{Suggestion} Shorten the map owner time

Discussion in 'Closed' started by InactiveWrap, Jun 7, 2016.

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  1. InactiveWrap
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    Reduce the map owner time from 3 minutes to 1:30.

    Players should have to be moving around and attacking the monsters on the map in order to keep the map. Tired of seeing people on ropes for minutes at a time or people who camp ledges attacking 1 monster every few moments trying to hold a map.
     
    Last edited: Jun 8, 2016
  2. Dimitri
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    I believe shortening the timer to 10 seconds would be a huge mistake personally. I can see this promoting killstealing since if you spend over 10 seconds asking the killstealing player to leave, you have lost the mapowner to the killstealer. As much as we appreciate feedback, can you please think through all the details of your suggestion such as the cons and pros?
     
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  3. Sila
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    Reducing it from 3 minutes would mean someone could lose a map for simply having to use the restroom or getting up to get a drink of water, too. 3 minutes is plenty fair enough, along with what Dimitri said.
     
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  4. Envo
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    Personally I think 2-3 minutes is an ample length of time for someone to afk to do an essential task, and come back to still keep their map. 10 seconds is far too short a time.
     
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  5. Jeen
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    I think 3 minutes is fair as well. Shortening it to 10 seconds like Dimitri said would mean that before people even got to explain the rules, they would lose the map. Furthermore, if they're holding it with the intentions of using the map (waiting for a leecher is usually what they're doing) I don't see anything wrong with that. They're holding it so that they can use it.

    I also can go to the bathroom quickly and come back within 3 minutes. Even in my studio I can't do that in 10 seconds. That is completely unfair for people who are grinding when all they want to do is keep their bladder healthy ~f4
     
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  6. Zynzer
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    If the mapowner timer got reduced to 10 seconds then i'm afraid that people would eventually try to pull tricks on the current mapowner in hope to get the mapowner themselves. Also there's way(s) to disconnect a player, chances are that people would glitch abuse in order to get a map. Normally it'd be feasible to get back in three minutes, but less than that would be quite clutch.
     
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  7. InactiveWrap
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    That reason is 100% valid. Bathroom breaks are required. But leech isn't.
     
  8. InactiveWrap
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    What is an essential task? (besides random events, pee and food breaks). If the task is essential shouldn't you not be playing the game at that time? Sounds like poor planning.
     
  9. InactiveWrap
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    Its not hard to type ~mapowner as the player comes in and kses then take a screen shot and post it. I will agree that ten seconds is too short. Screen shot command should be in the ~commands list. Idk , maybe I'm just really harsh :(
     
  10. Envo
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    Sorry, maybe I should have been more specific. I should have said essential "emergency" tasks (such as answering the door, answering the phone, saving a drowning hamster, etc.) that cannot be anticipated and must be responded to without delay. These things generally don't happen in a 10 second time span.
     
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  11. Prideful
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    It's bit more than that if you want to report someone for KSing. To save you some trouble in case of future reports, check this thread out
    https://royals.ms/forum/threads/new-report-abuse-format-for-ksing.57289/
     
  12. Spectasist
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    90 seconds is likely not even enough time to go and npc a full inventory of gear, which is essential is terms of making grinding profitable.

    Being scared to npc your gear in fear of losing your map seems pretty unhealthy.
     
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  13. Dimitri
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    If a player is killstealing you, typing ~mapowner probably won't do the trick as we expect players to ask the killstealing player to leave. Typing out a question or sentence likely takes over 10 seconds, unless you press enter after every 2-3 words so you can keep attacking.
     
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  14. InactiveWrap
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    Most people type "cc please" or any other related phrase the instant someone enters the map. As soon as they start ksing people will type ~mapowner fairly quickly. I admit, 10 seconds is too short. A minute or minute thirty should be a sufficient time to do things. But 3 minutes is overkill. No one should need that much time.
     
  15. InactiveWrap
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    I can understand that when you do not have a magic door. But, most players have bishops or use bishop/priest mules, use magic door, and can npc gear rather quickly. Don't get me wrong, memorizing that door spot can suck the first few times, since town maps are huge. But when you are in a popular map, it should be expected that someone will arrive shortly. Training in different areas instead of relying on one spot helps. Skelegons is a great end game map. End game usually means popular location in terms of maps. New low level players have more options when grinding. Some maps may offer less favorable xp, but the drops can make up for it depending on the class.
     
  16. Spectasist
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    Even with Mystic door, 90 seconds to leave, NPC everything and come back feels like it's cutting it incredibly close. When you add a little bit of server lag and NPCing items takes longer than it usually does there is no way you're getting back in time. I normally use just over half of my mystic door duration on NPCing which is over 90 seconds.
     
  17. InactiveWrap
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    Again, there are many spots to train and grind. If you are in a popular spot, you are going to have resistance. Trying finding new areas instead of depending on one particular area.
     
  18. Dimitri
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    If you've read the sticky thread we have in the report abuse section, it has been stated by us that we don't support people using "cc please" as a form of asking the other player to leave. We are trying to encourage players to communicate in a civil way and thus using full sentences and asking properly formulated questions, especially when it comes to mapowner related issues. With that said, I am to believe that shortening the timer would make it harder for us to achieve that goal.

    This on top of several other reasons mentioned by other players in this thread, I am yet to be convinced that it would be a good idea to go through with the proposed change.
     
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  19. Doritos
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    Precisely. Thus the current time is fine.

    Just find a map that people don't aggressively hold every channel of.
     
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  20. seanc
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    Based on your first post, the reasons you want the timer to be reduced to 1:30 are because you think that players should be moving and attacking monsters in the map to keep the map hence you are tired of watching people hanging on rope for minutes and attacking 1 mob between minutes

    Well, it is true that one should attack monsters to keep the map but I don't see how a person trying to hold a map being an offence, nuisance or being close to an abuse. Even if the timer is reduced, players would just attack monsters before the 1:30 passes. Besides, there are reasons why players are not attacking monsters, they could be holding off a map for someone or their leechers. The only outcome of this is that maps would be much easier to be obtained or "snatched" which some may put it.

    Also, does it really matter what players choose to do when they have the mapowner title? if they don't interact with the map between 3 minutes and if someone comes and attack monsters in the map, they lose the map, fair and square. Whether players have poor plannings shouldn't be of your concern. Moreover, given the fact that monsters drop items, players would want to NPC their stuff when their inventory get full, like what was mentioned above. Maybe a mage could npc their items in 1:30 (although not necessary they would lose their map) but is this fair towards someone who have no door and of a class with no mobility? Is it fair to put someone in a situation which they would lose their map because they are not capable of doing what others are doing?

    Not just that, sometimes in life shit happens, your internet might just disconnect you or you want to restart your internet or client due to intense lag or even being disconnected by the server. 1:30 may not be enough for one to recover from those situations which may not even be their fault. Perhaps, 3mins might not be sufficient but at least this would give players higher chances to maintain their mapowner title. As you said above, being in a popular map there would be friction, but since the reason of this thread is due to friction, perhaps you should too take your advice to find alternatives which you can grind no matter how long the timer is hence adapting to the system here, instead of trying to change it. :confused:~f6
     
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