AllStar's Zakum System.

Discussion in 'General Discussion' started by maggles, Jul 29, 2013.

  1. maggles
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    maggles Donator

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    Just thought i would put AllStar's Zakum System on the forums, so people stop whispering me ingame.

    Selling Zakum Helms for 10 apples/150m Per Person!

    Looters will not be able to loot ANY SKILL BOOKS (unless you pay for the mastery book) or any other zakum drops.

    RULES:

    1) You have to find the AllStars attackers yourself, or notify me (sadist) and I will tell you when ALLSTARS is going on their own run, but it will probably a "on a whim run", so we will check if you are online.
    2) Refund = 3 more apples if you die/DC
    3) No auto loot
    4) Hug wall when zakum dies
    5) Listen to instructions
    6) Complete zakum pre-quest before asking us
    7) Only loot when we instruct you too
    8) Atleast half payment must be in narcs/apples
    9) Looters drop EoF

    if you have any questions, just comment below.

    Survival tips
    Graphics
    You want to start with full graphics at the beginning of the run.
    Slide graphics down one tone before the last arm dies.
    Slide graphics down again another tone before the 1st body dies.
    and Slide graphics to the lowest quality before the 2nd body dies.

    This keeps your screen refreshing so you don't get a screen freeze (black box zakum).

    HP requirement
     
    Last edited: Sep 27, 2013
  2. Matt
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    Matt Administrator

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    It might be a good idea to include the graphics changing instructions in this thread to avoid d/c's.
     
  3. maggles
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    good point.

    You want to start with full graphics at the beginning of the run.
    Slide graphics down one tone before the last arm dies.
    Slide graphics down again another tone before the 1st body dies.
    and Slide graphics to the lowest quality before the 2nd body dies.

    This keeps your screen refreshing so you don't get a screen freeze (black box zakum).
     
  4. Katsuruka
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    Katsuruka Donator

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    Could I ask a little advice about what level a buyer can safely go on a run to buy a helmet - or what hp/mp is ideally needed to survive?

    The two job classes I'd like to know this for are:

    - Crusader
    - Priest
     
  5. Fire
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    Fire Well-Known Member

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    Also, would like to know for Ranger
     
  6. maggles
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    I have no clue, but according to this thread. (http://www.southperry.net/showthread.php?t=700)

    The max zakum can hit is 3.2k (lightning strike), as long as you don't walk into the body.
    This of course depends on def, but 3.5k hp would be idea i guess?
    Mages can go starting at level 50 i think.
     
  7. Matt
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    I think the falling rocks on 3rd body do approx 3.8k to 4.2k damage.
     
  8. Slash
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    Slash Banned

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    Question, I asked you in game whats the price for a helmet some time ago and you said 18 Narcs, and when I asked how much in mesos you said "we dont accept mesos", but here in this thread you say you do so it contradicts each other. Was the policy changed or something?
     
  9. SAKI
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    SAKI Well-Known Member

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    Use mg and u will be ok.
     
  10. Valium
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    Some small tips

    Well, from past experience I would recommend at least 5k+ HP for any job (I've only used NL for Zak but still should be okay)
    Having 5k+HP would be more than enough hp for you to survive in a Zak Run. Another tip I would also recommend to have is auto hp pot pet equip. Set the sliders at the settings and you will be fine. (Auto hp pot pet equip can be purchased at Cash Shop) One thing is that do not rely entirely the pet equip, it helps but you will still need to keep an eye on your own hp bar.
    Another tip is to just stick to the wall (Literally) hold down on your arrow key and just move towards the wall.
    Don't go AFK
    Things you can do to be able to loot at a Zak run at an earlier level is to HP wash. (search it up yourself what that means)

    P.S please be polite to your attackers and the members of the Allstars that are helping you because it is a privilege for you to be able to join and loot. :):):):)
     
  11. maggles
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    well, it depends if we have our own narcs. If we do, this means that you can pay us to use our own narcs in the form of mesos. Narcs are THE MORE preferable option. And i would recommend paying ATLEAST half in narcs.
     
  12. Matt
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    Some good tips there from Valium.

    Ty I would suggest putting all these tips into the opening post. As well as the graphics changing technique. So people can see all the information they need just by reading the single post.
     
  13. maggles
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    Added a rule saying half atleast must be payed in narcs (more than half would be SO MUCH BETTER)
    Also added the hp requirements/graphics to first page
     
  14. Matt
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    How would the users be able to pay for half the Zakum helmet in naricain elixirs if they will be dropping from high levelled bosses and BPQ when it arrives. (Assuming most Z-Helm buyers will be level 50-100. The rate from gachapon will stay low and most high levels that farm them from the bosses/BPQ would probably not sell them in the FM. I think a set meso price would be better. Just my opinion.
     
  15. maggles
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    They will have to get them from gacha, or buy them off friends i guess.
    half payment from narcs is only 10 narcs, and that can be between 2-3 people.
    When BPQ and narc drops from high level bosses arrive this might change, but at the moment we literally don't have enough narcs to be just given mesos. The problem isn't the mesos, but being able to actually buy the narcs with the mesos.

    We don't have enough supply of narcs at the moment. If we don't get given narcs as half payment, we literally just can't run then. because we won't have ANY narcs. Unless people don't mind 1 hour zakum runs on energisers, while we get payed 60m per attacker.
     
    Last edited: Jul 30, 2013
  16. Slash
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    Like the other guy said, just use magic guard and you would be ok. No need to spam the thread with your posts every time you calculated or whatever it is.

    Also maggles, maybe sell the helmets for just mesos but not use narcs during a run?
     
    Last edited: Jul 30, 2013
  17. Katsuruka
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    I'm adding these calculations to the thread mainly for my own future reference purposes, but obviously, anyone else is welcome to use them, if needed. Let me know if I've miscalculated, please.

    Given that Magic Guard works by making your MP absorb 80% of the damage dealt to you, here's my calculations for the amount of HP/MP a mage needs to survive. This is based on the the 3 values given in this thread for Zakum's likely maximum damage.

    Mage HP/MP needed for survival without HB:

    - If an attack hits a maximum of 3.2k damage on you, you will need >640 HP and >2560 MP
    - If an attack hits a maximum of 3.5k damage on you, you will need >700 HP and >2800 MP
    - If an attack hits a maximum of 4.2k damage on you, you will need >840 HP and >3360 MP

    I did all of one calculation at the time you posted this - my other reply was merely expressing concerns that I'm unlikely to have good gear and stats like those of the chap in the Southperry thread. Having now done a more complete calculation, I will delete the pre-amble that you are complaining about.
     
    Last edited: Jul 30, 2013
  18. maggles
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    not worth our time to be honest, that would take 1 hour+, in that time we could be doing bigfoot, doing other things, ect. (sorry for being blunt, but it's just the way most people feel)

    & also, narcs make sure if 1 attacker dcs, we would still be able to finish the run, without narcs, if 1 person dc'ed it would take SO MUCH LONGER.
     
    Last edited: Jul 30, 2013
  19. Matt
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    but since Naricain Elixirs are not going to be anywhere near as common as they have been. Maybe you should get used to using apples or energizers instead. Or nothing at all and get some proper profit. I'm sure if there was more pure mesos involved then more high levels would be willing to help with the killing of zakum, thus making it take less time?

    That was totally unnecessary and quite rude in my opinion. Kat posted once with a calculation that would be useful to other magician characters and did not spam in this thread at all...
     
    Last edited: Jul 30, 2013
  20. maggles
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    It's hard to get a decent 6 man attacking party with all the different time zones, but i guess apples can easily replace Narcian Elixers, i will add apple calculations to the thread.
     

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