How do we prevent scams on >maxmesos items?

Discussion in 'Closed' started by Ario, Jul 9, 2015.

  1. Ario
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    Ario Donator

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    I Would like to create this discussion in order to encourage new ideas on how to prevent 2.1b+ items scams, as I think the current situation of "not doing anything" is completely false.
    Doing nothing about it is a recipe for future scams.

    I Would like to present my own solution (which most people already know): Creating a maxmeso etc exchange system (An item that you could buy for 2b, with the normal 4% tax on it so that tax-evasion won't be exploited).

    It will be great if you could post your ideas here so that @Matt and other staff-memebers could consider possible solutions to this issue.
     
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  2. knuckle
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    buy highly-liquid items such as white scrolls and chaos scrolls
     
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  3. Matt
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    What about doing the opposite and deflating the economy? Harsher Meso sinks like higher taxes? Or maybe something more drastic like changing the Meso drop multiplier (And I guess the Item droprate would need to be adjusted a bit too, or at least the NPC value of them) and removing a percentage of Mesos from all players. Just a couple more things to think about.
     
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  4. GriZ
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  5. Ario
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    There will still be >maxmeso even after sinking alot of mesos. (For example, KevinJai's 26 att cape) and many many more items that are worth alot more than 2.1b.
    This thread is not about any specific solution (including mine) but in order to encourage other possible solutions to this issue.
     
  6. GriZ
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    Buy from trustworthy people ...
     
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  7. Ario
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    This could work as a friendly suggestion/tip, but it's definitely not a solution.
     
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  8. knuckle
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    This is a totally radical idea that I myself am skeptical of, but I was thinking about it as a thought experiment. What better place to share it?

    Divide everyone's messarz by 1000. You have 2B in your bank? Now you have 2M. Honsters now cost 3 mesos instead of 3k. This will affect everything, including npc item costs, potion costs, various cab fees, etc etc.

    You are effectively introducing a new currency where 1 new meso = 1000 old mesos, and makes the cap 2T in current mesos, without having to change the internal data storage implementation.

    Barriers to implementation:
    1. People have to be aware of, understand, and like the idea that a meso is now worth a lot more than before. The scam attempts will be ubiquitous. New players and players from other servers may not understand this.
    -- Signs everywhere: @login, @FM, @every shop, @every trade screen

    2. Granularity. Low level drops and transactions often range in the 100-900 meso range.
    -- Use a smaller divider? 100? Or accept the minor inconvenience

    3. Not sure about feasibility in changing npc costs/pot costs within source. If it's database stored probably a lot easier.
     
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  9. GriZ
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    rip chief bandit

    or maybe they can modify ME algorithm
     
  10. Matt
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    I like this sort of idea personally. It sounds pretty crazy, but in theory it would work, and would work well. I would suggest /100 rather than /1000 though. 100B would convert to 1B which would still fit in your inventory. And I don't think many people have 100B pure Mesos...
     
  11. Ario
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    This is impossible for a couple of reasons:
    1. 100% of monster drops are sold for less than 1000 mesos, which means you will have to add double variables to the maple source, which I think is hard-coded.

    2. Many pots are less than 1000 mesos (Like red pots for low levels), this will make a whole mess.

    3.RIP Chief Bandits.

    4.Many monsters drop less than 1000 mesos, same problem as reason1 .

    and many many more
     
  12. knuckle
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    Yeah, the only thing is, dividing by 1000 will make the unit conversion a lot easier. I don't know about non-english speaking countries, but in english going from 2billion->2million is a lot easier to keep track of than going from 2billion->20million.
     
  13. knuckle
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    Sure it's a different idea, but nothing is impossible. There are issues with this proposal but your points are not that significant imo.

    1. Addressed in my point 2 above. Or make it so that you can only sell in batches. Or just accept the minor inflation caused by rounding. Or just make them 0. How much are you affected by the extra 100 mesos that you would've made by npc'ing your slimy essences?

    2. Same. Make it buyable in batches only. How often do you buy 3 red potions anyway? You buy 100 at a time.

    3. Just make ME do x1000 dmg require 1/1000 as much mesos? Not sure why you think this is a problem.
     
    Last edited: Jul 9, 2015
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  14. GriZ
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    Maybe they can read the amount of mesos dropped and multiply by (100 or 1000?) before it goes through the function.

    Agreed with the work around for low cost items.
     
    Last edited: Jul 9, 2015
  15. Ario
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    It sounds possible, but still alot of work that a simple "maplecoin" etc item could solve without all the potential bugs that come with such a big change.
     
  16. Andreas
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    I predict a lot of scam attempts if mesos were to drop by 100 or 1000, still that is a great idea and I would love to see it here.
     
  17. John
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    How would there be a lot? Are you saying the numbers would increase, remain the same? If anything, I would think it would at the very least show a slight decrease based on the whole reason this thread was started.
     
  18. knuckle
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    People will try to sell a 10m item (which would be worth 10k in the new system) for 10m (which is actually 10B). Although now I think of it, the 1000X multiplier is so egregious that I doubt any scams would work as long as there are sufficient notices.
     
  19. Andreas
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    Scam might have been a strong word.

    At the start of such a change, lower valued items might be put on a price that are higher than the current value by small amounts which are big amounts and if you are not careful can easily be tricked, a side effect from a new system.
     
  20. GriZ
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    1. Cons: You can bypass tax that are now applied to both trade and shop.
    2. Cons: You open door for some large scale duping action which could result in some heavy rollback.
     
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