This guide isn't going to go too in depth, but will cover my skill build suggestions and training areas. It will will assume you know how to get each of your job advancements. I recommend being completely lukless as the damage difference pretty significant and maple items are very cheap (If you don't find them while training anyway, which you probably will). If anyone has any suggestions to alternative training areas please let me know and I'll add them in. I prefer to solo so I am probably missing pretty much all of the great party areas. Please let me know if you spot any mistakes - I'm not a bishop in Royals, so some of this is going off memory. I can't check on my GMS bishop since all the skills / maps have changed! Levels 8-15 Dungeon, Southern Forest I Slime Exchange Quest (Orbis) Speak to Staff Sergeant Charlie (This is good for levels 10-30, click here) Levels 15-20 Hidden Street: The Pig Beach Pig, Ribbon Pig, Iron Hog Dungeon, Southern Forest III Slime, Green Mushroom Levels 20-25 Dungeon, Southern Forest IV Green Mushroom, Horny Mushroom Kerning City Subway: Line 1 <Area 1> Bubbling Kerning City Subway: Transfer Area Stirge Kerning Party Quest For levels 21-30 Levels 25-30 Hidden Street: The Land of Wild Boar I Wild Boar, Dark Axe Stump Kerning Party Quest For levels 21-30 Regular Magician 1 Energy Bolt 5 Improved MP Recovery Max Improved MaxMP Increase Max Improved MP Recovery Max Magic Claw Max Magic Guard The maxing of Improved MP Recovery and Magic Claw can be switched for faster training if you're not poor as crap like me. Levels 30-35 Ludibrium: Terrace Hall Brown Teddy Orbis: Garden of Red / Green / Yellow I Jr. Cellion / Grupin / Lioner Levels 35-40 Ludibrium: The Path of Time <2> / <3> Chronos Phantom Forest: Hollowed Ground Jr. Wraith (I prefer this spot because the stirge in the subway are annoying, however Headless Horseman does spawn here. If you're not interested in running away and changing channels when he does, you can go to Kerning City Subway: Line 1 <Area 2> or B2 Bonus Stage) Levels 40-50 Ludibrium: The Path of Time <1> Platoon Chronos El Nath: Forest of Dead Trees I-IV Coolie Zombie Kerning City Subway: Line 1 <Area 4> Wraith (Alternative: B3 Bonus Stage) Levels 50-70 Singapore: Ghost Ship 1 / 2 / 5 / 6 Pac Pinky / Slimy / Selkie Jr. / Mr. Anchor Haunted House: Sophilia's Bedroom [3] Voodoo Haunted House: Vanity Room [3] Hoodoo El Nath: Forest of Dead Trees III Coolie Zombie Victoria Road : Camp 1 Skeleton Solider, Officer Skeleton (Drops GFA & Claw ATT 60%'s) Ludibrium: Forgotten Path of Time <1> Soul Teddy (Drops GFA 60%) Money Saver 1 Teleport Max Heal Max MP Eater Max Teleport 5 Invincible Max Bless Max Invincible 11 Holy Arrow This build will end up saving you on pots earlier on since you max out heal, teleport (cutting the usage cost) and MP eater. Regular Cleric 1 Teleport Max Heal Max MP Eater 5 Invincible Max Bless Teleport Max Invincible 11 Holy Arrow Bless is maxed early to make you desirable for parties. MP Eater and Teleport can be switched if you spam teleport a lot. I used this build even though I chose to solo. You can max Invincible before Bless if you're a solo cleric and want some more survivability. Levels 70-90 Singapore: Mysterious Path 3 Slimy / Selkie Jr. Singapore: Ghost Ship 1 / 2 / 5 / 6 Pac Pinky / Slimy / Selkie Jr. / Mr. Anchor Ludibrium: Forgotten Path of Time <3> Death Teddy Leafre: The Area of Black Kentaurus Black Kentaurus Hidden Street: Lost Time Master Death Teddy MesoGears: Wolf Spider Cavern Wolf Spider (75+ to leech here, make sure you have HS maxed) Singapore: Ulu City Entrance Berserkie (80+ to leech, however due to map layout I recommend staying at WS! It's definitely faster leech) Singapore: Ulu Estate I Berserkie / Veetron (85+ to leech) Levels 90-120 Zipangu: Encounter with the Buddha Himes (95+ if you're going to HS & leech from someone) Singapore: Ulu Estate II Veetron / Slygie (90+ to leech) Singapore: Ulu Estate III Montrecer (100+ to leech) Singapore: Ulu City Center Petrifigter (105+ to leech) Pahntom Forest: Multiple Locations Bigfoot - providing HS to attackers (105 to leech) Phantom Forest: The Evil Dead Elderwraith Hidden Street: Forbidden Time Grim Phantom Watch Aqua Road: Deep Sea Gorge II Goby (80+ to leech) - nerfed & not recommended Aqua Road: Dangerous Sea Gorge II Squid, Risell Squid (92+ to leech) Leafre: Destroyed Dragon Nest Jr. Newtie, Nest Golem (100+ to leech only from Jr.Newtie, 105+ for Nest Golem) Leafre: The Dragon Nest Left Behind / Nest of a Dead Dragon Skelegon, Skelosaurus (Recommended solo area for funded players, approx 100+ INT from equips & a z-helm - 108+ if you're going to HS and leech) Regular Priest 1 Shining Ray 3 Dispel 1 Elemental Resistance 1 Mystic Door Max Holy Symbol Max Shining Ray Max Elemental Resistance Max Summon Dragon Max Dispel Max Mystic Door 1 Doom Shining Ray can be maxed before HS for better damage as a solo priest if desired, however it's not really recommended since you will probably be training at slimy through those levels anyway which can be healed. Elemental Resistance, Dragon and Dispel can be switched around depending on whether you will be bossing or not, max dispel earlier if you plan to boss. Doom is useless, don't put points in doom. Levels 120+ Leafre: The Dragon Nest Left Behind / Nest of a Dead Dragon Skelegon, Skelosaurus (Once you have genesis to smoosh these guys!) Leafre: Destroyed Dragon Nest Jr. Newtie, Nest Golem Zipangu: Encounter with the Buddha Himes Hidden Street: Forbidden Time Grim Phantom Watch Aqua Road: Deep Sea Gorge II Goby - nerfed & not recommended Aqua Road: Dangerous Sea Gorge II Squid, Risell Squid Singapore: Ulu City Center Petrifigter The order you max things in will really depend on the availability of skill books and how quickly you can get them. Put your first three points into Genesis, Bahamut and Resurrection. After that I would prioritize them in the following order, but it doesn't matter too much since everything will get maxed eventually. Genesis Maple Warrior Resurrection Holy Shield Bahamut Infinity Angel's Ray Big Bang Keep Maple Warrior at 9 / 19 since it gives the same stat bonus as 10 / 20. If you're planning to train with someone who already has Maple Warrior push that back and max the other skills first. If you're not planning on bossing you can push Holy Shield further back too. Here is a chart which advises how much magic is required to 1 & 2 HKO certain mobs with certain levels of Genesis. (Ps: Table was not written by me - really old table I had saved on my PC from like 2009. Don't raise inaccuracies, unless marked with an asterisk these were calculations untested in game at the time. This is a rough guide only. Thanks to everyone who's added suggestions and helped out
I didn't read the actual guide because I do not Bishop, but damn it looks really clean and the headings are done quite nicely! Very good job with the aesthetics (and probably the content)!
Thanks guys! I wanted to make sure it didn't look like a giant wall of text, so hopefully the headers broke it up nicely and will make it easy for people to reference at a glance without having to read through parts that are irrelevant to them.
Very well done, and very clean. I agree with everything down to the little comments on them except for one part, that may or may not be specific to this server or priests in general. Max Holy Symbol first. Party or not. Slimys are the most convenient place to train from levels 50-90ish, and holy symbol plays a huge part. I find shining ray almost useless considering you will 99% of the time be training on things that are undead which heal can hit. MP Eater + Heal = minimal pot usage. Holy symbol just speeds things along. Other than that, this is definitely a setup to follow! =)
Amazing guide, I would just let to add some stuff if you don't mind! Maybe also adding the level of each mob would be nice, so people know what is the leech level if they are going in parties! Spoiler Excellent 10-20 quests: (credits of Tom) Spoiler Lvl 10) Reason Behind Mushroom Studies - Bruce/Henesys (300) -40 Orange Mushroom Cap -10 Mushroom Spore Lvl 10) I'm Bored 1/2 - Alex/Kerning - (250) -40 Tree Branch -40 Squishy Liquid Lvl 13) Amoria: Beauty or Beast! - (500) -25 Squishy Liquid Lvl 15) Luke the Security Guy - (1500) -1 Salad -100 Jr. Necki Skin -10 Stirge Wing Lvl 15) Don Hwang's Request - (800) -50 Green Mushroom Cap -50 Bubbling's Huge Bubble Lvl 15) Shumi's Request - Nella/Kerning - (900) -5 Screw -5 Processed Wood Lvl 15) Andre's Request - Nella - (1000) -100 Octopus Leg -1 Pure Water Lvl 15) John's Pink Flower Basket - (1500) Lvl 20) Pia and the Blue Mushroom - (3000) -40 Blue Mushroom Cap -40 Green Mushroom Cap Lvl 20) Shumi's Lost Coin - (6000) Lvl 20) Mrs. Ming Ming's First Worry (3000) -100 Pig's Ribbon -20 Slime Bubble -50 Bubbling's Huge Bubble Lvl 20) Planting Trees - Winston (5000) -54 Seedling Lvl 20) Kino Konoko's Concern - Mushroom Shrine - (3000) -100 Crow Feather (I don't know if you want to add quests, but 10-30 Orbis exchange quest is always excellent) Also 20-30 Ant tunnel I + The Horny Mushroom/Zombie Mushroom population quests. 35-40, an alternate Jr Wraith map besides (Phantom Forest: Hollowed Ground) would be B2 bonus stage! Same with an alternate Wraith map, I would recommend B3 bonus stage. Also the rest of ghost ship is pretty good exp! Like GS1/GS5/GS6. Also you might want to add away MAX HS build for priests that are fond of partying instead of solo'ing and maybe some party maps such as HS'ing people at Wolf spiders, Squids, Gobies. And Grims is a great priest solo map if you are scared of crow around 90+! You can duo with a DK or an attacking class, and it is great exp. Here are some essential leech levels: Wolf spiders - 75 Gobies - 80 Squids - 92 Himes - 95 Headless Horseman - 96 Bigfoot - 105 Skeles - 105/108 Anego - 125 Also I would recommend putting holy shield higher on the list bishop skill list since it is an essential skill for Zakum and Bodyguard. For a Party Bishop, maybe the order should be: Genesis Maple Warrior Res Holy shield Hope this helps!
Bella that guide is bloody brilliant. (and the layout is gorgeous btw and so very neat +1000000000000000 awesome points) Just add Ty's amendments and I think it's absouluuutely puurfect. It's a great help to all new bishops GJ GURL
One more option for training spots from about lvl 85-120 is Skeles. I wouldn't recommend this in the early stages of the server, but once you've got a z-helm and decent equips, you can solo Skeles as a Priest and get pretty decent experience. For solo-ing Skeles at lvl 8x-early lvl 9x, I'd recommend at least +100 int from equips so that you've got a workable hit-rate. If you're tired of dealing with a Crow on every channel at Hime and you'd prefer a map where you can safely afk for meal/bathroom breaks, then give Skeles a try! =) This is one map where maxed Shining Ray is really useful, as it does better damage than Heal. For what it's worth, I discovered this method of training while playing pre-Big Bang EMS because we didn't have the Hime map. The alternative high-level solo Priest grinding was Grims, and quite frankly, I hate the layout of that map - far too many annoyingly small platforms! >_<
Added in a note regarding this! I added in most of your suggestions, as well as the leech level for major leech mobs. I didn't add Gobies or Squids because they're on multiple maps and I don't know which one to add, so if you / anyone could let me know which map people use to train on them I'll add them in too! Thanks for all the party areas, I'm hopeless with them! I think I solo grinded my bishop all the way to 170, hahaha. Thanks! I added this in. I actually had it originally and I removed it, but it's definitely a good idea so I'll put it back in Thanks for the tip!
Nice thread. I didn't read it yet. Liked the post because of clean look with fab font and colors Will read when I have time and come with suggestions IF needed. I Made a Bishop in basically every World I played. (PreBB) 19x GMS, 19x EMS, 18x MR (I don't count my PastBB )
Awesome Well let me know if you see anything missing / incorrect. I only made one bishop pre-BB and it was so long ago that most of this is going off memory so I'm probably missing a bunch of stuff haha.
Very good job Bella Looks awesome! The only thing I can see that you could add is CPQ 30-51 because it's really fast
How is bless good in anyway o.o? Bless is pretty much useless unless you have a warrior that really need that acc other wise all the bonus it give is useless. Wasn't till post BB that they give WATT or MATT unless its changed here as custom content? And won't max out mp eater save you more pots since you pretty much healing to lvl at that point and any mana spend in teleport would just be brought back by mp eater. And for 3rd job I understand the 1 point in elemental resistance but why door? just seem really weird to me XD Other wise great guide.
Totally forgot about CPQ. Thanks I'll add it in! Bless is useful when you're training on mobs which are higher than you and result in you missing a whole lot- I found it very useful for myself when training at GS2 in the early levels. 1 point in door because no one in your party enjoys walking. As for Maxing MP Eater before teleport - that is the case in both of my builds. The note is just an alternative suggestion for people who run around a lot - more in relation to moving between maps where they won't be attacking anything to regain any MP anyway. As the title suggests, this is a guide. It's nothing set in stone, that's why I have little notes here and there for different options people can try out. It's up to them after all. No one is making anyone follow this down to a tee.
Level 1 door is 30 seconds, which is more than enough time for your party to move through it. Personally I think it's handy - but it's really up to you.