Possible Skill Changes In Game (Post New Source)

Discussion in 'General Discussion' started by Plenty, Apr 26, 2015.

  1. Plenty
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    Plenty Well-Known Member

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    Version 0.72:
    [​IMG]

    Version V.86
    [​IMG]

    Images taken from maple.asiasoftsea.net
     
    Last edited: Apr 26, 2015
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  2. Changes
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    Changes Member

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    Fire Arrow attacks 3 enemies?

    w a t
     
  3. Arehams23
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    Arehams23 Active Member

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    Yup. nice mob skill
     
  4. Michael
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    Michael Donator

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    Since I've noticed a typo, that v83 skill table is actually for v86. :)
     
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  5. Vasoch
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    Vasoch Active Member

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    I don't quite understand the change to Battleship's cooldown. Will it still scale up with skill level? Will it have a 90 sec delay between reactivation, or will its cooldown be a static 90sec?
    I really hope that some exclusive changes are also implemented, which simply make sense. For example, shouldn't Bless be made to stack with other similar buffs (e.g. Magic Armor)? Bishops are in need of a power rebalance anyways. Less of a supremacy in mobbing and more utility would be fitting imo.
     
  6. Plenty
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    Plenty Well-Known Member

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    Thanks, M&M.
     
  7. Plenty
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    Plenty Well-Known Member

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  8. Flickaflick
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    Flickaflick Donator

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    I really like v86 skill table but I would still be happy with v72 skill table #PaladinPride
     
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  9. Joong
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    Joong Developer

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    Strafe freezes mobs?

    w a t
     
  10. Plenty
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    Plenty Well-Known Member

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    If Threaten works on bosses, then holy f**k.
    Yeah, that's kinda weird, but I'll take it. The V.72 skill buff to Strafe is sort of confusing too. In assuming the very first level will be 71% then it'll work up from there, but I think just giving us the maxed skill damage is easier to understand.
     
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  11. Joong
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    Joong Developer

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    Yeah, I'm not sure what I think about the new effects added to skills. I can accept buffed numbers for the skills as long as the skills themselves remain the same as they were in v0.62 in terms of gameplay. Fire Arrow hitting 3 mobs and Strafe freezing/insta-killing mobs? No thanks; that's not what I want from a "v0.62" server.
     
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  12. Changes
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    Changes Member

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    I also think that this is going perfectly off the nostalgic road. But since I'm not playing I don't mind. The gtop title is just abit misleading.
     
  13. Dimitri
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    Dimitri Saint of Horses

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    Even though I highly doubt they'll change the way an ability works, they have mentioned in the Q&A that royals is gna be a "nostalgic server" and not persé a "v0.62 server". (Since it wouldn't make sense with a .83 client)
     
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  14. Joong
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    Joong Developer

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    Which is why I purposely wrote "v0.62" to emphasize that I don't literally mean a strictly v0.62 server.

    Simply put: I wouldn't find Fire Arrow hitting 3 mobs nostalgic . I have nothing more to add now.
     
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  15. happyname
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    happyname Donator

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    I don't think making it easier to grind ruins the fun, it's the content (broken items, hammers, scrolls, new calsses) that's broke the game mostly. Also, it's still just a possibility skills are going to be updated certain way.
     
  16. pokemon1188
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    pokemon1188 Well-Known Member

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    Wow, I actually remember the change from 10att to 12att, :p Doesn't feel like that long ago, but it certainly is.
     
  17. Ricci
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    Ricci Well-Known Member

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    Buffed Inferno damage + DoT would be awesome, I maxed mine.
     
  18. nickkmurks
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    nickkmurks Donator

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    Boom step delay reduced..... :')
     
  19. Lunch
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    Lunch Donator

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    no berserk change rip
     
  20. ImCanadian
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    Beserk gets changed to 50% hp instead of 40%(I think its 40%) I wouldnt say anything else really needs to be changed, drks are fairly strong.
     
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