Add Mesos making methods into the server

Discussion in 'Feedback' started by Dock, Jun 8, 2025.

?

Should RG mesos exchange be back?

  1. Yes, at original rates

  2. Yes, but a slightly nerfed version

  3. No, but create different mesos making method that isn't RG

  4. Not at all, keep the server economy at deflation

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  1. Dock
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    Dock Donator

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    Since the long awaited RG nerf, price of every high value equip went down. This causes all equip to fall down and waters down any value this equip ever resembled.

    Currently, the server is in a weird state where the only way to make raw mesos is mage farming. The RG nerf along with the totem exchange not only removed one of the only 2 mesos making methods in the server, it also actively devalued bwg,cs,ws,taru totems by giving everyone better than average gacha tickets per attacker (or mage) to be used on a daily basis. At the current state, doing bossing content is pointless since mage farming for the same amount of time would give

    I suggest bringing back bee-mesos exhange or any different daily mesos making method.
    Such method can also look like swapping the RG exhange to give random amount of mesos (i.e 25 totems exchange to gain 10mil/50mil/500mil at rates of 90%/9%/1%) which keeps the RNG aspect of the gacha without flooding the server with items.

    The feedback here is also that changes such as the RG mesos exchange can be done gradually. There was no point in switching from 100m per RG to 0. Gradual changes could keep the server more healthy and playable.
     
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  2. Eman
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    Eman Well-Known Member

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    It seems to me that indeed the server is going through deflation - reintroducing the option to sell bees could help combat this.
    On the other hand, I can understand why RG became as it was, the server was going through inflation at the time.
    The key to balancing this would be in the bee pricing, I hope that if bee price would be set to slightly below the expected earning from gach, eventually we'll see the economy balancing out.
     
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  3. Zenoooo
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    The recent deflation is due to the anniversary event. People can now farm or boss (including area bosses) for ws/cs, and people are saving meso for cheap event scrolls.

    A lot of thing you mention doesn't make sense to me, and the change in RG only affects players 170+. I do agree tho that multi-mage farming is too OP. Right now bossing and skele farming/leeching are about 200m in profit or less. Multi-mage farming could make it 300m+. TBH I think this is broken AF.

    The suggestions newbies are given in the Chinese community are
    1. start with a bishop, then make 5 mages and farm for 300m+/hr;
    2. start with a bishop, then make CR+shad+bucc for bossing and RG;
    3. start with shad/bucc/CR.

    It's super easy to make multiple mages.. Even if one doesn't have a bishop, he/she only need to spend a few billion meso for leeching to get the FPs to 120 and start printing meso bills in the ice valley. (I have 6 mages but they were for summon AFK farming.)
    When I quit last time I gave players suggestions about making meso, including multi-mage AFK farming (Aug. 2018).
    Matt made summons' drops no longer able to be looted by pets later (Dec. 2018). https://royals.ms/forum/threads/update-58-13-12-2018.132322/

    upload_2025-6-8_20-44-48.png

    upload_2025-6-8_20-46-14.png

    I don't agree that mage farming and RG meso are "the only 2 mesos making methods in the server".
    Skele leech gives like 25~35m meso per hour.
    LHC gives each attacker 5 to 25m per hour (sometimes your connection is bad or your pet is lazy you get as low as 5m..)
    Bossing gives some equipment and potion and they can be NPC'ed for a few million meso. If you do NT bosses in 12~17 min ea, you get ~15m meso per hour NPCing the equipment and potion. (oh I thought they drop sunset/sunrise dews too XD.)
    A third job character could farm at zombies and get 25~35m from NPC per hour and it doesn't have to be a priest.
    Solo mage farming is not OP compared to other sources of meso.
     
    Last edited: Jun 9, 2025
  4. Dock
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    Thank you for the reply and feedback!

    That is just not correct. The only thing that dropped in price due to anniversary is cs/ws. Taru totems, bwg, naricain jewel, VL boots and many more items went down in price way before the event started.

    Completely agree with the fact that mage farming is overpowered, I think the deflation makes the mesos buying power way stronger and that is why I think that addressing the deflation by integrating new mesos making method will indirectly nerf mage farming.

    The amount of people making new accounts or leeching in the server went down. It will keep going down the more ban waves occur. This server's "organic growth" is weaker than the pace of people getting banned. I would not consider leeching as a source of mesos making that could sustain the server in a long term. I am certain that the amount of mesos in circulation per day decreasing even with all the mage farming that is happening right now. The server is filled with mesos sinks that were introduced into the game during the RG era, and were not removed after nerfing RG.
     
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  5. lucybee
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    why don't we just nerf mage farming and cut npc sale prices and drop rates when 80%+ of damage is done my mage ults even further?
     
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  6. Dock
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    Hi, thank you for the feedback.
    My post actually suggest the opposite, I think that without mage farming the situation would be even worse and the decrease of mesos on the server would be greater.
    To clarify: I am totally agianst mage farming! I joined this server with the promise of "a nostalgic experience". I think the game should be balanced around partyquests, boss runs and teamplay. I just identify the issue as "Too many mesos sinks and too little mesos farming options that are not multi mage"
     
  7. Sylafia
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    No meso sinks were introduced during RG era though?
     
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  8. Dock
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    I consider LHC crafting to be mesos sinks. every RTK, bow quiver, belt medalion.
    It doesnt seem much but since the cost of each one is high the tax it takes is very high.
    The mesos sink is not the only factor to cause it. Another factor that needs to be looked at is the very profitable LHC gacha which is the main cause of deflation for many items since bee-mesos exchange. Removing mesos from circulation while throwing many ITCG etc and cs/ws would have a deflation effect regardless of the mesos sink I pointed above.
     
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  9. Pastural
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    Pastural Well-Known Member

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    One idea I was thinking about yesterday as a new meso sink is something like an "infinite fast travel ticket" for something like 1b mesos.
    I don't think we have enough meso sinks in the game at the moment.

    Deflation is real, as someone who can solo most bosses it sucks that I feel like I should just go mage farm when bossing, pqing, and teamplay are the most nostalgic & fun parts of the game. I think part of the problem is that more people can do higher difficulty bosses, bringing down the value of the rare bossing drops with increased supply (mw20, ep, etc).

    Would love to simultaneously see more ways for more players to make mesos that aren't mage farming since I don't think that's ultimately healthy for players and the server in the long run! Curious about the idea of bringing back RG as a meso source, but it's such a hard problem I imagine to balance as I remember how out of control CGS prices were inflating before that was changed
     
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  10. Sylafia
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    Those were added before RG.

    Yeah I'll agree on the deflationary effect of LHC gach, especially in regards to taru/bwg
     
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  11. Apoc_Ellipsis
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    I think deflation is good for the server though, there are so many easy ways to inflate mesos that having a pro-deflation status is better for when something is tuned up too high. Prices falling amid Mesos drying up is fine.

    If you think about what deflates things the most it's the casino that is scrolling this even impacts the high end players, who usually hoard up enough wealth to make many games not fun.

    We see a lot of survivorship bias in what sells in the FM, but you have to think how many mesos are removed. I may be in the minority, but I think the gacha nature of LHC RG was not a bad option.

    As for meso making options, It's a delicate balance. Obviously higher level players and players with more can make more, but you should tie mesos/rewards into what you want your players to do.

    Staff has done a decent job with End game content, Auf Helms, VL Belts, and high end Gacha are definitely content that keeps players engaged, and after 12 years, this is a good chunk of the server.

    The issue we've got is, what helps the middle game players get richer? Of course right now the meta is definitely making mage farmers, and this helps it keeps lower level areas with people, it creates a market for leeching these characters up. Middle game players have to find their 'service' what do they sell. The issue is that the cheapest/easiest option for a 'solo' player is Stopper/Mage Farming or selling leech which is little more than 'a Maple-job'

    Sure bossing is great with a guild or with friends, but finding a group who's cool with non-sweaty gameplay is just not really pushed.

    I think staff has focused too heavily on end game for a bit, and they're dialing it back with things like BPQ (Which was intended to favor the middle game) and nerfing the box drop rates.

    So where am I going with this meandering point?

    I would argue that deflation isn't inherently bad, it's the silos of financing characters that is difficult. We need a good chunk of stuff that's 'fun' that can be worth 60-80m/hour

    Like I have Chao Mules, I know that my NX+ Drops + etc are worth about 60m/hour depending on how fast I farm.
    But

    When I OPQ, the drops are....a few million?
    Coolies.... like 20m/hour?
    Zak Runs? 30m for an hour if you're lucky to find a buyer?
    Scarga runs? Kex Runs?

    This is why I voted another Money making strat needs to exist. Something fun that's 'profitable' but not OP. Just some sort of PQ/gameplay loop worth say 50m/hour that's way less sweaty. I don't think it should pay pure mesos, But just like how BPQ got people to buy service from 78-99 players, I think we need more of this type of thing.

    tl;dr More Medium Meso Making Strats that make 50-60m/hour, but are FUN, and less extreme 100m+/hr options that feel like a job.
     
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  12. Zenoooo
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    Yes the prices of clean BWG, VL boots, SCG, FS (and taru totem) and capes are dropping compared to ws/cs. We also observe that scrolled decent CGS prices are skyrocketing..

    An explanation is that, yes server's mesos are dropping. But non-risk-takers are getting richer, while risk-takers' mesos change along with the server's mesos. (Or more precisely minor-risk takers who would CS clean CGS).

    I feel like most multi-mage farmers are non-risk-takers (I know some of them.. sorry bois..), and obviously 300m+/hr get them hell lots of mesos. They tend to save or buy ws/cs and buy finished items cuz buying bunches of clean items and scrolling them takes time whereas they could be farming billions of mesos.

    I am not an economist. Just my 2 cents :xD:

    If scrolled CGS prices are the same or going up, and clean CGS are cheaaper, you should probably be scrolling them..

    Again RG only affect 170+. Lowering the price of fast travel ticket, HP potion (for example 60% HP Honster and not MP potion), and removing some other meso sink could be better options imo


    -----------------------
    Edit after 5 days:
    the price of clean cgs is going up.
     
    Last edited: Jun 13, 2025
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