Fixed Pets becoming hungry far too fast?

Discussion in 'Closed' started by Katsuruka, Feb 24, 2014.

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  1. Katsuruka
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    Katsuruka Donator

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    I heard from the other GMs online at 4.20am this morning that there was a problem with pets becoming hungry far more rapidly than usual. One of the GMs was able to confirm it with his pet Monkey, and I noticed the same thing with my White Bunny.

    Could people let me know if they've had the same problem, and if so, with which pets and for how long? Any indication of when this problem started would be much appreciated, be it server time, however many hours ago, or whatever. Thanks!

    Edit (7.45am): just spoke to Thirteen ingame, and he said that his White Bunny had this problem, and that the problem had been there ever since he logged in today, perhaps 2-3 hours ago.
     
    Last edited: Feb 24, 2014
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  2. Matt
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    Matt Administrator

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    Will be fixed in the next SC which includes updates.
     
  3. Gags
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    Can confirm it. Will the next sc will fix the ciders?
     
  4. Matt
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    Kat already confirmed this and I've already fixed it for the next SC with updates o_O

    This thread has nothing to do with Ciders. If they were getting fixed I would have posted in that appropriate thread.

    [​IMG]
     
    Last edited: Feb 24, 2014
  5. Gags
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    I felt the need to say that I've noticed that too... And you were already talking about the sc so why not ask? -.-
     
  6. Matt
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    ...............Closed.
     
  7. Manslut
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    Manslut Well-Known Member

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    I've experienced this ever since I started playing (since wipe), just never really bothered to bring it up. I counted it once and the pet's Fullness never went down by 1 per minute (as I would like to remember it should) but rather by 5 per 1 minute and 15ish~ seconds (going down exactly 20 fullness in 5 minutes, leading me to assume that in some weird way it was connected to the server rates.

    I have a Snowman and an Elephant.

    On a side-note, I also noticed that if you entered CS with your pet out and had max fullness (100), when you returned it would go down to 5 or 15 (can't remember exactly) when you left CS. This has been fixed though, as the game client automatically removes your pet as you enter CS, keeping the fullness level intact.
     
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  8. Matt
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    Hmmm strange as it was actually fixed months ago though, and was just accidentally reverted in the last SC. So will be fixed again in the next SC (which includes updates).
     
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  9. Katsuruka
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    This seems to have been fixed now.
     
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