Possible Skill Changes In Game (Post New Source)

Discussion in 'General Discussion' started by Plenty, Apr 26, 2015.

  1. DuhMagi
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    DuhMagi Donator

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    I'm pretty certain that after v86 Paladins > Heroes on Single targets, Heroes > Paladins on 2-3 Targets and Paladins > Heroes on 4-6. It's been years so I could be wrong

    The difference between Paladins and Heroes in DPS in v86 isn't as much of a gap as there is during 0.62 targets on most bosses. Threaten is pretty ridiculous utility though.
     
  2. Plenty
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    Plenty Well-Known Member

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    It will. 20% less total defense is nize.
     
  3. DuhMagi
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    If we get all the changes it does, and is pretty good for increasing attack party DPS as well as reducing the damage they take.
     
  4. Himiko
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    Himiko Member

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    Being a Fire/Poison Arch Mage. I am against the idea of Fire Arrow being able to hit 3 enemies since this will take away feelings of nostalgia. However I am open to changes like animation upgrades for Fire Arrow and Meditation, making them for striking to look at.

    And as for the speed of explosion...keep it the same way too.
     
  5. Gags
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    Gags Donator

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    What makes you so sure that paladins will get v86 skills though? nothing is confirmed yet
     
  6. Highrises
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    Highrises Well-Known Member

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  7. gopp
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    So, will all this stuff also apply to marauders/buccs? Because they're pretty much crap right now, i remember way back then in GMS just before big bang they were pretty fun, dragondancing with the i-frames, something i couldn't quite do before the v86 patch because dragon strike was too damn slow, i also remember not being able to use most skills during transformation some patches before v86.
     
  8. Plenty
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    Plenty Well-Known Member

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    The new source update said that Dragon Strike and Barrage will reduce in cooldown.
     
  9. gopp
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    gopp Well-Known Member

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    Where? Can't find it anywhere in any of the two status updates that have been posted.
    Anyways, this is great news. Anything about fixing energy blast and giving it the 40% chance to stun and all skills being enabled during transformation/super transofmation?
     
  10. Plenty
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    Plenty Well-Known Member

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    The key word here is ALSO. Many of us speculate that this means that v.72 changes are, for the most part, given.
     
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  11. gopp
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    gopp Well-Known Member

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    Oh boy, saucehype, brb getting my crappy marauder to 120.
     
  12. SuperYulin
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    I hope we DKs do get the Hex of the Beholder change, it just sucks that the last 5 levels of the skill are completely useless right now.
     
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  13. Nicko
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    Yes it was mentioned somewhere that the attack buff from Hex will no longer override any active attack pots, unless they provide less attack than the buff
     
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  14. snowday
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    Anyone know if these suspected changes to bandits will make them more than just meso bombing machines? Will the BoT buff actually make them viable for say, WS? Will the BS buff make bossing w/o just bombing viable?
     
  15. Asparagus
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    Asparagus Active Member

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    u guys cry about skill changes.. i cry in bed every night because i don't have a gm gf...... face with the new skills and pray to the god of omega sector to give u free donor nx :')
     
  16. Neshium
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    Unfortunately there are no buffs to writing ability in v72 or v86, so you're gonna have to work on that on your own.
     
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  17. Kruzynn
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    Kruzynn Well-Known Member

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    Dayum theres like, no NL buff at all. Shadow partner buff to 100% damage? TT buff to 200% damage? give em something.
     
  18. Plenty
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    Plenty Well-Known Member

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    No reason to. They're fine just as they are. Even with the boost to other skills, they're still a top tier DPS class.
     
    Last edited: May 30, 2015
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  19. Spooky Business
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    Spooky Business Well-Known Member

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    >I didn't switch to Pally when I had my original warrior
    >I never chose Fap Wizard when I chose my 2nd job

     
  20. eago
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    I would be very satisfied if Paralyze gets stun.
     
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