Hi guys... _ I wonder that how can attack the DTs without missing at level 50-55 or 55-above. Because now I'm at lv51, and it's totally missing when use poison breath with DTs and can't poison them...I hope that when I reach lv55 it won't be anymore _ How many INT points that I need to attack the DTs not miss? _ I'm unfunded and this is my first char, so I lack of experience... _ I see that this way is the best way to up the level at the moment, right? I don't want to miss this heaven training place <3 Thanks for your guys help <3
OPQ is fastest till lv 65, and then you shall keep doing it or sell some NX and buy leech till 75, heading to Petri or Shaolin Temple
You will miss them a lot until lv 7X. I start training at master death Teddies on my FP at lv 47, and I still miss them like 50~70% of the time at lv 62 (current level). The accuracy I believe is based on your level, INT, and/or LUK (please don't add LUK). The better your INT gear I believe the less you will miss.
Thanks for your respone. But I still wonder that how can you start training Death Teddies at lv47? I totally can't touch them, always miss all the time
I see that at lv51-70 there're OPQ and LMPQ, rìght? Which give more benefit and more people do it? Thanks a lot <3
I'm jumping into this thread not because I am a magician, but because I am one curious fellow. So a magician's "accuracy" depends only INT, and perhaps LUK (and hit chance is calculated by taking Level into consideration)? What about the actual stat Accuracy, does it do nothing at all? We have Flamekeeper Cordon, which then has an odd combination of stats (Magic Attack and Accuracy) Also, does this mean that INT is slightly better than Magic Attack? We often hear 1 INT = 1 Magic Attack, but this is only in terms of damage, am I right?
Int is better than magic attack because it adds more overall damage. For example heres the formula for max spell damage: ((Magic²/1000 + Magic)/30 + INT/200) * Spell Attack 1 int increases your magic by 1, but int also adds more damage in the int/200 term. So each point of int increases your magic in 3 terms, whereas magic only increases your damage in 2 terms. Not too sure on accuracy, but i know that luck and int adds to your magical accuracy.