HTPQ/ZAKUM Party Requirement Change

Discussion in 'Closed' started by LinDan, Feb 22, 2017.

  1. LinDan
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    LinDan Well-Known Member

    HTPQ
    I'd like to add that this doesn't have to be a permanent change. We all know that GMs want to keep the "old-school" maple feeling, which is great when we go back to having a larger playerbase (800+). However, as it is right now with only 150~ people online, it's ridiculously hard/troublesome to find 5 other people that have done the prequest with dragon elixers on them.

    I propose that we reduce the minimum party requirement for HTPQ to 3 people.

    It can be increased back to a minimum of 6 once the playerbase is back to 800+ or once Cash Shop is back so we can at least use Smegas to advertise.

    ZAKUM
    A good amount of high-leveled players enjoy duo or trio boss runs. This makes starting boss runs more annoying, rather than difficult.

    I propose that we reduce the minimum party requirement for Zakum to 2 people.

    This should be permanent.

    For both HTPQ and Zakum:

    Increasing the minimum party requirement for both HTPQ and Zakum make it more annoying instead of difficult.

    Difficult is having good enough gear to survive and go on boss runs (Zakum/Horntail). Difficulty is something MapleRoyals should NOT lower to cater to the players because, lets face it, if we want to play easy-mode Maple we can go to GMS.

    Annoying is forcing people to wait hours/days to find more members for a PQ they could have perfectly finished by themselves (HTPQ) or forcing people to bring several of their un-needed mules onto a boss run just in order to enter (Zakum).

    TL ; DR
    Change the minimum party requirement for HTPQ and Zakum to 3 and 2 respectively.
     
    Last edited: Feb 22, 2017
    StrickBan, Dre, Yozich and 19 others like this.
  2. Matt
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    Matt Administrator

    Would Zakum having a requirement of 3 instead of 6 be a fair enough compromise, rather than 2?

    As for reducing HTPQ to 3 I would agree with, at least temporarily, yes.
     
    Dre, neverIucky, Unilife and 10 others like this.
  3. LinDan
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    LinDan Well-Known Member

    Lowering it to 3 would be a very reasonable, welcome change, and even 4 would be a good median (duo would only need to bring 1 mule each). I just feel that 6 members is too extreme in both situations.
     
  4. Martin
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    Martin Donator

    Other than it being gms like, i don't really see a point to have a requirement of 6 (or 3/2) to enter zakum. Many players solo zakum for exp / helms / books, and having a requirement is just gonna result in the game turning into mulestory. One could argue that people bring hs/se/si mules anyway, so a requirement of 2-3 wouldn't hurt, but then again, why? All it really does is force players bring mules for runs rather than promoting party play. I wanted to solo zakum earlier, but because of the requirement to enter and beacuse bringing my 5 other characters to the entrance would take longer than the actual run i ended up not running, which i can imagine is the case for several others.
     
  5. LinDan
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    LinDan Well-Known Member

    One could argue that having a member requirement promotes party play. That aside, I'm neutral with the idea of having no requirement.

    One positive to a member requirement (any amount) is that is can help prevent/catch hackers (hacker must be around others to boss, results in either them not hacking or being caught instantly).
     
    Dena likes this.
  6. Nessi
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    Nessi Donator

    I honestly don't see a reason to have this requirement , it's a boss that some people worked very hard to get a good gear in order to solo it withing a decent time and a lot of people see it as a challenge / goal for the future.
    Also I think that "forcing to party up" claim is pretty weak here since it is not a party quest and wasn't meant to be , especially with the new party exp system what makes solo to give more exp (imo it doesn't make sense and has to be changed , but that's for another thread) then dou.
    If I'm missing the reason for this requirement please explain , since I honestly see no good reason for having it .
     
    ginwolf, Mrkaren, Dre and 17 others like this.
  7. Eli
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    Eli Well-Known Member

    As someone who was soloing Zakum everyday for a while, I support having no or at least a reduced requirement to enter as I'd often only bring 1 client depending on which character I was fighting on. For myself and many of my friends, it isn't even worth going in more than a duo regardless of our level(Starting daily duos as soon as level 130-140 in some cases).

    [2/21/2017 10:06:36 PM] Pain: zak works
    [2/21/2017 10:06:42 PM] Pain: but u need 6 people to enter
    [2/21/2017 10:06:45 PM] Pain: lol
    [2/22/2017 2:45:12 AM] Friend: On purpose??
     
    Aerith, ginwolf, xxTuzixx and 7 others like this.
  8. Anesthetize
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    Anesthetize Well-Known Member

    please no party member requirement on zakum. some people simply like to play the game alone
     
    yy758, nosebleed and Unilife like this.
  9. Chrizz
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    Chrizz Well-Known Member

    I would go as far as to have no party requirements for any boss.
    As far HTPQ, I think the minimum requirement used to be 2, but many people thought it was 3.
     
  10. MoriForest
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    MoriForest Well-Known Member

    It was changed near the end of 2016. Tried digging the changes statement posted by admins, but couldn't find it (weird lol I remember reading it). Found these to back my claim, though.

    https://royals.ms/forum/threads/htpq-for-genesis-service-thread.50428/page-4#post-428454
    https://royals.ms/forum/threads/s-htpq-life-root-service.80923/#post-420676
     

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