I read that, but it basically says the same as this thread, add 1 HP remove 1 MP and put it in main stat, which mine is Dex. right?
You would need to put point into MP (give your high base int, it adds more MP per point), then you deduct point from MP and convert to Dex. This way, you will gain more MP that's washable into HP.
Yeah, so I misread. Sorry! MP Wash: 1. Add a level up point into mana 2. Reset a point from mana 3. Put reset point into main stat HP Wash: 1. Add a level up point into hp 2. Reset a point from mana 3. Put reset point into main stat For HP Wash, this is the process for thieves, but I think the process is different for other classes, as some don't require you to add a level up ap point into hp.
Ok, let me see if I finally understood this guys. I'm a bowman and my current int base is 300. I wanna reach 18-20k HP, so this is what I have to do from now on: 1. Add 1 point in Mana 2. Reset point from Mana and add to Dex 3. Repeat these steps until when exactly? 4. I have 300 base int now and a lot of Mana 5. What's next?
And when I have the mana I need to wash, I have to follow these steps: . Reset point from Mana . Add in HP Right? Also, the 300 int base int I have to reset those and add in Dex ?
Wait... so MP Washing is only for raising your main stat (LUK)? I thought you would: 1. -1 AP -> +1 MP 2. -1 MP -> +1 HP But then where would you place your main stat?
MP Wash is used to generate more mana (and only currently works with base int). Say I have 300 base int as an assassin. Then 1 level up into int give me 10-12 (base mana gain)+ 300/10 mana. Then I use an ap reset to pull that point of that I just put into mana which removes -12 mana, leaving me with a gain of ~30 mana from one mana point. After pulling out that one point, you put it into your main stat. HP Wash lets you take your excess mana that you've acquired through levelling with int items and/or MP washing and turn it into hp. For assassins, if they put an level up ap into hp, they gain 20-24 hp. Now they take a point out of mana to fill in the point in their main stat. The other method for people hitting extremely high amounts of hp is slightly different because there aren't enough levels compared to the number of washes necessary, so they directly use a reset and pull one "point" of mp (-12mp) and put it into HP directly. Since this point isn't level up ap, the code for the game only gives hp value of 16-20 (I think it's 18 or 20, can't quite remember). *Don't quote me on the exact ranges for the values (but it should be more or less correct).
What I'm trying to understand is that do people only use MP Washing to increase your damage (main stat)? When does the HP come into play? From what I understand from HP Washing is that when you level up, this is what happens: Basically you add the AP into HP and use the rest of your remaining AP into your main stat. But what I'm understanding from MP Washing is that you add ALL of your AP into MP and remove ALL of your MP into your main stat...
Yea, I'm trying to figure that out as well. Basically: 1. Add 1 point in MP 2. Remove 1 point from MP and add main stat (dex for me) 3. Repeat 4. Ok and now when do I start hp washing and how? Do I start removing 1 point in MP and adding in HP when I decide to stop mp washing? And my 300 int base do I convert it in dex as well?
As I said before, the reason people mp wash if that it gives you more mana at the expense of 5 ap resets. If you put 1 level up ap into mana, the amount of mana gained (for an assassin) is 10~12+baseint/10 mana. Then we use an ap reset and take that point that we just put into mana and move it to our main stat (LUK in this case). In doing so, you always lose a fixed amount of mana (-12). Thus we have a net gain of roughly baseint/10 mana for every fresh level up ap point we use. You're not gaining any extra LUK than normal because if you weren't washing, you'd just put the 5 level up ap into LUK anyways. In this case (when we're washing), we're just putting into mana first and then resetting it back into LUK. Now you would need to do that calculation to see when you would mp wash (if even necessary for the amount of hp you want) and when to start hp washing.
Oh okay, I think I understand what you're saying. Basically if you have 300 base INT on a thief, you would gain 40~42 MP every time you add AP into MP, so -5 AP would be +200~210 MP per level and you would use 5 AP Resets from the MP to place into LUK (-12 MP each; 200-60 = 140), so the remaining 140 MP that you've gained from leveling would go into HP from the AP Resets (140 / 12 = 11, 22 x 11 = +232 HP gain per level)
I see, but after removing MP and adding to your main stat (LUK), you will have a lot more extra mana for adding in mana because you have 300 int base. So, when you decide to stop mp washing you have to start using the AP resets to remove -1 MP and add +1 HP, is that right? And the 300 int base would have to be removed at the end as well and add in LUK?
Converting the MP into HP is still a process in MP Washing, so you don't necessarily stop it. But if I understand what you're saying correctly, then yes, I'm fairly new to MP Washing myself, but here are the steps that I believe to be part of MP Washing: Let's say you're a Level 57 Assassin with a 326 base INT (I just made these numbers up), here are the steps that you take for MP Washing after you level up: 1.) -5 AP -> +5 MP You place all of your fresh AP into MP. A thief class will gain 10~12 MP by default when (s)he levels up or uses an AP Reset. However, since the thief has 326 base INT, it could gain +32 extra MP, making it a 42~44 MP gain per level up. 42 x 5 = 210 44 x 5 = 220 210~220 MP gained 2.) -5 MP -> +5 LUK Take away the MP 5 times and convert it to your main stat (LUK) with an AP Reset. Thieves have a fixed MP reduction of 12, so: 12 x 5 = 60 MP lost 5 AP Resets used 210 - 60 = 150 220 - 60 = 160 150~160 extra MP! 3.) x MP -> x HP ('x' represents an unknown number) Use the remaining amount of extra MP that you've gained and use an AP Reset to convert the MP into HP (and I'll just start using the minimum value instead of ranges): 150 / 12 = 12.5 -> 12 12 AP Resets used Thieves have a range of 16~20 HP gain when the HP increment from the AP Reset is used: 16 x 12 = 192 192 HP gained and 17 AP Resets every level! Honestly, this may not seem like THAT much in first sight, but if you do your calculations: 192 x 100 = 19,200 So if a thief were to be able to reach 320 base INT by level 50 and repeated these steps for HP washing, that person would be able to reach more than 19,200 HP by level 150! Now you're going to start crying once you see this: 17 x 100 (17 AP resets per level for 100 levels) = 1,700 AP resets total!
Hello, I am a relatively new player and have started making a Night Lord with plans to HP wash. My end game goal would be 11.5K Hp by level 150, I have been washing since level 10 and have a base INT of 138 with +102 INT from equips (240 total INT). I was wondering if anyone can tell me how I am suppose to reach 11.5K, am i suppose to just leech to 150? Obviously I remove my base INT last when I am finished, but when do I start training and bossing O.O Edit: I guess i should add in my HP and level Level: 117 Mana: 1848 HP: 7961 INT BASE: 138 base (240 with +102 from gear) (all gear is off)
Most people wash out their int and finish washing by 135 since that's when you can start bossing. You can finish washing later too, but it gets quite tedious to leech and gain levels after 135 or so.