HP Washing Reference Table

Discussion in 'Guides' started by Plenty, Dec 8, 2014.

  1. Plenty
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    Plenty Well-Known Member

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    Original HP Washing Guide by Pheelo

    When using AP to HP Wash:
    Job HP Gained MP Lost Minimum MP Minimum HP
    Beginner 8-12 -8 MP (10 x Level) + 2 (12 x Level) + 50
    Warrior 50-54 -4 MP (4 x Level) + 156 (24 x Level) + 172
    Thief 20-24 -12 MP (14 x Level) + 156 (24 x Level) + 472
    Bowman 16-20 -12 MP (14 x Level) + 148 (20 x Level) + 378
    Magician 6-10 -90 MP (14 x Level) + 148 (12 x Level) + 50
    Pirate 16-20 (36-40 for Brawler) -16 MP (18 x Level) + 111 (22 x Level) + 380
    When using AP Resets to HP Wash:
    Job HP Gained MP Lost Minimum MP Minimum HP
    Beginner 8-12 -8 MP (10 x Level) + 2 (12 x Level) + 50
    Warrior 50-55 -4 MP (4 x Level) + 156 (24 x Level) + 172
    Thief 16-20 -12 MP (14 x Level) + 156 (24 x Level) + 472
    Bowman 16-20 -12 MP (14 x Level) + 148 (20 x Level) + 378
    Magician 10-20 -90 MP (14 x Level) + 148 (12 x Level) + 50
    Pirate 20 (40 for Brawler) -16 MP (18 x Level) + 111 (22 x Level) + 380
    If this should be added into the beginning of the HP Washing Guide instead of a separate thread, please delete and move the table to that guide.
     
    Last edited: Feb 20, 2016
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  2. jmmainvi
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    jmmainvi Donator

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    MUCH more readable than the original part of the guide that holds the same information. Plenty gets an A+.
     
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  3. Plenty
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    Plenty Well-Known Member

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    [​IMG]
     
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  4. GodsCola
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    Plenty, is that a typo on your min thief MP? Shouldn't it be (14 x level) + 156?
     
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  5. Plenty
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    Plenty Well-Known Member

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    It is, thanks.
     
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  6. Manslut
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    Manslut Well-Known Member

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    Uhm, this guide makes 0 sense. Bowmen and thieves follow the same min MP formula, which is (14*level) + 148. And the min HP table is out of whack. Pretty sure Mages don't come with 578 hp at level 10, nor that Warriors have the lowest early base HP out of all classes, excluding Beginners. This table has 0 use because everything is wrong/mixed up. And when you use AP resets to wash, you always get the same HP increase and MP loss.

    Another classic Plenty guide where there are just information on a easy-to-read table but nothing is correct. Actually some things are correct, and the formulas apply to the game, just not for the classes displayed.
     
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  7. jmmainvi
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    jmmainvi Donator

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    Min hp you cant wash below has nothing to do with the mp a class will naturally have. Try to wash mp on a mage by taking a point from hp. You cant - the minimum you're allowed to take points out at is much higher than the hp you will ever have on a mage unless you do chance-tier double washing.

    That said, mages info IS incorrect, as they only lose about 30 mp per point taken out of mp, but i believe matt considers that a bug.

    And you do reset a fixed amount OUT of mp, but the amount of hp gained is a range as this thread shows.
     
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  8. Plenty
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    Plenty Well-Known Member

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    No need for the negative attitude. Mage minimum HP does look strange, but this is just a copy and paste guide from a hard to read section in the HP Washing Guide. I can't confirm not deny any information on this guide unless I have solid proof. If you have the spare time to prove information on this guide wrong, please feel free to do so. I'd be more than happy to change up the numbers if they were proven.
    Is the amount of MP taken from Mages correct on this guide currently?
     
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  9. jmmainvi
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    jmmainvi Donator

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    Mages currently lose 30 MP flat per point taken out. I believe the number they are supposed to lose depends on their level of improving MP increase and total INT.
     
  10. Manslut
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    Manslut Well-Known Member

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    Of course you can't wash HP out of a mage (or any class except possibly warriors and brawlers) without first adding points into HP, since none have a natural way of gaining extra HP. All classes however can gain extra MP based on int. Regardless, MP washing in every shape or form is highly inefficient.

    And yes, the info saying how much MP you will lose on a mage will vary depending on your mages level, even if you technically only lose 30mp regardless of what the AP reset actually tells you. When I tested an AP reset on my mage somewhere around 4th job it said 80mp loss. The min HP formula is incorrect for mages, as they are not included.

    If it's only a copy and paste guide from the one linked in the original thread, I don't know how you even managed to screw it up. The formulas in the min MP/HP-table applies first after second job, and mages are not included as a class. Albeit the min HP table isn't particularly important anyway, correct should be correct. In descending order (skipping Beginner), it's Spearmen, Fighter/Pages, Thieves, Bowmen and lastly Pirates. The min MP table follows the same order, with removing 10x from the multiplier (from 14x to 4x) and 100mp out of the 3rd row (Fighter/Page).
     
  11. Gurps
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    So would it be most efficient to wash pirates with ap resets? (Taking a point out of mp and putting it in HP using a reset).

    This would also mean that every time I level up I could put all my ap into dex or str straight away?

    If so, this makes washing pirates soo much easier :D
     
  12. Plenty
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    Plenty Well-Known Member

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    Yes
     
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  13. VitaLemonade
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    what's the difference between using ap to wash and ap resets to wash?
     
  14. Gurps
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    USING AP TO HP WASH:
    you use the AP gained when you level up to wash HP. Ex. You level up. You have 5 AP. Now depending on how many washes you are going to do in that level (1-5, depends on ur mp) you are going to first add a point into HP. Then you take out a point from MP and you add it into any stat.

    USING AP RESET TO HP WASH:
    For this method you don't need to use the AP gained after a level up. You can use this method even if you have 0 AP remaining. You simply use an AP reset to take a point out of MP and add it to HP. Repeat this process until you are satisfied or until you hit your min. MP. This method is much more effective for pirates as you will ALWAYS gain either 20 HP (gunslinger) or 40 HP (brawler) rather than a random value of 16~20 or 36~40
     
    Last edited: Sep 4, 2015
  15. Plenty
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    Plenty Well-Known Member

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    It's come to my attention that when use AP Resets and adding to HP, it's capped at 16.
     
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  16. Gurps
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    No way. Are you serious? Now I have to start saving AP on my gunslinger... GG
     
  17. Gurps
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    Wait so I've tried washing with AP RESETS but I don't quite get how it's done. I thought I knew how it was done. Could someone explain exactly how you wash with AP RESETS rather than AP? When I try to remove MP with an AP reset it doesn't work. It's probably because there is no AP allocated to HP or MP, but I would still like a better procedure on how it's done
     
  18. Plenty
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    Plenty Well-Known Member

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    To reset with AP Resets, you need to first put an AP into HP. After that, you can cycle HP Washing by using an AP Reset to take away from MP and into HP. You'll be recycling that one AP you put into HP and you'll keep recycling that one AP as long as you have extra MP. Once you can no longer take away from MP, you'll be forced to take away from your HP to get back that intial AP investment into HP.
     
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  19. Gurps
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    Okay thank you I get it now. But I had to ask another thing. You said that washing with AP RESETS caps at 16 HP gained every time. When I was messing around with the AP reset I tried to see what would happen if I reset dex and put it into HP. When I tried that it showed that I would gain 18 HP. Not sure if it's random every time as I did not use the AP reset fully. I simply cancelled the reset after seeing that.
     
  20. Plenty
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    Plenty Well-Known Member

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    A friend of mine used 68 AP Resets on her Bowman and got +16 HP every single time. I believe she was resetting from MP rather than Dex.
     
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