I'm not sure if this has been discussed before, but is it possible to change the format of the Reuel quest from a daily quest to having around 7 quests available per week? I want to grind Reuels but I can't always play daily due to work and other responsibilities during the week. It would be nice to finish multiple quests on a day of the week when I can play and then wait for the following week for the next set.
This isn't the solution but: You can skip doing it every other day by accepting the quest on the day you don't wanna play, and then completing it on the next day, together with that day's quest.
against it. weekly timers make no sense to me unless its like VL where its 2 times per week. as said before, you could accept the quest on the day before and do 2 of them on the day after (or 1 and postpone to the next day until you can do 2)
Thank you! As an unwashed NL playing since 2017 and before Reuels even came out, I really like Reuels and it is a hella grind, but penalizing players that choose not to play WashStory, with a daily time limit, is rough. Sometimes you don't have the spoons or the time for MapleChores, but having the option to knock it out once a week would really help. I say all of this as a NL that goes to VL and Auf with under 17k HP (but I'm getting there!) And yes I have completed WfSoY and Olaf as well.
It might not make sense to you, but this could be helpful for a lot of players who would like to play-level their characters rather than wash! A lot of us enjoy the Maplegrind, but don't always have the daily time to commit. Having a weekly timer would offer no advantage, other than giving people more of a chance to complete the quest - I don't really see a downside to that but thank you for your input regardless!
not every thing that is "helpful" is a good change, we could give each player on the server 2b meso, it would be helpful for everyone right? but it wouldn't be a good thing to do. The server is based on daily activities, most bosses are daily, it just how the server is. BTW I say that as someone who does the hp quest a lot. Personally, I feel that the daily cap motivate me to actually do it.
This suggestion has nothing to do with the server's economy so I think this comparison is apples to oranges. I'm glad that the daily cap can motivate you to actually do it, as the weekly cap might motivate more people to do it. You could still complete this quest daily even with a weekly cap, that's the magic of it.
You can make your own thread for that if you'd like <3 I get it, you don't like the suggestion, but now you're outright trolling so this is my last reply to you as you've entered cringe territory. I don't know why this suggestion irks you so much but I hope you have a better day.
I'm not trolling I'm just trying to make the point that the server always work with daily caps, no reason for this quest to be different
On the main topic, I fully support it. Making small progress each day on this quest can be demotivating. I see no issue with bingeing it over a weekend.
Thank you for the support! Having the progress all at once is honestly another motivating factor. It can be painful only getting 20HP a day, but being able to grind the quest to knock it out would be nice.
I strongly support this. People will still have to put the same amount of time into completing the quests, but will not be penalized if they are busy with work/study/life most days, and only have time for Royals a few days per week. They could just implement it as a weekly quest that comes up on Monday, and has 7 parts to it. If not completed by the following Monday, then it expires right before the new weekly quest is available.
I also fully support this - there are days that I'm just too busy *offline* (because a large majority of us are adults with real offline responsibilities) to do this. Being able to a set amount per week would fundamentally make no change to the amount you're able to get at once, still require the same effort, but without missing out on chances just because something came up offline. I'm also an unwashed NL who is working through Olaf (up to part 7 now) , the daily elixir and has completed the other one. Sitting at 12.3k HP.
So Sunday night / Monday Morning We can do 14 HP quests back to back? Just like every other reset? Dope.
This would allow someone to complete 14 HP quests with a single day fast travel ticket (buy a few hours before weekly reset, run 7x, wait until reset, run another 7x)
Roughly 30 mins per quest means: 30 minutes times 14 equals 7 hours. Roughly 25HP per quest means: 25HP times 14 equals 350HP. If you're willing to spend 7 hours running around, traveling, and working hard to increase your HP (assuming you can keep up with it), then go for it. Perhaps HP will finally stop being an issue, allowing us to enjoy fresh content (ehm Pink Bean and beyond) after 11 years of the same daily routine? The price difference between a daily ticket and a 14-day ticket is really neglible.