another thing, it would be interesting to see a best-case scenario for multi-target classes, like the DPS of bucc with snatch + dragonstrike combo (DPS x 6) and shadower with their AOE combo (DPS x 4?) and compare that with warrior DPS (can just multiply the DPS by 3 for hero + drk) i don't have a shad/bucc myself so... LF volunteers, will be much appreciated , i will see if i can do a polearm test too soontm!
Added polearm Krex dps test Time - 19:12 Range mw20 - 7279 ~ 16365 thanks @PinePine for helpin w/ buffs again & @Ras for loaning your OP polearm judging off the dps comparison, polearm will actually outdps spears when there are 5 targets or more. spear 3 target = 1,021,797 polearm 5 target = 1,085,070
Made some tests for my guide to be posted later, so might as well contribute here Bucc test with transform cancels: Range: 7630 - 13841 Time: 12:10 That's 20 secs faster than @Al3x submission who had more than 300 more range: Spoiler: no cancels
Forgot to show range in video, range same as in damage range thread as of this post (8580 ~ 15595) Time: 13:14
lol with what range you stopped using Snipe? Do not worth it using summon at least for open up? (I imagine rebuffing it probably do not worth it)
I/L 1455 TMA (Thanks @Sylafia ) + echo, MW20, SE, cheese, wand 8. Chain lightning and ifrit only. Time 41 min 21seconds Makes me want to see those 100k+ on lightning weak with critics.
Anyone planning on redoing their run after the latest patch? Wondering how the changes affect "optimal" dps for all classes affected, GL
If anyone plans to redo the test, please exclude pally. This thread has been misleading for a long time. Any test involving pally here has nothing to do with their actual performance in 99.9% of the real situations. A better measurement is to duo/trio attack or attack with the friends you trust, and use the exp gained to calculate the damage difference. You won't be able to know exact dps but relative strength can be confirmed by this method.
I mean, this thread has very little value if you are trying to compare DPS between classes because everyone uses their own different gear / pots.
it's always been more of a flex thread, it's not actually meant to be an accurate comparison (which is fine). i think most people are tired of trying to figure out the accurate comparison between the classes because it's very hard, and also because phase 2 is coming. L> test dummy
Couldnt this be redone with "rules" to use a certain amount of cgs to get more of a real comparison with similar funding. Say for example 30-40-50 cgs + perf weapon. Most of the top players all have relatively similar gear in terms of untradeables unless Im completely delusional. This would work more as a comparison than dick measure contest.