Disconnecting on Horntail

Discussion in 'Closed' started by Kerrigan, Jun 7, 2016.

  1. Kerrigan
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    Kerrigan Donator

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    So recently I've been disconnecting on every single HT run I've been on (3/3 so far). It always happens on the main body as a bunch of wyverns spawn, and the client just freezes and closes with no error message, so it's probably a graphical error. It's never happened when a body part dies.

    I'm using vmware with Windows XP (I do have an NVIDIA graphics card), gfxing like 2-3 times per run (once after each prehead death and once after legs and tail die), and am looking for any other things I could try to fix this problem, thanks.
     
  2. liomio
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    liomio Well-Known Member

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    Disable compatability
     
  3. Kerrigan
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    Kerrigan Donator

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    Hey thanks for the reply, what do you mean by disable compatibility? If I uncheck the box for "run this program in compatibility mode for" and click ok it just rechecks it automatically. I'm currently running it in compatibility mode for win98/me.
     
  4. liomio
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    liomio Well-Known Member

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    Change for all users and unclick the box
     
  5. Kerrigan
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    [​IMG]

    This is what I'm trying to do right now, but if I hit ok and go back to compatibility, the box is selected again. I'm not quite sure what "change for all users" means because I'm running XP with only 1 account
     
  6. liomio
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    liomio Well-Known Member

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    Try changing the dropdown box to xp or running as admin if you're not already
     
  7. Kerrigan
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    Kerrigan Donator

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    XP isn't an option in the dropdown (it's 95, 98/me, NT 4.0, or 2000), and I'm currently on an administrator account.

    Thanks for all the help so far though.
     
  8. Kerrigan
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    Update: I managed to finish my first horntail (1/4 now!) by gfxing a ton during the run (twice during each body part). I guess I just need to gfx a lot to prevent d/cs.
     
  9. Andreas
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    Andreas Donator

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