As it says, instead of locking level 200s at 0 exp, let them gain exp. As much as they want. And then watch as people post insane exp numbers to flex! Just a nice little thing to have once you hit 200. Maybe even a chair or medal if you get enough exp, but honestly just having a number that you can make go up is enough.
I think the issue might be with the client not being able to handle numbers past 2.147b without extensive modifications to the core client code. The client is 32bit which is why the 2.147b limit is a constant issue (exp cap, meso cap, etc). It isn't impossible though I think since gMS broke the cap before they eventually had to move to a 64 bit client.
I really like some sort of progression for level 200s. Maybe at end of a boss kill, lvl 200s can be rewarded with tokens of teamwork? While it's not necessarily valuable, it might give some incentive for players to bring their level 200s and work for cosmetics Though there was talk before about giving tokens of teamwork from bosses in general.
The idea is cool, but we would walk into the 2,147,483,647 problem quite fast! This number is the largest value that a signed 32-bit integer field can hold and therefore a cap in our current version of the game.
For the 2b int cap, exp could always be given at something like 1% the rate, greatly extending the cap. Or even lower, if code is added server-side to keep track of the true exp (as a 64-bit integer or 2 separate 32-bit integers, whichever is easiest server-side), and then have some constant fraction (like 1/1000 or 1/1mil) is sent to the client to display.
why not have something like a prestige system? like every billion exp = 1 prestige so you trade in 1 billion exp for the +1 extra flex counter i dont think anyone can hit the 32 bit integer limit for the prestige tho lel (2147483647 billion exp for maximum prestige would probably take around 4.9 million years of playing 24/7 at 50m exp/hour lol)
I got to 200 and finally can stop bringing bishop mule to bosses since there is 0 reason to, opens up one of my client for an actually useful mule (like a smoke screen or SE/SI). I don’t want this f3. I would be okay if it’s just to flex, like a secondary fame system, that doesn’t actually affect your power or to gain items.
and if it is allowed to go beyond 200? , 201, 202, etc, obviously with more exp needs, no AP help, just pure training, or does that conflict with the number limit? oO, if so, let me know so I don't get excited about ever seeing this in Royals !
This is interesting, increasing the cap is rather easy, but the problem then would be drawing the number if it's insanely big If it goes above 9B, it will probably look very weird and draw over other areas, but that could be fixed by adding number suffixes, like 2.1B and 25.9B, and then hovering over the EXP bar could show the full number... I definitely like the idea