Info Progress Update 11th April

Discussion in 'Announcements' started by Matt, Apr 11, 2018.

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  1. dualeyjane
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    dualeyjane Active Member

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    So does that mean Mu Lung Dojo is coming out this update too? :o
     
  2. Tect
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    Tect Well-Known Member

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    Just wondering but with all of these options to increase hp, will hp washing still be doable? Or is it going to be completely removed.
     
  3. rod3o
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    rod3o Well-Known Member

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    am excited

    In terms of the HP increase, I hope you take the route you did with the alternative Zakum Prequest, NO MATTER HOW MUCH THE AMOUNT. By that I mean unnecessarily extended and annoying, and not give out "participation trophies". Juggling priorities between HP washing, upgrading gear, gambling, or merching are all a huge part of the game's content. By adding HP increase, you are effectively removing a sizable chunk of content from the game. Might attract new or more casual players, but it also makes it much easier to reach "end game" which can easily become boring and people will move on from the server much quicker. Might increase population for a bit, but would ultimately be detrimental to the community. I guess what I'm saying is: too much custom content = "fun server". Thanks.
     
    Last edited: May 27, 2018
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  4. Section
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    Section Well-Known Member

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    Adding new ways to get more HP would help people who do not play because of the difficulty of getting a wash with a high amount of HP other than a warrior, after all, you would have to sell many, many, many hours of leech to get it pay a wash and need a mage, many people do not like to play in mages and beyond the difficulty of the wash, they face this turbulent economy where the AP is almost 20m.
    And this difficulty of having a relatively high amount of HP gets in the way of fun.
     
  5. Momo
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    Momo Donator

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  6. EvilReaperZ
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    EvilReaperZ Donator

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    The HP change will effect the need of a DRK's HB in bossing significantly reduce, while the problem with DRK not able to fight certain boss that hit over 15k damage is still not address, making DRK the most useless class in bossing among all warriors(or any class without able to use berserk).

    Suggestion :
    1. Implement Skill "Berserk" from newer version that require HP to stay above 50% HP instead of below.
    2. Lower Boss damage
    3. Raise Skill "Berserk" activate at higher HP limit like below 70% HP
     
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  7. Andreas
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    Andreas Donator

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    No!
    With the exception of GPQ which we are moving ahead a little bit, this still stands: https://royals.ms/forum/threads/what-should-we-work-on-next.116563/

    HP washing is not being removed, we just intend to make HP washing less meaningful.
     
  8. timestucker
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    timestucker Active Member

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    In that way Drk will be too op lol, boost Drk armor by reworking the beholder armor buff would be an alternative imo.
     
  9. danman
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    It is possible to berserk almost every boss in the game. The only one I can think of that it is not possible is the Bodyguard/Showa Boss fight. It might be possible to do so by healing before they attack, like how some do for anego.
     
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  10. Prideful
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    #NewSource HYPE!
     
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  11. Aven
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    Any chance on fixing the burn(DoT) damage for Outlaw's flamethrower??
     
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  12. MushroomYoYo
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    MushroomYoYo Well-Known Member

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    As what I tried, the DoT works.
    It's just not shown on the mobs. :)
     
  13. MushroomYoYo
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    MushroomYoYo Well-Known Member

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    How about creating a new series of medals with lots of HP and some side effects.
    For example, if you equip a medal with 5k hp, your range/tma may decrease 50% due to the side effect. (or you can 50% hit the mobs at most)
    For mules, they can equip a medal with 10k hp because they do nothing in a boss run.


    For sure, these special medals should be obtained after finishing tons of quests.
     
    Last edited: Apr 11, 2018
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  14. nany625
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    nany625 Well-Known Member

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    • Include level 200 medals?
     
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  15. Nemo
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    Nemo Well-Known Member

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  16. sparky95
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    LF> Doom skill fix too lol
    I wanna see that Doom meta ~f15
     
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  17. Dogfighter
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    Absofuckinglutely NO!
     
  18. brightsunshine
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    brightsunshine Well-Known Member

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    no please. 5k hp medal is just too much. Even 2k hp for free from quests/jobadv is too much. im ok with most of the things increasing maxhp on job adv medals, dojo belts, maxhp GPQrelated quest medals, MoNs, and craftable potions... but not with increasing maxHP from job adv, and quest that rewards hp.
    the quests and jobadv should reward extra mp instead, so ppl that didnt wash can wash a bit (reseting that "free of cost mp" to hp). They should still buy the resets to do it, like everyone else did.
     
  19. syrupface127
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    syrupface127 Donator

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    I've been lurking through a lot of the hp washing forums/discussions and debates, and just wanted to give some of my thoughts and opinions on the new update. It's really great that something is being done to the whole hp washing phenomena that has been such a huge debate as of late in the forums, however, I feel as though the whole situation of hp washing really revolved around people making attacker classes such as bms and NLs, which are classes that MUST HP wash to be able to HT even with HB.

    The costs that involve hp washing for example on a BM compared to a Dark night is extremely one-sided, meaning that nearly all warrior classes are significantly cheaper to hp wash than attacker classes purely because of their much higher hp gains per level. Now I know that BMS and NLS are "attacker classes" , hence the low hp, but I've calculated the costs that it takes to get a 30k hp darknight and compared it to the cost of getting a 30k hp BM, and the difference is literally 30 bil in mesos for a full wash. (34 bil for BM, 6.5 for DRknight) >.> excuse my language but this is just fucking ridiculous. it literally costs 5 times more to wash a BM as opposed to a Warrior.

    I know that this may sound a little selfish, but Warriors already have a huge advantage over washing already. The fact that they're getting 4k hp, and Ranged attackers are getting only 2k hp in the new update is just a big slap in the face to ranged attackers. I mean it literally can be related to donating double the money to someone already rich and wealthy, and just giving half of that to the poor. If this update was really focused on "possible solutions to help alleviate issues surrounding the lack of HP to be able to do certain bosses, HP washing in general and AP resets" , I feel like the hp numbers should be swapped. Warriors never will and never have needed HP washing to be able to do bosses, besides Darknights because of their beserk ability, which requires a high base hp, but they have HB for that, so they wont even need 30k hp to gain maximum benefit. All they need is 19k, unless they don't want to use HB for some weird reason.

    I know it may sound like I'm being ungrateful for this new update, and believe me, I truly am grateful for a change in the whole hp washing system, however, I've been a long time questioner about why some classes require so little in terms of cost to hp wash, and have just left it at, "Ohhh it's an attacker class, you do more dps, thus you will need to work harder to get the hp needed to boss." And yeah that's fair argument.. But come on 30 bil? And warriors, the class that's cheapest to HP wash getting double the amount of HP? that's like a baby born with a silver spoon in it's mouth, then for some miraculous reason someone stuffs a gold spoon in his mouth just because.. I'm sorry, but that was the final straw for me. Most warriors have 30k hp already anyway. Please think about balance. Because right now, I feel like things are just completely out of proportion and unbalanced.
     
  20. MushroomYoYo
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    MushroomYoYo Well-Known Member

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    In a general game, players can't get everything they want without any effort.
    Isn't it fair to get lots of HP from the equips by losing some DPS?
    For Corsairs, as many ppl might have known, higher HP will make Battleship destroyed faster in some conditions (ex: zak or the BOSS).
    Some sairs need the HP buff and some don't need.
    Are you trying to tell me: there will be several versions of the same equips in the future?
     
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