Comprehensive Paladin Guide- Haplopelma-

Discussion in 'Class Guides' started by Haplopelma, May 30, 2020.

  1. abui91
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    abui91 Well-Known Member

    Question: What macro skills do you guys use for paladins for Mobs and for Bosses?
     
  2. Ayane
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    Ayane Well-Known Member

    Depends on what boss, in 1vs1 you just spam blast but in things like ht you also have to use acb crash and hammer
     
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  3. GunzGaming
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    GunzGaming Donator

    throwing Threaten in a skill macro helps a bit. i don't do it but i know others that do.
     
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  4. okki
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    okki Donator

    Paladin playstyle is pretty direct.. just marco ur buffs (booster+power guard+power stance)
    then probably Total crash + Threaten

    Thats pretty much it..
    Dont think theres a combo macro like shads for paladins...
     
  5. Aqwrd
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    Aqwrd Well-Known Member

    not sure if it was mentioned but i heard my pally friend talking about because he was shield build he couldnt get mw20 unless he sacrificed some achille or guardian. is that really true?
     
  6. Hwaiting
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    Hwaiting Donator

    30 Monster Magnet
    30 Power Stance
    20 Holy Charge
    30 Achilles
    30 Guardian
    28 Rush
    30 Blast
    10 ACB
    30 Heaven's Hammer
    5 Hero's Will
    = 243. That's no points in Maple Warrior.
    So your friend could give up Monster Magnet; sacrifice some Achilles or Guardian. Personally I would just party with someone with MW20.
     
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  7. Aqwrd
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    Aqwrd Well-Known Member

    Well I think its good that we have so many useful skills instead of a few good ones. Guess I'll just have to make some sacrifices then. Thanks.
     
  8. Sylafia
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    Sylafia Donator

    I solve the problem by bringing along my bs with mw20 if no one else in the pt has it. Guardian is just too nice to give up
     
  9. Aqwrd
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    Aqwrd Well-Known Member

    I was thinking giving up a little achille, my palla will already have 30k hp, and maybe some rush i guess.
     
  10. Aqwrd
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    Aqwrd Well-Known Member

    Can anyone tell me the definitive answer for this? I was told I had to threaten every pack in LHC, something no one else had mentioned to me before. I did, but tbh I didn't notice much of a difference, I know it was mentioned here that it works on them, but does it make a real difference over the course of an hour? I feel it might be equal to just attacking. Do note that my threaten macro is booster>threaten, maybe I should change it to threaten>booster. Let me know your thoughts please and thank you.
     
  11. Hwaiting
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    Hwaiting Donator

    Threaten is a 40 second debuff on enemy monster DEF, you have to cast every 40s, or on mobs that you start attacking. There is an orange spinning effect on the enemy monster if you want to confirm that the debuff is active.
     
    Last edited: Jul 5, 2022
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  12. Ayane
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    Ayane Well-Known Member

    The last patch nerfed ice charge, it only freezes for 2 seconds and you can no longer keep the shao clones frozen
     
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  13. Aqwrd
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    Aqwrd Well-Known Member

    Wasn't the main reason to freeze shao clones to look cool? Usually my pally shaos with melee which has that auto lock feature so it doesn't matter if the clones got in the way. Also I'd think it'd be easier to dodge the clones than shao himself, plus they do less damage as well. I think it would be worse if going with a ranged class however. Hopefully they can at least make it 20 seconds so it's not as drastic of a change.
     
  14. Ayane
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    Ayane Well-Known Member

    Freezing is very useful when you duo with a ranged class like BM or NL.
    It's also useful outside of shao when farming some mobs or grinding (not very effective in neo Tokyo though since most mobs are ice resistant)
     
  15. Aqwrd
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    Aqwrd Well-Known Member

    With the update just released, LHC Golems are now Holy weak. Holy is our strongest element as you all know. I am really really curious to see how well 5 paladins 1 bucc would do at Golems now. I can't think of any other place where ACB Holy is used, but at Golems, meta could be to bunch them up and acb holy + snatch ds.

    Edit:acb holy maybe at ht tail rush.
     
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  16. Tobi
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    Tobi Donator

    My 4th job skills so far:
    Achilles: 0
    Guardian: 0
    Maple Warrior: 0
    Monster Magnet: 0
    Rush: 1
    HH: 1
    ACB: 10 (max)
    Holy Charge: 20 (max)
    Blast: 30 (max)
    Stance: 30 (max)

    What do I focus on next? Max HH? Rush 20? Max Achilles?

    Edit: 2H Sword Paladin.
     
  17. Aqwrd
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    Aqwrd Well-Known Member

    imo i would be doing a mix of hh and rush, since you are probably at the level where lhc levels you up a lot. also will depend on if your two handed or shield pally
     
  18. Ayane
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    Ayane Well-Known Member

    It depends on what you like to do
    If you like to do area bosses/solo stuff go for mw to level 9/10 first.
    For Ht go for HH (good damage when many parts are alive) +Achilles (helps tanking 1/1 and with sed) first.
    For lhc go with rush and HH
     
  19. frozenrain
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    frozenrain Donator

    You don't need more than rush 1. Max HH into MM, if you want to mob.
     
  20. Rarona
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    Rarona Donator

    Is this guide still mostly up to date?

    I know some skills and stuff have changed recently and I'm not sure if that's reflected here - information is scattered all around the forums.
     

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