Aran discussion

Discussion in 'Closed' started by DearLeader, Oct 13, 2015.

  1. DearLeader
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    DearLeader Well-Known Member

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    So there has been bits and pieces of discussion here and there, but no complete open dialog on introduction of additional classes such as Aran or Cygnus. I will mainly be speaking about Aran, but Cygnus discussion is fine as well.

    I first started playing Maple Royals in early 2014. I took about a year off starting some time after Halloween 2014 after getting bored of the original classes. When I asked about Aran, I was told that it would be impossible to add because there were no plans to change the source. Now that a V83 source is in open beta, I would like to thoroughly discuss a few aspects. Aran came out in 2009 V80 I want to say, though it could be V79. Now that the source will be compatible, the option to add Aran is there, and I wanted to bring up a couple points in favor of Aran. Keeping in mind, I am incredibly biassed as Aran is my favorite class, and I was in the top 20 Arans in GMS before quitting shortly after big bang, when potential and that other nonsense ruined the game.

    There are really two major points that need to be addressed. Nostalgia, and class balancing. Every for or against discussion for any bit of content in Royals comes down to those two points. First off I want to say, Aran was by no means OP. It was perhaps one of the best balanced classes ever released by Nexon America. On release it was a top 5 DPS class *UNDER IDEAL SENARIOS, however the difficult/unique play style, situation dependant buffs, and lack of HP made it "The Corsair of Warriors". As far as raw power goes, Aran was a little bit stronger than Hero, but with the least HP of any warrior class, it was squishy. In addition, with the majority of its buffs and attacks reliant on combos, regular game senarios such as seal, stun, and moving targets changed Aran's DPS significantly, in many cases making it one of the lowest DPS warriors (besides Paladin). As a very long time top player of Aran in GMS, I know the extent of Aran's power. Spending Billions (back when Billions were hard to get) making a perfect Arcglaive, bossing, etc. The one major difference in Royals is the availability of Purple Surf Boards, which is a major buff. As far as bossing goes, Arans have a slight advantage in Zakum alone due to ice damage bonus, however as I said before bosses status ailments can drop Aran's DPS by over 50% pushing them wayyyyy down the DPS charts if the rng is unfavorable.

    Second, as far as Nostalgia goes, it widely varies from person to person, so the goal would be to get the majority to believe that it is still nostalgic. There are those (myself included) who may find 3rd job newfangled and ruining towards the game. Those who remember when Ludibrium was released and it completely changed the game, so anti ludibrium people are around. It is of my opinion that any pre Big Bang content should be at least discussable. For purists, keep in mind Pirates are not an original class either, yet they are necessary for the pre big bang feel.

    In conclusion, not only am I certain that Arans would not be game breaking, or change the balance of class power, but an enjoyable addition of content for those of us who are looking for something different. Their play style was completely different for the first time allowing skilled players to stand out versus unskilled players of the same class. Aran is the only class where gear is not the deciding factor for how well the character does, but many complex and split second decisions regarding cost benefit of using combo skills, versus keeping your combo up. How fast to attack to keep your combo going, what to target, how to act in different stages of a fight, etc. If you do not want to play Aran, that should not mean you are against adding them, so long as they do not disadvantage your favorite characters.

    Here is a list of cons of Aran that I can think of, feel free to discuss these, or bring up additional concerns:
    1) Purple Surf Board Availibility
    2) AP reset Availability
    3) Toss rope killing :p
     
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  2. Highrises
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    Highrises Well-Known Member

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    Royals is maintained as a v62 server. I get that nostalgia is subjective, but this server is pretty clear cut about its intentions.

    In other words, no. lol
     
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  3. DearLeader
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    DearLeader Well-Known Member

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    Except for all of the V83 content that is coming with the open beta. I'd say that the mob spawn behavior change is a way bigger change than adding new classes up to V83.
     
  4. Plenty
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    Plenty Well-Known Member

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    Personally, I would love Arans. However, I highly doubt this will come to fruition.
     
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  5. DearLeader
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    DearLeader Well-Known Member

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    I too would love to see Arans. Last time I asked, I was also told the source would never be updated past V62. If no one can come up with any good reasons not to add Aran, I would think the developers would at least consider it. I enjoy other classes too, and Maple Royals in general. If anyone has a valid reason for how Aran would harm Royals, I would understand and accept, even support not adding Aran. But, if there is no reason not to, I would like to see them added.
     
  6. Lunch
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    Lunch Donator

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    nothing against arans...that is if you are asking for carpel tunnel from all the button spamming needed to build up combo
     
  7. Mandy
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    I think there would be a lot of players who would be turned off by it due to it ruining the nostalgia aspect because of the flashy skills Aran has (summoning a giant axe, riding on wolves, etc..) and the separate story line that comes with it (Black Mage). I personally enjoyed the vigorous key mashing so much that I mained an Aran on GMS. But I just don't think it would be a likely possibility here.
     
    Last edited: Oct 14, 2015
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  8. DearLeader
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    DearLeader Well-Known Member

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    I considered that. It wasn't until the Cygnus revamp much later that the story line actually added any content. The whole black mage thing has the same impact on the game as the story of El Nath and Zakum until V103 I believe it was? The riding on wolves isn't really any different than riding on pigs, and the giant axe (Combo Tempest) isn't any different than Heaven's Hammer (the paladin skill)

    *edit* And combo tempest's animation changed in a later version to the giant heaven's hammer style axe attack. I think back in the day it just sort of looked like Blizzard performed by a 2nd job I/L.
     
    Last edited: Oct 13, 2015
  9. John
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    John Donator

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    MapleRoyals is a nostalgic based server. The owner as well as other members of the administration have no intention of ever adding cygnus and aran. While you are free to discuss the pros and cons of the classes, we have already committed to and have no plans to stray from the idea of no cygnus and aran classes.
     
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  10. Mouthbreather
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    Mouthbreather Donator

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    I think the definition of nostalgia to most of us are the original adventurer classes: archers, magicians, pirates, thieves and warriors. With that being said, adding a new class like Aran that is unlike any other class in this game would be a bold move. They don't fit in with our current game, both aesthetic and playstyle-wise. I know personally if I ran around the game seeing arans pulling off these flashy combo attacks I'd feel out of place. If this thread had a poll I'm positive 70% or even possibly 80% of the people would be opposed to it.

    I know I've said that nostalgia shouldn't halt progression but class related additions is one of the few exceptions. I believe if any new content were to be added, it must revolve around our current 5 classes.
     
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  11. Realizze
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    Realizze Donator

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    Let them in, I've been saving my pole arm scrolls for this day ~f11~f11

    On a serious note, i pretty much agree with @IntervisioN. The majority of the server would hate to see the addition of new classes especially one has uniquely different as the Aran class. They may not be OP but they would do more harm than good to the server.
     
  12. DearLeader
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    DearLeader Well-Known Member

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    As I said, to a certain extent the Nostalgia for me died when 3rd job came out, that doesn't mean the job advancements should be cut. Nostalgia has a different definition for each person. My goal is to define that nostalgia as any content pre big bang (though I actually didn't hugely mind the exact patch that Big Bang came out with, the UI was nice). I'd argue that old Maplestory died with Potential Scrolls and Enhancement scrolls. Even Dual Bladers are nostalgic to me, though I know they are completely unsuitable for this server because they were the first truely pay to win OP class.


    Classes that don't "fit in" are what make the game fun. When you have a high level DPS class, and a high level support class, what do you do? Why do people make unfeasible classes, like Marksman, Paladin, HP mages/Strength Mages, etc? Because they have reached an end of their content. As I said, I've been playing for quite a while, and have seen the progression of the server as a whole. You can't just stop adding content, or the game stagnates. People aren't concerned about Pink Bean, because they have yet to master Horntail. If Horntail wasn't in the game, and end game content was Zakum, a lot of people would be bored. The same holds true for the classes. You can captivate the player's attention longer by giving them more choices for how they want to play. It really comes down to the same concept as the leeching debate that everyone has seen by now. The real answer, is if you don't like it, don't partake yourself. As long as the existance of Aran doesn't negatively effect anyone else's play experience, why does it matter?

    I'm very pro Aran as you have read. If they harm the server as a whole, I would not be pro Aran. I'm trying to stimulate discussion to see if anyone can actually cite any reason why Aran would harm the server. If not, I wont really be disuaded from trying to see them added. From what I've read, people have pretty much understood and agreed that they aren't game breaking. The hang up here is each individual's perception of Nostalgia. As I've said a lot, Nostalgia is completely subjective. I'd assume based on the content that we enjoyed, and what was available before we quit playing GMS. My thoughts are as follows. If you are against the addition of Aran, would it ruin your experience in any way to see another player playing one? Would you be opposed to partying with an Aran? If the only change in them being available is that individuals are given the choice to make one, if you don't like them but you don't have any problem being around them, can't you just not make one yourself?

    On a semi related note to prove my point, how do you feel about medals, the new UI, the different mob spawn behavior, etc? Even Ulu City is from Version V91 (V92 is Big Bang) Aran is V80, and the new source is V83.
     
    Last edited: Oct 13, 2015
  13. Realizze
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    Realizze Donator

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    My personal opinion? well i honestly couldn't care less what is added to the server, as long as potential cubes and enhancement scrolls don't get added. I do dislike the medals(its extra stats gimme) but the v83 UI changes are not too drastic as to make a fuss about them.
     
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  14. ImCanadian
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    @Michael Solod horntail. So I think it's safe to say that horntail has been "mastered". The only reason you don't see tons of suggestion threads for new content is because most people are waiting for the new source.

    In regards to the aran suggestion. I would personally love to see aran's in the game. It would be pretty cool to actually make use of pole arms, atm they are literally useless once you reach a certain point in the game. But at the same time I do understand why some people are against it.
     
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  15. maggles
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    maggles Donator

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    personally I would love to see arans in the game.
    one of my favourite classes, they are not overpowered, and they add a different play style to the game which can cure some of the common class boredom, but like what others have stated: there are just way too many people against it (i'm guessing? - because of the v62 aspect that lured them to the server).
     
  16. DearLeader
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    DearLeader Well-Known Member

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    I can understand that, I'm curious under what grounds people are ok with breaking the sanctity of the original V62 GMS source, and adding later content? Like I said, Ulu is V91, a year later than Aran came out, yet no one complains about it. Medals are coming, and I haven't seen people fight that. I don't remember when Pink Bean came out, but everyone seems to support that.
     

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