I think its lower than 1010, as I was 2 hitting with gen10 before I was 1 hitting wolf spiders. (WS is 1k magic)
I don't know much about the exact damage formula for weapon attack. Perhaps it will surface eventually.
If nobody mentioned already, i leeched my char at montrecer's and there was no stun at all o.o. Is there a mistake?
When Zakum started perma stunning players, all stun effects were temporarily removed from the game. I hope this answers your question ^^
So was it supposed to be fixed or is it another spot to leech? The map it self is quite tedious to move around but i'm not quite sure how long it took me to level from 101-102.
Stun effects will be brought back at some point, so Montrecers will stun again. As long as you 1 hit them it won't make a difference though.
Hopefully I'll get there soon! I want to add them to my leeching areas to hunt for level 100 warrior skirts!
He does, but I know he tested montrecers (and I calc'd his damage) and wasn't a consistent 1 shot in the past. Somewhere in the 13XX TMA region. I've timed montrecers (1 shot archmage with HS mule) and it works out to be 19-21m exp/hr for a leecher, so it should be about 2 level per hour for the whole range that it's viable (100-105, after which you move up to big boy petri leech.) 25-30% faster than ulu 2 leech. The map isn't hard to navigate at all for an archmage, you just have to be picky about where you cast your ults, as there are spots you hit multiple platforms, and spots you hit very few. You can catch 95% of the map in only three casts of blizz if you want to. I'm not sure how the range on genesis compares to archmages, so I can't comment on whether you hit multiple platforms at the same spots. Sorry the image is small. I'll take a set of pictures similar to plenty's wolfspider analysis if my mage ever leaves Road to Oblivion 5 (nisrock donations happily accepted thanks). Basically leave your leecher and HS mule at the green dot - this is where you exit FM. It's the safe platform, that one should be obvious. Your first cast is at the red dot, which is on the downward slope of the platform. Standing on that downhill gives you maximum side to side coverage on the top two platforms. If you were to stand at the bottom of the downhill, you won't actually hit the top platform. If you stand to the left of the downhill, you're missing out on potential space to the right. If you are going to cast off the downhill though, it's better to be too far left. Cast once or twice here then tele to the right. Don't be concerned if there are some stragglers to the right here. Drop down to the platform that has the next map portal on it. Where you land (orange dot), cast once or twice. This lets you hit the platform you're on, the platform you just came from (to pick off those stragglers) and the bottom platform below you. If there were no stragglers at red, you can cast once here, jump down, and cast again. The spawn is usually thick enough to justify a second cast, and this lets you check for loots. Tele to the left twice (past the downhill) and reach the yellow dot. Cast once or twice. You hit the platform you're on all the way to the top of that hill, and the remainder of the bottom platform that you did not reach with your previous cast. Walk off to the left and reach the blue dot. The spawn may have come up in this interval - if it has, cast once, then recast your buffs and warp to FM to skip the ladder. If it has not, warp then buff. Cast blizz once at the green dot (a second time isnt going to catch more than 1-2 mobs that red would have hit anyway, so it isn't worth it) hop up the ladder and repeat. If you did drop down from the orange dot to check loot, you can cast from directly below the yellow dot as well. You'll still hit the platform above you from the bottom, but you won't hit any enemies beginning at the slope in that platform, so there will be stragglers. If you would like to loot the top platform, rather than casting at green, climb to the top platform, tele right once, cast, then head over to the orange dot. You'll miss out on the mobs of the downslope from red, but those get caught on orange. It makes your spawn pattern more erratic to do things this way though, so you'll be getting more stragglers that aren't worth an extra ulti cast. If anything isn't clear, let me know.
Gonna copy and paste this post for the Montrecer section. You get smiles all around. I've calculated the XP rate to be around 70m an hour for the Bishop so the leecher gets around 25m depending on the Bishop/Arch Mage level.
I had been testing it out using Emu's video as a reference for where to stand. Is your method a lot more efficient? I'd just test it out myself to compare but as you mentioned, I can't consistently 1hko yet.
from watching the first 45 seconds of the video, they would be about the same for a bishop. The major difference is that you have to make a special trip to HS your leecher, or if you're an archmage you go without HS from your mule. The cast he does as soon as he climbs the ladder is never going to hit more than 5 or so mobs (if it catches them right on respawn) so I don't think that's the most efficient. There's no efficient route for checking loots on the top/bottom platforms with his rotation, so if you're there for warrior skirts you'll have to sacrifice efficiency. The patterns aren't that different though - he's basically moved my green dot to the top platform, moved the red dot further right, and he rotates counter clockwise rather than clockwise. It's mostly the red dot change I don't like. You don't hit the top platform from that spot, and unless you catch the respawn from the platform below you there aren't enough mobs there to be worth the cast imo. Either routine, it's ~4 casts to hit the whole map so the differences arent going to be huge whichever you use.
I figured I'd log my leeching gains from now on just to see what the gains are from each place, not sure if this should be here or in the community money thread so I'll put it in both. Spoiler: ULU 2 2-Hit 1hr ULU2 2-Hit (sold 50m/hr) - 32.8M npc/meso - 51 att 7 luk Craven - 50 att 5 luk Craven - 16 Stat thief top - 9 Luk Ores 18 Dex Ores 1hr ULU2 2-Hit (sold 50m/hr) - 36.8m npc/meso - 51 att 7 luk Craven - 13 Luk Ores 14 Dex Ores Spoiler: WS 1-Hit 1hr WS 1-Hit (sold 45m/hr) - 37.5m npc/meso - 41 att 6 Luk Blue Scarab (p/c?) - 7 Illbi - 1 Spear ATT 30% - 34 Wisdom Ores 1hr WS 1-Hit (sold 50m/hr) - 36.3m npc/meso - 6 Illbi - 1 Spear ATT 30% - 26 Wisdom Ores
I was thinking to myself that those Ulu Estate II NPC rates were kind of low, but then I saw that you were two shotting them. I'll update this, along with my other guides at a later date. Thanks!
In my opinion the only 2-hit leech that you should sell is Skeles and Petri. For one if you compare the experience gain of 1hit Berzerkies you see that they are still better experience than Ulu2. Looking back one could make an argument that 1hit at Berzerkies is better than even Skeles/Petris if you think about it, but I haven't done any field test to corroborate that.