Fixed Aligator Weapon & More (Merged Thread)

Discussion in 'Closed' started by maggles, Mar 3, 2014.

  1. maggles
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    maggles Donator

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    [​IMG]

    [​IMG]

    Wrong placement on the item.

    Image one: Aligator is layered behind the face

    Image two: Wrong placement
     
    Last edited: Mar 3, 2014
  2. RiceAddict
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    RiceAddict Well-Known Member

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    beautiful
     
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  3. Katsuruka
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    LOL @ the second picture! Ty, can't you see that Gator loves you? ^_~

    Is it supposed to just disappear, like most other weapons, when you sit down?
     
  4. Catlaunch
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    i don't think hair on hairbands work like that
     
  5. maggles
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  6. Otterfist
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    I was browsing through the Cash Shop when I tried on the Green Leaf Overall. It seems that whenever I attack with a ranged weapon in the preview, the animation shows me wearing a Red Calas. I don't know if this happens only in the Cash Shop or not. Just wanted to let you guys know :)

    green leaf overall 1.png green leaf overall 2.png
     
  7. Revelrevo
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    Ive found this to be only with the white & yellow one;
    but when you walk with it equipped, at some point the sera moves to the ground.
    Which makes it look pretty weird if I walk with it.

    The other seraphim's don't have this problem,
    just go to the cash shop and walk with some in the preview,
    you will see what I mean.

    Once again hope I posted this in the correct place.

    Friendly greetings,

    Revelrevo.
     
  8. Christine
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    Christine Donator

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    This only happens on ropes, doesn't happen on ladders**. A quick x/y fix should do the trick.
     
  9. Matt
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    Matt Administrator

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    So it does... or doesn't happen on ropes?
     
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  10. Christine
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    Fixed my initial typo. LOL
    Merging in a few other threads with visual glitches or x/y positioning issues.
     
  11. Matt
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    Matt Administrator

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    Fixed for next WZ update.
    Fixed sitting/rope images for Alligator Tube, it going behind the face is not fixable in v0.62.
    Fixed Green Leaf Overall images for shooting animation.
     

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