Rant on the topic of adding Aran to the ranks of Royals (And why it would be a good change)

Discussion in 'General Discussion' started by Engstrom, May 5, 2016.

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What do you think of the idea of adding Aran to the cast of characters in Royals?

  1. It would be a great idea

    122 vote(s)
    38.9%
  2. It would be a bad idea

    130 vote(s)
    41.4%
  3. I dont know/wouldnt mind either

    62 vote(s)
    19.7%
  1. TopKEK
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    TopKEK Well-Known Member

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    No, just no. I know it's an old thread someone just bumped, but I have to say my opinion here.

    First of all,
    Pirates are OK because they were introduced in KMS just before I quit, and I stopped playing a little bit more early than most players here and I still love this class and going to main a corsair. There is nothing OP or "out of place" about them. They just fit in in this server perfectly, for some odd reason. Wanna know why? They aren't OP and don't have special mounts or something like that. They can't freeze bosses and jump to the other half of the map with one skill, after all.

    Corsairs are not that great to say the least without the ship and even with it they are not insanely op to the point you say "ok we need to nerf these guys". Buccs damage is horrible (even though they and shadowers are one of the most fun classes to play. So no hating on buccs). Arans, Evans and other OP stuff on other hand, don't fit at all. They are "special snowflake" classes - they have their own mounts, they are not part of the "original" adventures or whatever they called and they are really out of place. They will break the game, break the other classes especially the warrior and close range classes most of which already have it bad with their mediocre dps and mobility, break the economy and the chain reaction will just make the game unplayable in the end.

    I mean why should I play a slow ass warrior/bucc and do much less damage when I can create an aran? Low HP? Give me a break. People here wash NLs to 30k. Washing an aran will be a piece of cake. The pros outweigh the cons by a ton.

    It will make more people quit than the new source did. But unlike the new source which will eventually bring more players in the future when it's implemented, this will only drive other people away from this server and even bring the "wrong" audience. And there we have it - GMS downfal once again. It started with arans and evans once and it will happen again. History repeats itself so learn from mistakes.

    I won't lie though. They look extremely fun to play. But they don't belong here.
     
  2. camello
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    camello Donator

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    more than aran we need cignus knights
     
  3. John
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    Neither will happen here, full disclosure.
     
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  4. Ayane
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    Ayane Well-Known Member

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    They're kinda useless if you keep the lvl 120 limit since they can't boss and do other things (and you can get to that lvl fast). They were popular in GMS cause of the slow exp, here the exp is fast. Making a new class will take quite a while for Kevin to code and if nobody plays them it's better to code other things. The skill that gives atk per 10 lvls is broken too, people will just make mules and leech them
     
  5. Engstrom
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    Engstrom Donator

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    I'd really be thankful though regardless of opinion if you'd read the post aswell
     
  6. TopKEK
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    TopKEK Well-Known Member

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    I did read the entire post, believe me or not. Aran is just OP and will break the entire game and I have explained why and how it will happen.
    Like, freezing bosses? Having a skill which is superior to FJ as A MELEE CHARACTER? Having a legit god mode for a certain amount of time and on top of that, dish crazy damage? A first job skill that increases weapon attack? Best mobbing skills in the game at the same time? This is crazy!
    On top of that, you benefit from SE..

    Now compare all that to a Hero or Drk or a bucc (and I'm not even talking about pally)....Does it looks balanced to you? Hell, they make even NLs and sairs look bad.

    It is not even about if they are "nostalgic" or not. Pirates are not nostalgic, at least not to me. But they are not OP to the point they make most other classes look like complete garbage. Think about it, why should you bother with making a warrior or a bucc when you have aran?
     
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  7. Engstrom
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    Engstrom Donator

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    BBB Aran wasnt op at all and what do you mean by "god mode"? Besides Aran isnt a better bossing char than Hero and you could nerf some abilities. Though I don't think it is neccessary
     
  8. liomio
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    liomio Well-Known Member

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    This is completely false. Aran pre-bb is broken and shouldn't be released. Go play any other server with Aran and you'll see.
     
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  9. Engstrom
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    Engstrom Donator

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    I'll have to doublecheck the numbers, and leveling an Aran on another server sounds counter productive haha. Doesn't matter though they wont add Aran but it's still fun to hear people's opinion on them. I don't remember they were op, similar dmg to other classes, medium mobility, they were versatile though which made them fun

    I might remember wrong though, maybe it is as you say that they outshun other classes but if that was the case you could just nerf the numbers because Arans toolkit in itself is very healthy and doesnt give the class insane mobility and killstealing potential. Class is nostalgic, fun and could as mentioned be used as a fun goal to work towards.
    Problem I suppose would be that people who doesn't like melee classes feels left out if they unlovk something they don't enjoy but I suppose that's where you could argue for Evan.

    Overall both Aran and Evan are similar in the sense that they both have healthy toolkits who doesn't give unfair disadvantagrs, they are objectively good classes which each offer fun content through their class storylines, mascots and spells. They're not Luminous or even Dual blade.

    But I do know as I said that it won't happen, they won't add them even if it (according to me anyways) would serve the server well. I respect your opinion though. But I still think my points are very valid.
    Overall I really dig the server, as much so that I would even care to write this instead of just switching server. Props to the staff and community for makong the server what it is so far, but you shouln't forget that all things can be improved upon
     
  10. camello
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    camello Donator

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    i remember aran in fact were OP , and more with SE.
    on the other hand cignus were weaker but is nostalgic to me because in EMS cignus were released before 4th job so most of ppl made one and leveled to 120
     
  11. TopKEK
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    TopKEK Well-Known Member

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    If you think the things I have mentioned are not OP then you have probably never played any other characters. I'm sorry if I sound like a douche, but that's the truth. Aran is the most OP thing I have ever seen or at least judging by the video you have posted. That thing got NL like mobility+can recover slowly+can freeze bosses+benefits from SE/has critical hits, can be BOTH melee and ranged at the same time, has skills that add weapon att AT HIS FIRST JOB, do I really need to go on?

    By "god mode" I mean that skill when monsters can't touch you for a certain amount of time and you reflect the damage back to them. Maybe I got it wrong somewhere but it is still OP when combined with the other skills I have mentioned.

    Aran is superior to hero (or any other melee class) on everything you can think of - dps, mobility, skill set (both party and his own), speed, mobbing, range, versatility, you name it. Hero and other melee classes look worthless next to aran.

    What are the cons? Low hp? Washing to 30k on this server is a piece of cake if you have a bishop and lots of free time. Washing aran would be even easier. On top of that, he got the OP defensive skill which means that instead of getting 5k damage you will get let's say 3k or even 4k. That means they don't even need heavy washing even for PB if it will ever come out. While the rest need to have 30k hp or get the hell out. This is crazy!

    If this isn't OP, I honestly don't know what is.
     
  12. Evan
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    No.

    Edit:
    However, I am VERY open to adding some of the maps w/o the Aran character because the music was so nice and killing those little ice monsters was fun.
     
  13. Hakai
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    Honestly wasn't sure it would be a bad idea at first after reading your post, but then looking at pre-BB Aran videos and the ayumilove link I definitely think it would be. I mean, the ayumilove post literally says it was the strongest melee class in the game. Also, all the cons for the class seem pretty trivial to me. None of them are really a downside to the character (really? having to press the attack key is a con?).

    Some very rough numbers pulled from the videos:
    A level 133 Aran about a month after their release seemed to be doing ~31k dps per mob. This is with low combo counts also, damage would increase with higher combos.
    Around the same time, a self-professed godly lvl 124 NL seemed to be doing ~44k dps to single targets.

    In addition to the similar-ish damage, Arans can hit 12 targets at once, reflect touch damage, knockback bosses, etc. and have a ton of insanely powerful combo based skills. The seem pretty OP to me.
     
  14. cascadaepic
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    in 2005 there was no 3rd job either.
     
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  15. Sila
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    Having played an Aran on another pre-bb server they are definitely OP for Royals. Their mobbing capabilities combined with their movement literally removes the negatives about warriors, buccs, and nightlords. They can launch off platforms with ease to get to crowds of mobs better (imagine in ToT), they have a mini flashjump, and the combo system gets really strong. As cool as they are they would never fit in with Royals imo.
     
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  16. cascadaepic
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    plus if they add aran, wouldnt make sense if they dont add mercedes, phantom, luminous & evan. holy fk no please no luminous.....
     
  17. Engstrom
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    Engstrom Donator

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    Well, it would make sense if they didn't because all classes after Aran, Evan and KoC pocess toolkits who are overpowered and outshines the movesets of the other available classes via multi hit hard hitting moves and insanely high mobility plus if you're gonna argue for nostalgia, they really don't fit in that criteria seeing as to how they came after Big Bang. Big Bang truly is what killed Maple and for many people anything associated with post-big bang is frowned upon
     
  18. cascadaepic
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    it wasnt big bang that ruined maple, it was potentials/cubes (added a few months before bb) and saturation of classes. big bang brought so many positive balance changes to classes- pallies werent useless, mages could actually boss with their new damage formulas and useless skills were fixed/removed.
     
  19. Engstrom
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    Yeah, changes to classes was alright. But the problem with Big bang was that the exp rate was changed from x1 to x8. Leveling got WAY easier. Now why is this a problem? Because of the fact that easier leveling made in many leveling ranges farming yourself more effective than Pqs and other group related activities. This lead to less and less socialising, which was maplestory's greatest asset, the fact that everyone in the damn game liked to hang out with any stranger who happened to pass by. You almost always greeted people even though you were just passing by.
    Also many people choose to hang out in FM or in other spots because they needed a break from grinding (it was really taxing, and still is on royals but not to the same extent) these ''catch breathers'' stopped socialising too. That's why so many people dislike big bang, including myself. The social aspect of Maple gradually withered away. Guilds as an example wasn't these hubs of homies you could hang out with anymore, you only wanted a guild to make your name icon cooler.

    Even though the changes to the already existing classes wasn't all too bad as a result of the Big Bang update, the new ones who came after was. Resistance for one. Wild hunter and battlemage was actually fun and kinda balanced, but mechs completely blew out all classes out of the water (I don't know how mechs were at bossing though, but levels 10-119 they outshun all other classes in terms of clearing, movement, damage. etc) And eventually too, with resistance, came Demon slayer and that was the start of when nexon actually lost it. all other classes after Demon slayer completely invalidated explorers.
    And THIS is what killed Maplestory as the old schoolers liked it. The loss of the social aspect of Maple and the invalidation of their favorite classes. It wasn't Aran, not Evan, not KoC, not Ultimate explorers, hell it wasn't any change prior to Big Bang, but it was everything that came after it.
     
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  20. Evan
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    I'm sorry but you're entirely wrong, besides potentials.

    Removing "useless skills" means classes lose their uniqueness. Technically no skill was useless, they just weren't as good as before, but removing them, and for example adding skills that add solid stats is... why?

    And don't even get me started on the removal of secondary stats...

    The homogenization of classes is what's ruining WoW at the moment and it's what killed maple. Not every class needs to be good at bossing. They're good farmers.. if you want to boss then make a more solid DPS.

    If ever class is good at every aspect of the game... then why have different classes in the first place.
     

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