Hime's double death

Discussion in 'Closed' started by Leendoncaste, Jun 26, 2014.

  1. Leendoncaste
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    Leendoncaste Well-Known Member

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    So i was at himes grinding with my lvl 91 hermit. Then i lagged a bit and died. When I clicked ok, i got spawned to a different map with weaker monsters.My HP was 50 so i instantly died from those monsters and lost a tonne of exp. I dont know if this is a bug or not but arent we suppose to spawn to a town after dieing?
     
  2. MoldyFile
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    MoldyFile Well-Known Member

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    it happens every time so just get your potion finger ready
     
  3. Leendoncaste
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    Leendoncaste Well-Known Member

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    Oh ok thanks a lot bro. you saved my life~f2
     
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  4. MoldyFile
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    MoldyFile Well-Known Member

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    no worries. its a little unfortunate but just mash that button. (if you are a mage mg will stay on after death(not sure why) but i would recommend potting quickly then casting magic guard)
     
  5. Oldie
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    Oldie Well-Known Member

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    Bug?
     
  6. John
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    John Donator

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    Not a bug as that was how it was coded in the original GMS I believe based on clean WZ files. In any case, I would have to have Daan confirm, but I think when we update the WZ files, we have fixed where you respawn after dying at himes.
     
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  7. Saxa
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    Saxa Donator

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    Not sure if the respawn location has been changed in the past 2 days but I can confirm that the original .wz files were coded such that you would respawn at Water Goblins.
     
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