Ore Drop Rates Are Far Too Low

Discussion in 'Closed' started by MSdrawman, Mar 5, 2018.

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Should ore drop rates be increased?

Poll closed May 5, 2018.
  1. Yes

    38.0%
  2. No

    62.0%
  1. MSdrawman
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    MSdrawman Donator

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    Just recently, I got my Chief Bandit to level 120 and made my advancement to Shadower! I've been very pleased, but I'm having a big problem. I am doing the quest to unlock the skill Smokebomb, which is a very important skill in the Shadower's arsenal. The quest requires a total of 21 steel plates to complete which doesn't sound like to much, but that's 210 steel ores. I have found this practically impossible to accomplish. I've been grinding blue snails and skeles for steel ore these past 2 nights and I am not even close. I've hardly managed to get any. It is far too long before I even see 1 ore drop. To be fair, I am playing ironman which restricts me from trade, so most players could avert this difficulty by buying them from other players. I understand this is a personal limitation, but in old source, collecting these as an ironman was not nearly as difficult and I feel a bit cheated. I feel like anyone who wants to do questing on their own will hit these road blocks and it seems silly considering ore drop rates used to be much higher in old source. If it's not too much trouble for the developers, I would really like to see this changed as it would make questing much smoother. I've heard that mithril ore drop rates have been increased, and if that's true I don't see why it couldn't be changed for all ores (disclaimer: I don't know how difficult this is to implement). Vote on the poll, and let me know what you guys think! :3
     
    Last edited: Mar 5, 2018
  2. Geyforlife
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    Geyforlife Well-Known Member

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    Not to mention that power crystal ores are ridiculously rare (rarer than scrolls?)
     
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  3. luis pedro
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    luis pedro Well-Known Member

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    I think it should be decreased like 100 times, and all endgame stuff requirements (bossing and stuff) be ore-based...
     
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  4. godys
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    godys Well-Known Member

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    Are you guys playing the same Royals as me?
     

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  5. luis pedro
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    luis pedro Well-Known Member

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    OFC when you spend 95% of your lvls buying leech and bossing, you sure will think ore drop rate is low.

    I got thousands of ores, only played a single char, till lvl 148.
     
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  6. PhotonSphere
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    The ores are not rare. You are just doing it in an inefficient way (i.e. farming blue snails).

    Vote, sell AP resets, and use that money to buy steel ores from the market. You can get more than 100 steel ores from 1 day of AP reset money with almost no effort.

    Even if you do not want to sell AP resets, it's not hard for a 4th job character to make 30M per hour, which can be used to buy 100 steel ores.

    If you want to farm 200+ ores in several days, of course it seems hard. But many people have accumulated many ores over time, have no use for them, and would love to sell them for money. It's good for both sides, and over the long term it's balanced. So I don't see a need for change.
     
    Last edited: Mar 5, 2018
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  7. MSdrawman
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    MSdrawman Donator

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    Did you even read my post?

     
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  8. MSdrawman
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    MSdrawman Donator

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    Also, update: grinding brown teddies has given me far better results although it's still much slower than I believe it should be. Still gonna take me 15+ hours. I think grinding ores should still be feasible for someone who doesn't have a mage ult.
     
  9. godys
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    godys Well-Known Member

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    upload_2018-3-5_18-23-51.png

    These are on my Ironman warrior, and I've been leveling only throught quests.

    Still think it's good enough.
    Your issue is that you need a big load of a single ore, so you will indeed take a few hours to get them.
     
  10. Inusama
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  11. PhotonSphere
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    PhotonSphere Donator

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    Sorry I missed the Ironman part, and replied after reading the first half of your post. I was reading and replying your post on my phone while riding the bus XD.

    In my point of view, the custom game modes (like ironman) are challenges that players devise themselves to make the game harder, and thus feel more accomplished when they reach the goal. You shouldn't complain about a challenge being hard, since otherwise it won't be a challenge.
     
    Last edited: Mar 5, 2018
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  12. godys
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    godys Well-Known Member

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    Just an addon

    There are many people who complaint about Mithril ores being rare, and much needed for HT prequest.
    They need now a steel and mithril ore pretty much everyday, since the quest now only gives 2 elixir instead of 5.
    Meaning they need to grind hours for stocking them, or buy from people.

    The game is not supposed to be easy at all.
     
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  13. MSdrawman
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    In a sort of reply to @PhotonSphere, the challenge ironmen play today simply is not the same challenge since old source. It is a fact that ore drop rates or all types are much lower than they used to be. I would like to quote someone from the ironman discord: "I have crafted a dragon weapon like this summer and I collected only 50 power crystal ores so far, training in locations where they could drop. I've consistently trained at bf / jr. wraiths and RoR4/5. More than saying that's not possible, I noticed that the rates are really off comparing to old source, because I could gather 50 in a couple days of training. But these changes are probably something that you would notice only farming strictly solo with a non-mage for a long time. But of course it's different to find your inventory filled with ores instead of having to actively farm dozens of them. The whole server found itself into this situation for Mithril and the change was made." I would also like to mention that dragon scales/souls are also much lower drop rate than they used to be, which has also added additional difficulty to making a dragon weapon in a solo grinding environment for no real reason other than it hasn't been updated.
     
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  14. xmetallica21
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    This has turned into mage story have you not noticed?

    Side note: Ore drop rates are fine and should remain the same. The only difficult one to find is mithril which should be because its used for late game.
     
  15. MSdrawman
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    The reason I feel like this is a justified point to make is because I'm not asking for more, I'm asking for the same. I just want the drop rates to return to the way they were. It still feels like a bug with new source more than it feels like an intended game mechanic. The fact that they were willing to change it for mithril ore means that it could be done for every other ore. I see this change improving literally everyone's potential to enjoy the game. I don't want the game to be easier. I want the game to be fair. I like MapleRoyals because of it's difficulty. I actually praise it quite often because it doesn't hold your hand. Classic MapleStory is challenging and demands a lot from the player in terms of game knowledge and time commitment. I have put probably thousands of hours into this game and I wouldn't have it any other way. My issue is that the game is working against me in ways that I feel are arbitrary with no consideration for balance. Aren't we supposed to have 2x drop rate? I grinded at skeles for an hour and got 3 dragon spirits and 0 scales. I also go through hundreds of brown teddies before seeing a single steel/garnet ore. I don't want these 1x rates.
     
  16. PhotonSphere
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    If the ore drop rates are indeed nerfed in new source compared to old source, then I would support restoring them to the original state.

    This is similar to my feedback thread about skeles spawn rate: asking for reverse of an unintentional change that significantly affected a particular group of players (high-level Bishops in my thread, ironman in this thread).

    https://royals.ms/forum/threads/make-skeles-great-again.116136/

    It is one thing if the drop rates have always been like this. In that case, when one chose to be an Ironman, he or she consciously and voluntarily chose to endure such low drop rates and live such a hard life.

    It's a totally different story if one chose to be an Ironman in old source when the drop rates were higher, and are now forced to endure the low drop rates in new source when he or she didn't choose to do so. That is unfair.
     
    Last edited: Mar 6, 2018
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  17. xmetallica21
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    Much of what made old source so great compared to new source is that many of these bugs created an economy that made the game significantly less grindy than it is now. As for spirits and scales yes their drop rates are messed up totally but that can also be a problem with the spawn rate but I highly doubt it. Staff hasn't really worked on spawn/drop rates for awhile and if they have we don't know about it. I don't feel ores are necessarily that hard to find, I do wish we could do more with them as most ores i find tend to be useless for most everything besides crafting dragon weapons.
     
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  18. MSdrawman
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    So after many hours grinding at brown teddies, I've decided to do some math. According to my calculations, I get 1 steel ore in about 204 teddies. I'm still 129 ores away from finishing the smokebomb quest which means I still have an average of 26,316 more teddies to kill, and I've already killed 9629. These drop rates are not acceptable. Not to mention the wisdom crystal ore drop rates are even lower! There more than twice as rare! I think it's pretty reasonable for someone to want to complete a quest like this alone. This would require a person to kill about 40,800 brown teddies. Problems with etc. drop rates go beyond just ores though. Dragon scales and spirits are practically impossible to farm. I spent 2 hours there and got 3 dragon spirits and 0 scales. That being said, shadowers do not kill them very quickly compared to many other classes. THIS KIND OF ISSUE NEEDS TO BE SOLVED. Dragon spirits and scales used to be a perfectly reasonable thing to grind. High level players in the ironman guild used to regularly craft dragon weapons, but it's become nearly impossible with the drop rate changes in new source. I don't understand why this change has been deemed fair. Why not make dragon weapons reasonably farmable? Is that too unfair? Is having access to ores unfair? People don't care to use most of them anyway, so why not making easier for people who do want to use them? I do not see a world where increasing the drop rate of ores and other etc. items makes the game worse. Perhaps @Andreas could shed some light on the issue. Is changing the drop rates of these items too demanding of dev time? I understand that many other problems are at hand, so not wanting to designate time to something most players don't care about is perfectly reasonable. A response from a developer or other staff member would be very reassuring.
     
  19. nany625
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    nany625 Well-Known Member

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    Just buy from people lol
    Most people farm ores unintentionally while grinding and store them.The demand of ores for quests is sort of rare case.Ores are cheap anyway.You can just buy them instead of spending hours on grinding to ruin your health.
     
  20. MSdrawman
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    If you read the first post, you'll see that I've mentioned I'm playing ironman, which prevents me from trading. And you might argue that of course it's hard since i'm playing a solo challenge. My preemptive response is that obviously it's supposed to be hard, but it got arbitrarily harder with the new source update. Drop rates should be reverted to their original state.
     
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