Yo, Every single channel for almost every room on the ghost ship is filled by dudes who tell you to leave if you try to start training in the corner. It's just silly. Do they just leave their accounts on all the time and stay there?
I am always able to find a free channel in GS5, but I have a feeling you are referring to GS2. While you might think that what they are doing is wrong, what you are doing is also wrong, to a certain extent. Did you ask them for permission to share the map and train there? If you didn't, that's considered KSing and they have all the rights to tell you to leave.
I admit, it gets frustrating at times. I recommend just going to GS5 if you can't get a map. The EXP isn't too much less for the trouble it is worth to get a GS2 map. Otherwise just look for a GS2 map right after a server crash, that usually does the trick.
I think that sharing a channel actually makes your training faster...otherwise you have to go around and chase spawn if you are to the point where you are 1-3 hitting the mobs in gs2. It's dumb when people don't want to share imo. Each channel should easily accommodate 2 people at a time.
There are other options, just because the map is the most optimal does not mean its the most viable, its popularity should not have to be a catalyst for change directed from the developers. No-one is forcing you to train there, people need to stop acting like its their only option.
It's true. I went to gs2 once and there was a warrior that had the whole map to himself. I asked him nicely if we could share, he said no. So I went ahead and started sharing the map with him. I took one platform and he took the other. Of course he started yelling KS cc etc etc I'm a report u bastard etc etc but I kept going. Why? Because I knew when I was killing the top, his spawn on the bottom kept going non stop. He always had a mob to kill. (I killed faster than him and hit more units at once) If I was killing slower and noticed his spawns receding, I would go ahead and CC. But his spawns increased, saving him the time to go up and down. Some people unfortunately do not understand maplestory map physics I suppose. They don't realize that in a two platform map, killing on the top platform increases spawn on the bottom and vice versa. Only under these circumstances do I ever attack on someone's channel. In these circumstances is when I see that the KS protection on this server is just an EPIC FAILURE. Seriously. KS stands for Kill Steal. A Kill steal is when you attack something that someone else took the time to damage and steal the kill from that person. Unless Matt puts up his own definition of KS in the rules, this is the definition I'm going by. In the majority of cases, you aren't even KSing anyone. In reality you're attacking mobs that aren't near the player and that the player hasn't damaged to a great extent or isn't in the process of killing. I don't see how someone could call this KSing.
I don't consider this KSing and I would not ban you for it. Just smart usage of game mechanics and map sharing.
Try Mysterious Path 3 (a.k.a MP3). You're forced to share a map with a partner/another person and it's just as fast. Have someone take top two platforms and another person takes bottom, it even solves the issue for ranged characters. MP3 was the place to train back in v62 in comparison to GS2.
It's interesting though, either the mob spawning isn't the same in this source as it was on GMS, or spawns were buffed on GMS after BB but when I hit MP3 after BB, each platform would have atleast 10 mobs on it each no matter what no matter if the channel was free. But many times when I walk past MP3 into GS2, the whole bottom platform is empty!! Thanks Digestive for the nice comment!
Possibly a spawn increase would fix that issue? Up to three people at a time can share that map, times that by eight and that makes twenty four new training spots for people, within that level range, without adding more channels for places like GS2. The good thing about map sharing is that it tends to eliminate the "S> Map" trend that's going around.