
    Guild:
    Staff
    Where do you get those numbers. Can we just post the hardware we have?

    I have barely any lag with:
    Windows 7 Ultimate x64 (Bootcamp)
    4.0GHz Quad-core Intel Core i7, Turbo Boost up to 4.4GHz
    32GB 1600MHz DDR3 SDRAM
    AMD Radeon R9 M295X 4GB GDDR5

    (Playing on OSX is pointless - will crash instantly)
     
  4. Yiks
    Offline

    Yiks Donator

    Joined:
    Jul 20, 2014
    Messages:
    941
    Likes Received:
    657
    Country Flag:
    IGN:
    Yiks
    Level:
    200
    I don't know how to get any figures but I'm playing on OSX Yosemite on my Macbook Air and I've faced slight lag; still playable though as long as

    1. I turn my graphics to the lowest settings
    2. I GFX when black boxes start appearing
    3. I don't have more than one client open (with my characters being close enough to Slime to induce lag)

    I can hit King Slime consistently and only back off from it when lag starts to worsen and I can't see myself hitting Slime repeatedly (earliest this has kicked in is 50% of Slime HP). I also back off when its HP reaches its last 10% or so to avoid any potential DC when Slime dies.
     
    WinryGaara likes this.
  5. Blaine
    Offline

    Blaine Donator

    Joined:
    Aug 15, 2014
    Messages:
    189
    Likes Received:
    149
    Country Flag:
    I don't have unbearable lag but I do get crashes that say C++ error or memory limit reached at times. I don't have exact error messages because I'm scrambling to relog my characters.
     
    Oldie likes this.
  6. jmmainvi
    Offline

    jmmainvi Donator

    Joined:
    Nov 20, 2013
    Messages:
    1,273
    Likes Received:
    876
    Gender:
    Male
    Location:
    New York
    Country Flag:
    Guild:
    Heroes
    Barely any lag on parallels on my macbook air.

    Mac client crashes instantly with an "unknown error" message.

    1.8GHz Intel core i5
    4 GB 1600 MHz DDR3
    Intel HD Graphics 4000

    Running Win XP sp3 on Parallels 10, from OS X 10.9.4 (haven't upgraded to yosemite. Probably should. Don't care.)
     
  7. Thom
    Offline

    Thom Donator

    Joined:
    May 19, 2013
    Messages:
    502
    Likes Received:
    540
    Location:
    Belgium
    Country Flag:
    IGN:
    Rain/High
    Guild:
    Synergy
    It's possible to do the event boss on mac OSX, but you'll have to hit it a couple of times and then walk away from the boss (preferably as far out of sight as possible). Then wait until it's dead. Sadly there's still a chance you'll dc, but it's much lower then when you stay right next to it.
     
  8. jmmainvi
    Offline

    jmmainvi Donator

    Joined:
    Nov 20, 2013
    Messages:
    1,273
    Likes Received:
    876
    Gender:
    Male
    Location:
    New York
    Country Flag:
    Guild:
    Heroes
    I can't even get into the amoria map when the slime isn't summoned and it's just everyone AFK. It's an insta-crash since the slime was implemented. (I could go there to exchange wish tickets previously.) It's like I have the wrong .wz files, but I'm using the same files just fine on parallels so that can't be the problem.
     
  9. Plenty
    Offline

    Plenty Well-Known Member

    Joined:
    Jun 11, 2014
    Messages:
    7,192
    Likes Received:
    7,771
    Gender:
    Male
    Location:
    California
    Country Flag:
    IGN:
    Plenty
    Level:
    200
    Guild:
    Hollywood
    Windows 7 Ultimate x64
    3.20GHz Quad-core Intel Core i5
    8GB 1600MHz DDR3 SDRAM
    AMD Radeon R7

    Seemed fine for the most part
     
  10. Goofy
    Offline

    Goofy Donator

    Joined:
    Nov 12, 2013
    Messages:
    1,461
    Likes Received:
    1,827
    Location:
    SoCal
    IGN:
    Goofy
    Guild:
    Queens
    3570k @ 4.8
    2x 780ti @ 1300/7500
    16gb

    No lag at slime. Game just closes without warning.

    The game was often unplayable at snowman (1 frame per 30 seconds--not exaggerating). Sometimes 1 client would be unplayable while the sandboxed client would be perfectly fine.
     
  11. Oldie
    Offline

    Oldie Well-Known Member

    Joined:
    Jun 6, 2014
    Messages:
    862
    Likes Received:
    259
    Location:
    PureNoob
    Country Flag:
    IGN:
    OldRanger
    Level:
    255
    Guild:
    Noobs
    I'm pretty sure it remembers you hit it after you'ved relogged, as I dced multiple times after hitting it and still got a box,

    You're right! I've always found that the sandboxed client lasts longer. Fun things I'll look into that.


    Sorry I forgot to post where I get it from.

    I'll convert to benchmark scores because you can't tell the performance of a processor from the GHZ rating.
    For example, would you have thought that these two processors have similar performance?
    One runs at 0.8GHZ, 2GHZ max, while the other runs at 2.8GHZ all the time.

    http://www.cpubenchmark.net/cpu.php?cpu=Intel+Pentium+G2010+@+2.80GHz&id=1854

    http://www.cpubenchmark.net/cpu.php?cpu=Intel+Core+M-5Y10+@+0.80GHz&id=2316

    There is a time difference of when they were released, but again that wouldnt have been possible to check without a research while a benchmark score tells you off the bat.
     
    Last edited: Feb 5, 2015
  12. Doritos
    Offline

    Doritos Donator

    Joined:
    Feb 13, 2014
    Messages:
    620
    Likes Received:
    363
    Location:
    Xanadu
    Country Flag:
    IGN:
    RoughKnight
    Exactly, it's quite annoying when people just give a marketing designation and speed as opposed to an actual model number =/.

    Source

    edit:
    and my maple story clients do slow down a lot when events spawn, and i'm on a 2500k @4.5GHz and a 760 at whatever the hell the oem clocked it at. The game doesn't even max a thread though in fullscreen mode, it's just not designed to have so much going on.
     
  13. Oldie
    Offline

    Oldie Well-Known Member

    Joined:
    Jun 6, 2014
    Messages:
    862
    Likes Received:
    259
    Location:
    PureNoob
    Country Flag:
    IGN:
    OldRanger
    Level:
    255
    Guild:
    Noobs
    Rough guesses on your benchmark scores since there are many i5's quad core 3.2GHZ and many R7's hehe.
    edit: I'm not even going to guess... much too large of a range


    Exactly! If only they marketed using # of instructions per cycle.
    (How many instructions it can process per cycle, where x GHZ represents x billion cycles per second.)

    @Doritos you must be talking about this 760!
    http://www.videocardbenchmark.net/gpu.php?gpu=SiS+760&id=1900
     
    Last edited: Feb 5, 2015
  14. Doritos
    Offline

    Doritos Donator

    Joined:
    Feb 13, 2014
    Messages:
    620
    Likes Received:
    363
    Location:
    Xanadu
    Country Flag:
    IGN:
    RoughKnight
    It's not as simple as x instructions in a cycle. Different instructions traverse the pipelines differently, some can be ran in parallel, weird caching sometimes even happens at the instruction level these days rather than higher up in the regular cpu caches. It's a very complex topic, which is why improvements are still being made. To be honest, you'd need to spend a lot more time than I have (only designed a RISC processor before) to even come close to understanding how you'd analyse the relative efficiency of various architectures without resulting to gross benchmark scores (which sane people do instead =D).

    Famous example: bulldozer architecture consisting of a shared FP processing unit per two cores. Some multithreaded scenarios (integer heavy) it performs relatively well, others extremely poorly.

    yeah, that's the one!
     
  15. Oldie
    Offline

    Oldie Well-Known Member

    Joined:
    Jun 6, 2014
    Messages:
    862
    Likes Received:
    259
    Location:
    PureNoob
    Country Flag:
    IGN:
    OldRanger
    Level:
    255
    Guild:
    Noobs
    alright thanks. yeah I know it'd be more complicated than just ipc. just as how server cpus are sometimes designed different than desktop cpus.
     
  16. Oldie
    Offline

    Oldie Well-Known Member

    Joined:
    Jun 6, 2014
    Messages:
    862
    Likes Received:
    259
    Location:
    PureNoob
    Country Flag:
    IGN:
    OldRanger
    Level:
    255
    Guild:
    Noobs
    **EDIT** I guess it was mostly client limits as some server edits solved most of the lag.
     
  17. Prelove
    Offline

    Prelove Well-Known Member

    Joined:
    Feb 1, 2015
    Messages:
    56
    Likes Received:
    35
    Gender:
    Female
    Location:
    Turn left at Arkansas.
    Country Flag:
    Guild:
    Existence
    Too lazy to check on everything, but I'm using a completely brand new laptop with nothing but Royals downloaded on it and I still lag/crash every single time I get near the slime.
     
  18. WinryGaara
    Offline

    WinryGaara Donator

    Joined:
    Apr 10, 2014
    Messages:
    191
    Likes Received:
    124
    Gender:
    Male
    Location:
    Belgium
    Country Flag:
    IGN:
    SengokuIori
    Level:
    10x
    Guild:
    Noble
    I have to do it the same way, though I still lagg out every now and than (on average 1,5 times per slime)
     

Share This Page