V.83?

Discussion in 'General Discussion' started by DrPepper, Mar 1, 2015.

  1. HoloDrake
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    HoloDrake Well-Known Member

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    Only thing that really sets scar and targar aside from zak is zak's arms, otherwise the HP for each body is about the same. Both Scar and Targar like to use attack/M.attack cancel, so it does slow things down a bit.

    And mages are supposed to have Luk to equip their weapons... Being luckless in GMS/EMS was a luxury as well, but the high availability of ele wands and maple weapons changes that dramatically. Of course, you need more than just a helm/hat to be dexless, but an easier to get helm can make being low dex for some a little easier for some. There would be no harm in having scar/targar hats a bit easier to get. Zak is still a million times better for exp and drops, people will only scar for the hats... and because they probably already killed zak too and want something different to kill for more boss exp rather than grinding.

    Wouldn't have to do that if scar/targar hats were around :p
    So really, you'd be happy with these hats being as obtainable as they were in GMS/EMS
     
  2. Sila
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    Read the rest of my post, please.
     
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  3. HoloDrake
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    HoloDrake Well-Known Member

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    Nobody has really explained why scar/targar hats would be a bad thing if they were easier to obtain than zhelms. People will still sell scar/targar hats, and people will still sell zhelms. It's not like people can just breeze through scar, he still has a total of 300M HP

    Changing this boss would kill the nostalgic feel of scar/targar, they aren't meant to be the same as zak. Do you really want every single boss we add in to last as long (and be as hard to organize) as zak?
     
  4. Plenty
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  5. HoloDrake
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    Yes, you can put it on bold, but it still doesn't explain why having them being easier to obtain is bad.
    It's still not a walk in the park, lot of HP, and scar likes to protect himself a LOT more than zak does. Also, scar hits about 3.2k hp
     
  6. Plenty
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    Plenty Well-Known Member

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    One of the reasons is that it devalues current Zakum Helmets. Knowing that you've finally gotten yourself a decent Zakum Helmet (while being restricted to only going in twice) and scrolled it nicely to find out that not only are they releasing a better version of your helmet, but to make it even easier to obtain is a slap to the face.
     
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  7. Andreas
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    Scar is a lot easier than zak and better helm for no effort that is bad.
    Zak is very easy to organize, ( if you call smega a few times organizing) Why should we follow the Nexon way where everything just get easier. That's no fun!
     
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  8. HoloDrake
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    Not by much, people can still charge a good amount for either zak or scar runs.
    I wouldn't say it's effortless, that's taking it a bit far. Scar is still a reputable boss, just not as much as Zak is.
    Is that 2 bits of extra str,dex,int,or luk really going to make that big of a difference? No. And having a well scrolled zhelm before this was out is still a matter of pride, it also means you won't even need to bother with scar to get a better helm.

    Perhaps scar/targar hats could be made to have fixed stats? So that they cannot have godly stats. Then Zhelms would be better, and encourage relooting, as people will still have scar/targar as a backup.
     
  9. Andreas
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    I would only support Targa/Scar if the helm slots/stats were reduced, the helm would mostly be for fun and maybe get easy leafs. It does a lot of weapon cancels which is annoying.
     
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  10. Nessi
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    The Exp isn't that great either
     
  11. HoloDrake
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    This right here, if anyone really remembers scar/targar, you'll know that this kind of puts scar on equal terms.
    And yes, the exp does kinda suck.
     
  12. Nessi
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    even with the wep defs and all , for endgame geared players , this boss it nothing but a HP sponge , in my opinion , instead of nerfing the stats on the helms , the boss itself should be buffed . ( small time limit , higher HP , higher HP req , etc )
     
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  13. HoloDrake
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    But not everyone is completely endgame geared, lots of players have room for improvement. As far as I'm concerned, scar/targar should be nothing more than a stepping stone to zak, not a milestone comparable to zak.

    I would also like to point out that I would gladly give up scar/targar just for the v83 skills :p
    I also like to have more options for bossing, bosses I can summon I mean. Sometimes I don't feel like zaking, so why would I want to take on a boss that has been buffed to be nearly equivalent to zak? All this, just because people want to still be able to gouge people on helm prices? It's absurd.

    Just thought of this now, but why not just limit the channels you can summon Scar/Targar on to like ch 7 & 8? Also, you could make it so that they only drop 1 helm, like how krex only drops 1 ring. That would bottleneck the amount of helms easily, if you guys are really concerned about it.
     
    Last edited: Mar 5, 2015
  14. Wesleh
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    Regardless of it all, I remember scarga being a fun boss(es) to organize and fight. Even if helmets are devalued, so what? Time to upgrade your helmets. If you have a perfect-scrolled zhelm already, then no need, unless you reeeeeeally want to go through the trouble of two extra stats, which is incredibly inefficient imo.
    I think it would be worth the extra content. Scarga isn't going to deter people too much from doing zakum anyway. I am sure there will still be lots of zakum runs going on. Maybe not as many zhelms on people, but close to the same amount of zruns.
     
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  15. Andreas
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    Okey maybe nerfing the helm would make Scar pointless, I forgot it gives pap worth of exp, and those weapon cancels even made it slow after BB.
    The helm being 90+ it will make zak runs a bit less profitable, but that means the market would move to Scar which any zak squad will be able to do.
     
  16. Spooky Business
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    Spooky Business Well-Known Member

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    I'm all for a v83 upgrade, as long as we don't get the major content that separates it from v62 (Maker Skill, KoC/Aran, upgraded gems or whatever)
    If we keep it in the v62 spirit, Royals could become the only nostalgia server people would play

    R.I.P. in piece DestinyMS
    "It wasn't royal enough." -IGN
    "who the fuck even plays aran/koc anyway" -r/9gag
    "This is what happens when you don't #stayloyal" -Anonymous
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  17. HoloDrake
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    I still think v83 is very nostalgic, it's when Maplestory was at it's best. It would still be nostalgic, even with KoC, Arans, maker, and skill buffs for less popular classes.

    KoC would give people a reason to revisit a lot of older content on this server that is now currently dead, like certain party quests. It would also be a nice little way for people to try out a class before they actually make it and get a little something in return for doing so (KoC buff).

    Maker skill can be tweaked so that it's expensive to make a godly equip, that way the godly drop mechanic isn't made pointless.

    And Arans... I don't think they would really add anything good to the server, just an increase in pole arm prices lol.

    Besides, we kind of leaned away from the "v62 spirit" when we added content that wasn't in v62 :p
     
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  18. ImCanadian
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    Nostalgia is all based off of personal prefernce. To some people the big bang update could be nostalgic. I personally find v83 extremely nostlagic, I remember when arans first came out and I tried it out and I loved it. I thought the combo system was great. But of course, there are some bad things that come with v83, I dont think anyone could argue that SoK is good. SoK would ruin how difficult it is to get a zhelm or an htp, not like they are even that difficult to obtain. The day I quit royals is the day I see a zhelm in a shop in the fm. But honestly if targa/scar are buffed, gallops is nerfed, I personally think v83 would be awesome. Personally v83 would not ruin my nostalgic experience, I don't know about you guys.
     
  19. Spooky Business
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    Spooky Business Well-Known Member

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    >level capped at 120
    >wouldn't be able to HT
    >easily made SI mules
    >NWs get mobbig skill at second job
    The only good thing about KoC is having the god tier waifu Oz around

    >we kind of leaned away from the "v62 spirit" when we added content that wasn't in v62
    New content =/= new version
    As long as we have the 4+1 original jobs and the old meta, we'll be fine
     
  20. Cyndy
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    Only thing that v83 would ruin for me are the map changes and mirror dimension. Also how they have too many new useless function. They even had things like "Family" which I remember using the X1.5 EXP and Teleport to a Family member with Family points and whatnot LOL. (Would be useless because X2 EXP coupon thing doesn't work. Tele Rocks are easy to obtain) Not to mention, medals with extremely long ass titles looks ugly as hell @.@ (at least to me).

    Scar and Targa would definitely take over the Zak Business imo. Back then when I played, I didn't get a ZHelm because I was too noob (low hp) and poor (this affects new players). By the time I had mesos to afford it, two of my level 15X/16X friends took them down and I got my free Scar helm LOL. And I never looked back at Zhelm ever. Get my point? :s I'm think Scar & Targa should be beefier if were to be added.

    And, Aran hype. I love Aran so much T.T.. But back in those days, Aran were overpowering everyone. But I'm sure the Staff would try to Balance everything from v83, if it were to change to v83. And don't get me wrong, I know the Staffs main focus isn't v83 atm.


    ^
     
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