How do I prevent 'Runtime Error!' happening during Krexel?

Discussion in 'Help & Advice' started by Zynzer, Jan 7, 2016.

  1. Zynzer
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    Zynzer Donator

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    This is the second time where one of my clients disconnects due to this issue, since it's classified as a client-sided error, how do I prevent it from happening?
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    Ive noticed that this happens when dark wyverns spawn, which wasn't an issue before since you could freeze Krexel.
     
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  2. Dimitri
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    Dimitri Saint of Horses

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    Out of curiousity, have you gfx-ed after the first eye died?
     
  3. Zynzer
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    Not really, I assumed that this wouldn't be a graphical error since if a graphical glitch would happen, then it would just make the game crash without getting an error message.
    This has happened once or twice in zakum aswell, however it happened only when zakum spawned, and again, only one client got affected by it. (This hasn't happened in months & it only happened when I was duoclienting.)
     
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