What is LMPQ? Ludibrium Maze Party Quest (LMPQ) is a party quest in Ludibrium on top of the clock tower that is for levels 51-70. It consists of 16 rooms, where 15 rooms have boxes that summon monsters, while the 16th room is the finishing room. The goal of the party quest is to kill the monsters, collect the tickets they drop, and gather at room 16 to turn the tickets in. The experience you gain is based on how many tickets you turn in, each ticket giving 800 each. All of the mobs summoned by the boxes drop 1 ticket, with the exception of the Tauromacis. So to clear LMPQ efficiently, the only rooms that need to be cleared are rooms 1, 6, and 7. Room 1 is cleared because it is the starting room and has an abundance of Coolie Zombies, and rooms 6 and 7 are cleared because they are the only ones that have Tauromacis. Below is the most efficient pathway to clearing LMPQ Start at 1 (Kill Zombies) Middle to 8 Middle to 15 Middle to 7 (Kill Tauromacis and Flyeyes) Middle to 14 Middle to 6 (Kill Tauromacis and Flyeyes) Middle to 13 Middle to 5 Left to 9 (Optional to kill Dark Jr. Yetis and Master Chronos if party is very fast) Middle to 16 Tips: A minimum of 30 tickets must be accumulated to clear the PQ and get a reward Pick up the passes of the mobs you killed so that others don’t have to wait to pick them up When lost, keep going in the middle portal, you’ll eventually end up in room 16 There is a teleport at the bottom of the clock tower to the left of Seppy to get to the top of the clock tower faster The mob's magic attacks (lightning strike from Tauromacis, poison attacks from Coolie Zombies) have knock back, but do not deal damage. You must have 2 slots in your use inventory or else you do not receive a reward If you randomly get kicked out of the party quest, change channels and remake the party You cannot enter LMPQ if a party member has tickets from getting kicked out before. Why do LMPQ? LMPQ is one of the fastest, if not the fastest way to level up from 51-70. You also save and make money by using/NPCing the pots you get. Not to mention that the mobs drop Red Cider (34 WA for 5 minutes), which are pretty useful. Rewards (not complete) 200 Sorcerer Elixer 200 Mana Elixer 200 Ginseng Root 200 Ginger Ale 200 Honster 200 Red Bean Sundae 200 Watermelon 2000 Diamond Arrows for Bow 2000 Diamond Arrows for Crossbow 50 Elixer 30 One View 20 Power Elixer 10 Sunrise Dew 5 Sunset Dew 5 Elpalm Elixer Monster Sacks 1-5 Black Sack (confirmed) Additional Notes: LMPQ was fixed in the most recent patch, making Tauromacis drop 1-10 passes. Tauromacis do not drop 50 passes each now, but each pass now gives more than 200 exp each now. In the recent patch, the level requirements were enforced, so anyone not within the levels 51-70 cannot participate.
Is there a decent amount of people doing this PQ? I never see anybody asking for it. I'm a bandit and would do anything to get away from solo grinding from 52-70.
No, they drop between 1 and 10 and the EXP per coupon was increased like it says in the first post... Moved thread to guides section.
The party splits up and members pick rooms based on monsters. Look at Eli's pic above. Typically, each person picks rooms like this. 1/11, 2/10, 3/4, 5/8, 6/7, 9. If there are only 5 people, someone would probably do 3/4/9. 1/11 should go to clerics first priority (heal) or warriors since they're good mobbers 2/10 can go to any physical attacker typically 3/4 and 9 can go to anyone (usually weaker / lower level members take these since the monsters are the weakest) 5/8 is kind of annoying due to flying monsters. i think sins and I/Ls would probably be best with them 6/7 typically goes to the strongest physical attacker in the party. like higher leveled sins, archers, warriors