Hi, I am suggesting a solution to the Character/Account Stuck issues. This involves the developers creating a button/other control in the website control panel https://royals.ms/?page=index such that a player can login to the account on the website and use this button to release his character/account from the game server database or any other method that results in the character or account becoming unstuck. Thank you for listening.
We used to have a website function for this, but it was removed for the reason that it could be abused for duping items. Having said that, I don't think a function like this one will ever make a return to mapleroyals.
then is it possible for the gms to have the power to dc ppl? like right now they cant and the only solution is a server check which is very troublesome for a lot of ppl cos they have to wait so long. its like a ban except they did nothing wrong except have bad luck... and sometimes it comes at the worst possible time. like in the last few days of their school holidays or the last few days of special events eg. the chair gach...
GMs can dc people, that isn't the problem. The issues is that people get stuck in the CS, where the dc fiction doesn't work. If there were an easy temporary fix I'm sure they would have considered it. The best we can do is wait till they fix the base problem.
Exactly as Rob stated. If we had the ability to give GMs a command to unstick people, we would have done that a long time ago. However the way new source is written, it doesn’t work the same way as the old source did where we could just change a value in a column in the database to disconnect you. That was actually why the online player count took sometime to return. Most private servers have a column in the database called loggedin and their online player counts simply count the number of non zero values in that column. Our source doesn’t work that way and doesn’t keep that stored in a database so Kevin had to develop a connector for the website to interact with the new source to extract that information. Kevin is constantly trying different things to make getting stuck a thing of the past, and the GMs provide debugging info for him when they come across a stuck account to provide more insight, but there’s so many moving pieces involved, it’s going to be a long process.
Alright then. Thanks for that information. I did not know that. I suppose fixing the bugs is ultimately preferable to workarounds that might end up creating new bugs and vulnerabilities