Yo homies, what crackin! After the recent server check my damage has gone way down when I'm using the meso explosion skill and it seems that the lower the monster level, the lower my damage when using meso explosion with the same amount of mesos! Could someone explain to me why is this happening?? IGN: Joystick.
So what's the deal my good man, how do we get rid of this problem?? Can you do another server check??
You'll need to wait until our developer has had chance to look into and sort this out in the morning (server time) - it's the middle of the night for him right now, I'm afraid.
Hello, GM Amy asked me to post a bug report that I found regarding the Meso Explosion skill. I have spoken with several CB's and Shadowers regarding this issue including Marty who I figured is one of the best Shadowers in game <3 Meso Explosion is dealing half the damage than it usually does. For instance, last night June 3, 2014 approximately 11 pm PST. I was able to kill crimson guard mobs with 12 9k bags of mess. Now I have to put at least 15k of 15 bags to kill two of them. Other Chief Bandits and Shadowers have noticed this bug when they try to kill Big foot which takes double the time. Please follow up on this bug because grinding without Meso explosion is so sad... Ign: Neff lvl 70x Chief Bandit Sorry I don't have screenshots atm. And I apologize if I did not do this bug report correctly. It is my first time. Happy Mapling.
-points at Desensitized- But yes, I can confirm this. This is my damage now, with bags of 5,000 mesos. To compare this to my normal (supposed) damage, as shown in my guide:
Any update on this? This puts all bandits in a terrible place, we're pretty much useless now or have to spend a shitton of mesos to deal the same damage in like twice the time. Sorry for the double post.
I tried it before I went to class this morning, shortly before posting. I'll try in a minute once I get online.
Actually, it would be more fair if the damage per meso was reduced. Since meso's are worth less a piece compared to the original v.62 their damage should also be less significant. As this is now, you get a quadruple amount of damage compared to what would have been possible on v.62. Not to mention most of our mesodrops here are higher than x4 v.62.
???? what? I see 75k-80k here. And people drop faster in Royals, since most of them have keyboard macros. Some people actually don't use macro's so you shouldn't assume everyone does drop as fast as marty. But even without macros, people have always been able to drop fast.
It's (more than) 4 times easier to collect mesos, and you get the same damage per meso used in meso explosion. On a side note, I need to learn grammar and typ properly
You don't actually believe I farm Mesos from monsters, do you? I'm poorer here than I was on gMS 90% of the time, and I did MTS merching, so my currency was NX, not mesos. I believe your argument is simply invalid, the only thing that might make it simpler here is gachapon, but equips are also more expensive here. I also don't know if you know the amounts of mesos bombed during e.g. a Zakum run or per Bigfoot. Bigfoot: ~7,000,000 mesos per Bigfoot Zakum (with other attackers): ~30,000,000 mesos That ain't nothing. O_O This idea, by the way, might be worth discussing with the v86 skill tables implemented, since then Meso Explosion + the huge skill boost is very strong, yes. But as of now, the little bit of extra mesos we earn here is compensated for the fact that Shadowers were simply underpowered unless extremely funded on gMS. @ Ty - There's someone who drops twice as fast as me. o: