Use of monster sack in boss maps

Discussion in 'Closed' started by sparky95, Nov 14, 2018.

  1. sparky95
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    sparky95 Donator

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    Nothing serious, nothing with priority, just a minor feedback to appeal for something insignificant yet may bring more fun to the game.

    Related to https://royals.ms/forum/threads/new-meta-for-corsair-the-sack-meta-under-experiment.130670/
    This plan to boost sair popularity didn't really work out because the use of monster sack was prohibited in majority of boss maps.

    For some peculiar reason, Horntail Prehead maps and CWKPQ boss map were the only squad-boss-related maps that allowed monster sack usage.
    I tested it in CWKPQ boss map with my corsair and although the avoidability wasn't as great as anticipated, it showed good potentials for possible application at other bosses.

    • Is there any particular reason why monster sacks are not allowed to be used in boss maps? If there is one, why are HT prehead maps exceptional?
    • Can royals allow the usage of monster sacks in all boss maps if there aren't any issues that may follow?
     
  2. Matt
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    Matt Administrator

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    I guess because it just seems silly to allow monster sacks to be used in boss maps, it isn't a limitation that we have implemented, just something carried over from the original game. I have no idea why the HT prehead maps allow monster sacks, and is probably just an oversight by the original developer of Horntail.

    We could change the maps to allow monster sacks. However the only issue I see would be is this new meta that you mentioned, which just seems like a very uncouth way of trying to buff Corsairs. I'm sure there are more graceful solutions to buff Corsairs instead of this, which in my opinion seems more of an exploit, rather than a good way of buffing Corsairs.
     
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