Removal of elemental immunity/strong against for bosses?

Discussion in 'Closed' started by PurePoisonXD, Feb 3, 2018.

  1. PurePoisonXD
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    PurePoisonXD Donator

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    Would it be possible to removal elemental immunity/strong against for all bosses? I can understand to a certain degree why some mobs were added elemental immunity in attempts of making leeching impossible, but I don't get it for bosses. I don't see why they should be kept (Or some even custom added), especially when elemental classes, Arch Mages, Bishops and Paladins, are currently the weakest classes in the game.

    I know Krexel's [2] [3] strong to fire was not only removed but made weak to fire so that Paladins can use their fire charge there which helps them a lot. I'm not asking the same to be done for every element; just please don't cut down the damage of these already weaker classes.

    I haven't tested them all out yet, but what I know already is that:

    Bigfoot
    Immune to: Ice/Holy

    Krexel [2]

    Strong to: Ice (Supposed to be weak to.)

    Krexel [3]

    Strong to: Ice/Poison

    Zakum Arms

    Strong to: Ice/Fire/Lightning (Not all of them, but some are.)
    Immune to: Poison (Only 1 arm)

    Dodo
    Strong to: Poison



    Thank you for your time.
     
    Last edited: Feb 12, 2018
  2. OrcaGel
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    OrcaGel Well-Known Member

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    I wonder if they can remove the immunity, but just make poison weaker vs some bosses. Krexel was strong against fire before? He's a tree.
     
  3. Evan
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    Evan Donator

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    This would only make sense if they weren't weak against elements too, which would completely gimp all elemental classes.
     
  4. PurePoisonXD
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    So far I haven't found any immune to poison bosses, but I'm suspecting the Samurai boss is. But what's the point of making them/keeping the strong to X element at all? Also yeah, logically it makes sense that Krexel, a tree, is weak to fire, but after googling a bit I was also surprised to learn that it was supposed to be strong to fire.
     
  5. Evan
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    I believe the goal is to allow different classes to have different strengths at different bosses.
     
  6. PurePoisonXD
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    Interesting theory, but even with weak to X element bosses, elemental classes still aren't stronger than any others. Arch Mages and Bishops; even if the bosses are weak to fire/poison/ice/lightning/holy, they are not stronger nor even compete with other classes. The strongest of the elemental classes, Paladin, barely competes with a Hero at Krexel, from what I heard, and its currently fire weak. It could make some sense if strong to/weak to X element bosses were there so that different classes could have different strengths at different bosses, but currently, elemental classes either are a lot weaker than others, or a little bit weaker than others depending on the boss.
     

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