Hello fellow royallers and staff of MapleRoyals, i just want to raise a topic about Corsairs' Skill, BattleShip. As we all know, Battle Ship is corsairs' main skill to be able to use the main dps skill, Battle ship cannon. Rapid fire is almost 50% of battle ship cannon's dps. As Corsairs, we do everything in our power to prevent our ship from breaking, means of dismounting and dodging attacks. Ship HP, 40k MAX. +2K every level. at lvl 160, ship = 40K + (2k x 40) = 120k HP i just wanna say, The HP of Battleship is extremely LOW..... ship will break numerous times in HT. dismounting in zak is tedious but i got used to it. fighting samurai boss and toads. ships can barely last 30 seconds..... This is pretty serious imo, it restricts corsairs getting into parties with these bosses because corsairs do not have party buffs to back up the low dps after ship break. i really hope the Staff of mapleroyals consider increasing the HP of Battleship which will not cause any unfairness to the game itself. thank you!
Wasn't it buffed to the one in version 7x & 86 after the new source changes? Is it's HP still a problem after the change?
I don't think this at all, the way I see it is ranged = ranged. Yeah it would be nice to have a NL but sairs still do alot of damage especially with SI. p.s. Im a 187 sair c:
I can agree, I love my sair and ive gotten used to mounting/dismounting which can be a bit tedious but seems to be a major part of their kit, at times however its hard not to realize its very annoying when you see Night-Lords spamming 1 ability barley ever getting hit with max shifter. Or warriors with stance. Honestly Battleship should have had some sort of knock-back protection along with more health to make corsairs a bit closer damage wise to night lords. Either way I would still rather play a sair than a nl.
I once heard friend saying a corsair does much more damage than his NL in Zak with similar funding, since the battleship is rarely down. If we increase the battleship's HP to the point where it's rarely down in HT, wouldn't it be unfair to NLs, since now corsairs can out-damage them with equal funding in HT as well? Ultimately it comes down to how corsair's damage in HT compares to NL with equal funding. If corsair's damage is only slightly less than NL (even with the battle ship down numerous times), then I don't see a need to buff it, since corsairs are already stronger than NL in other bosses (Zak, BF, etc.). However, if sair's damage in HT is significantly less than NL with equal funding, then we can buff it a bit, but NOT to be on-par with NLs in HT.
YES! i really do feel battleship should get knockback resistance. but that aint happening. boosting the HP then maybe. but because of the ship breaks in some bosses. Sairs lose out. And for a class that has no party buffs/ self buffs. its only main feature is its ability to melt bosses, if you make that feature breakable and feeble, then thats the end LOLOL. i haven't truely test the dps of all that, but SI + SE i know sairs have an edge over NLs. With just SE, i'll test it soon. BUT at any time ship breaks, NL will tower over Sairs.
or how about introducing consistency through a similar system as db's final cut. 60 seconds of ship but with 90 second cd, leaving 30 seconds of low rapidfire dps and 60 seconds of very strong battleship cannon dps. remove the hp entirely.
That might be the worst suggestion. i shall elaborate further. main point of corsair. no buff. no party buff. in return. strong solid dps (if u can control well). if Ship was 60 seconds. corsair would be the lowest damage class with no party buff/self buff. But u came from no prior knowledge about corsairs, i still appreciate you suggesting that. thank you.
Corsair will be really weak at the start of main body HT, since HT do att alot with like 9k 10k HP, it would break their ship like in 30 sec They are not only have to dismount/on mount but also have to move a bit when they go to any top platform to attack the head because the ship does not have stance, that kinda annoys me On top of that, my ship will break very fast even tho i got like 140k HP ship
Well said. but people have to experience that to understand, ship makes us slow. having stance on ship is extremely reasonable. but i guess that will never happen. Just the HP buff and im good.
I don't think Corsairs should be buffed in any way just because it's a bit annoying to play one at HT. Every class has it's advantages and disadvantages , and you are taking about the TOP dps class , so yeah it might be a bit weak on low level because the ship dies faster at HT but it's stil superior anywhere else (bf , anego , krex , zak etc) . Also I can tell you that some practice does make it better , especially with HT . The real struggle is until one of the heads die since you need to pay attention to a lot of magic attack animations and it's easier to fail but after one of the heads is down it's pretty chill . Bear in mind that it gets easier as you level up since your boat's HP and avoidability increase , with some practice you will find it quite easy to finish a run with 1-3 breaks at most at late 18x. Dismounting and sair's mechanics are the things that make this class so unique and fun in the same way , and that what also makes me go on some runs on my corsair although I have a high level nightlord the runs are very relaxed on , please don't take it away .
guys, Corsair is suck in HT All I see in these days is LF> NL NL NL Corsair has no buff pt / Corsair is easy to break ship (at least 2-3 times in a run) Corsair won't be recruited in a HT squad unless you extremely high damage range or have a very very very best friend who willing to go HT with you Is that enough reason that we can get a buff for sair in next update??? I'm a 17x sair, I have been smega-ing for 10 times in a week, no reply, noone want a sair in pt HT
This is beyond inaccurate. 2-3 times in a 40-60min run. thats tops 4 mins 30 seconds of downtime. Corsairs wont be recruited into HT. LOLOL. yeah okay single target dps, theres only 4 classes atm and they out damage 2 of them under normal circumstances, you say corsairs are not worth taking. I'll have to beg to differ. More than likely the reason you're not being recruited into horn tail parties is because most successful parties already have people who they know they can trust to complete a run, not because corsairs suck. Just my 2 cents on this matter
LMAO, do you know what are you saying? I said at least 2-3 times, then that's at least 4 mins 30 sec down ship for the whole run, that's a very skillful sair can do with a high lv of ship like 160k~ HT is not a normal circumstances, it attacks a lot and continuously, it not afk like krex or zakum or bf/anego, I'm pretty sure, NL or BM gonna outdamage a sair in a condition of all attacker same range. The ship does not have stance, so if you attack on platform, you have to move a bit to not being fell down, and the dismount thing, ... also, HT gonna attack like 9k 10k, but at lv like 17x 18x, your ship gonna have like 140k~160k HP, gonna downship in 30 sec at the beginning of the body, when you have to do the legs, and the tail and the head A that takes like 15-20 mins => with this amount of time, a NL with shadow shifter lv 20, 15 mins stopper/gelt/choco and a BM att non stop hurricane can easily outdamage a sair! And most successful pt does not have sair in it! The most idea HT pt is 4NL 1 BM/MM 1BS
U guys should really read up the thread about the calculation of DPS between Sair and NL By Sila in her guide, Even without SI, Sairs outdps NL under circumstances where there are no actions/dismounting needed, bosses like krex/anego/BF and some other, BUT, the moment there are constant knockbacks/dismounting or stuff that break our ship constantly, NLs are way way stronger, Rapid fire does about 60% of Cannons DPS. Bosses like HT/Toad/Bodyguard, actually im too lazy to name them all, bosses like that, where our ships break constantly, its hard to play or join any party HT at all. Also because the fact that some players knowledge are extremely limited to a point where the first thing that come to their mind is "NL! NL! R>NL! KREX.i need NL.Zak! i need NL" not knowing that other classes are decent as well. Like what privateer said, players are choked to playing NL.
and i sincerely hope that the Staff and GMs look into the class balancing issue, and come with a small patch in the future! <3 #LoveMapleRoyals
Brah, it doesn't matter what class you play. Everyone always wants a NL with a BM/MM for everything. Can't tell you how many times I see smegas for krex, looking for nightlords or SE. I have never ever in my entire life seen a smega for a shadower for krex. Meanwhile I can solo krex with my Shadower in 15-20 mins. Something you can do with a bandit from lvl 80 and up. Me and a single BM/MM with a bishop can kill Zak in 20 mins. Again, no one wants Shadowers for Zak. Lol Basically everyone is on the night lord hype train. Buffing sairs ships won't fix that. Sairs are actually the top DPS in the game, might be a bit more difficult for them at HT, doesn't mean they deserve a buff. If that's the case, buff all the other classes so they can preform better at HT as well.
I totally agree with you. I have ran with shadowers and those that know how to play shadowers well can do dps as fast or even faster than other classes. Also im not trying to say sairs are the only one that needs buff in HT. Im looking at all the ones that need buffs as well. Shadowers Not being able to bomb HT properly because its too far away. And alot more. Shadowers and pally deserve the priority in this.