Is there something wrong with the spawn at wind raiders? I went through today and there were a total of 19 mobs on the entire map. (This was comparable on all 8 channels). I would like to know if this is just the version, or if it is a server problem. Here is what I found when I went there: Spoiler Here are a couple screenshots of me in gms at some point I found in old youtube videos: Spoiler Notice the spawn. Idk what version I was in in those videos, but was the WR spawn changed at all? Is it supposed to be this sucky?
I agree, the windraider spawn is complete trash compared to the relative equivalence of the official versions, and I don't know if the demand for an increase is high enough for it to be worth changing. I wouldn't mind seeing an increase though.
It's really the only one people trained at, besides the map inside cwk which we can't currently get to anyways. (Not sure what the name of it was, but it was solely wind raiders.) The hall of ______? So until we can see inside cwk, yes.
As for Matt, I would say all caverns around the Crimsonwood Mountains have a slimmer spawn than what I'd like to remember, but for grinding purposes I'd propose increasing the spawn in Lower Ascent would suffice. Otherwise the list of Caverns are as follows: Crimsonwood Mountain: Cavern of Fortitude Crimsonwood Mountain: Cavern of Honor Crimsonwood Mountain: Cavern of Valor Crimsonwood Mountain: Cavern of Pain Crimsonwood Mountain: Cavern of Shame Cavern of Pain is the one that suits best (if you wanna train at Windraiders) because it's a mix of Windraiders and Stormbreakers alone, and the NPC Jack also resides in this map.