[Noob Question] Damage Calculation for Mage Classes

Discussion in 'Help & Advice' started by stnam1994, May 24, 2016.

  1. stnam1994
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    stnam1994 Well-Known Member

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    Hello Royalers!

    I'm a Royals/Mage newbie who can use some help on starting a magician ^_^'

    Which value contributes more to my damage, INT or Magic Attack?
    I've been seeing the term TMA frequently when discussing mage equipment, and was wondering how damage is calculated for magicians.

    Thanks!
     
  2. Celiu
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    Celiu Well-Known Member

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    It's simple. 1 int is equivalent to 1 Magic Attack. But int is better because it also adds Magic Defense.
     
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  3. Hampa
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    Hampa Donator

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    tma is total magic 1 int = 1tma and 1m.atk = 1tma, I don't think they are actually equal though since some bishops could 100% 1hit skeles with 1280magic and some need 1300 to 100% 1hit. Someone told me it has to do with the ratio between m.atk and int and I think that m.atk might give a slight advantage (probably not enought for it to be viable to go with a luk staff) you can probably find out if you check how to calculate spell max/min dmg with the formula found here.
     
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  4. stnam1994
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    stnam1994 Well-Known Member

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    Thanks for the answers!

    The formula on the Ayumilove website seems to yield really low numbers... 500 INT / 150 M.Att with 120 spell damage = 714~990
    The actual number aside, with that formula it still seems that 1 INT = 1 M.Att roughly holds, with M.Att having a very small advantage.
     
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  5. Chrizz
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    Chrizz Well-Known Member

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    Actually, assuming 1 int equals 1 m.att, int has a slight advantage:

    (Magic²/1000 + Magic * Mastery * 0.9)/30 + INT/200) * Basic Attack * Amp * Elemental Wand Bonus
     
  6. SoLovely
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    SoLovely Donator

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    So, there's no point "not" going lukless?
     
  7. iCross
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    iCross Well-Known Member

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    Not really, other than the fact that you can wear the normal mage gears (though kinda ugly tbh). The amount of Luk required to wield the strongest non-lukless staff is ridiculous. Since 1 int = 1tma, you might as well just add int all the way right from the start and use the lvl 130 elemental wands (whose tma isnt THAT far from that of the strongest non-lukless staff)

    Sorry if this sounds a little too complicated but long story short: Lukless all the way!
     
  8. SoLovely
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    SoLovely Donator

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    Damn. I already added 40 luk to my cleric haha. Guess I'm buying ap resets.
     
  9. Jeen
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    It's fine to be low luck actually. Anyone who plans on really maining their mage goes low luck for maximum magic. Either way, it isn't a big deal to have 40 luk and your money can be better spent elsewhere ^^
     
  10. SoLovely
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    SoLovely Donator

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    Would maximum damage on a mage be making use of the high leveled luk required staffs (ele 7)? My mage is my main character so I don't want to do anything that will hinder my end-game result.
     
  11. Chrizz
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    Chrizz Well-Known Member

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    Since the difference between a wand and a staff is about 33 TMA, this is the most int you should have to change to luk for it to be worth it. So, you can have at most 33 base luk, which means you need another 132 from other sources.

    You would get 3 luk from maple warrior, which means you need another 129 luk from equips.
    This is possible, but it wouldn't be worth it if you scroll for luk, because you could also scroll for int.
    In other words, you need to get 129 from equip without scrolling for luk specifically (you can chaos scroll however, but let's just be real here and say it's impossible).
     

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