We're currently working on a lot of stuff at the moment, but we have received feedback that some, if not all of the PQs are bugged. After a discussion- we've decided to open threads for each of the PQs so that anyone who discovers a bug can let us know here. Please only write on the appropriate thread corresponding to the PQ whose bugs you are reporting. Just a note here: We've seperated it out because it would be too messy if we combined all into 1 atm. We will eventually merge the threads and update our progress with regards to fixing once no further bugs are found. The staff will update this periodically from time to time. The sooner you guys report all found bugs to us, the sooner we will be able to start work on fixing them This is for APQ- or Amoria Party Quest bug reports only Reminder: Please be descriptive when you inform us of the bug! Reported Bugs
Stage 2: Heart strings: Amos does not tell you whether the combination is same or different. So you just have to try every single combination until you find the right one. Mid-High Priority Stage 3: Twisted Switcher: Unlike showing the ammount of slimes per correct platforms, whenever you have 1 or 2 correct platforms, 0 slimes spawn. As for 3 correct = 1 slime, and 4 correct = 3 slimes, and obviously for all 5 = clear. It took me a while to figure this out, but it could be very useful information for people that don't know the trick. Low Priority Stage 5: Fluttering Hearts:Only one person is allowed to hit the gates, otherwise the party will disconnect. Much like the "don't hit the same box in bonus as someone else"-bug. As a side note, whenever you break a gate, everyone will be teleported to that spot, rather than just keep running. High Priority! Sila edit: This issue with the gates is still occurring, though infrequent. To prevent it, keep one person as the "gate breaker" and everyone else just walk with them. Bonus Stage: Amos' Vault:This is unconfirmed, but there is a possibility that one or more boxes in this map will disconnect everyone, regardless if you were the only person hitting it or not. Aside from that, Rule #1 of Bonus stage: FINISH YOUR BOXES! High Priorority! Sila edit: This is related to the gate breaking issue, though it still happens infrequently.
OMG, thank you. I'll use this information next time I'll Apq Stage 1: Invisible portals. I can see them through the mini map, but I can't see them outside of it. Low Priority an Update: It should do something like that 3:15. I haven't tested it yet though. Stage 4: Do not take your Cupid Code Piece after finishing the pq. The spawn also seems a bit too fast. Can be abused. Medium Priority Stage 5: 1. Multiple players can't hit a gate. It will DC most of the party members. The leader needs to choose one player who hits the gates all the time. Low Priority 2. Monsters which suppose to hit you don't do any damage to the hp itself. I took up to 4 9k hits and the hp bar didn't even moved a little. Like ManSlut said, it warps everyone. It can be abused since people can just afk at this stage and do nothing. Medium Priority Bonus Stage: 1. Keeps you after the clock reached 0:00. It is nice to finish all of the boxes in the map, so I put it in a low priorty. Low Priority 2. Same with stage 5 bug number 1. It will dc you if you'll not finish your box and someone else will. I put it in a low priorty since you can avoid it. Low Priority
I beg to differ about the portals because I coded and tested them and you can see them when you click Amos the first time. After you warp down and come back up you no longer see them but they are not even needed at that point.
I haven't tested it yet, I didn't even know that it works this way until I watched the linked video. You can see what I wrote in the update
Hi, my gf ILoveUni is stuck on the map Entrance of Amorian Challenge. What she have to do? the GMs didn't response
Stage 1: If you don't 1-hit the fairys and you aggro them, they will perma-stunn you with their attack. High Priorority! This is pretty annoying. We needed to re-start like 5 apqs because someone got perma-stunned and no gm was there to help us.
For some reason you need to restart the client after each run or you get massive FPS problems. I had normal fps on 2-300 and after entering the second time i get 10 fps and had to restart it. Also this only happens to me when i'm using the pc client, haven't seen any fps problem (so far) with the mac client. just closing the client don't work, i have to close it in task manager too.
Will be fixing a few of these next SC... Making progress with the rope strings, platform slime spawning, day/evening/night map for rope stage etc. Spoiler: Yes I know the text isn't correct.
I can run into APQ when I talk to the guy to run into APQ MapleRolar will unexpectedly quit and can't logging