With dojo, cwkpq, and all the latest class rebalances added...

Discussion in 'General Discussion' started by Shnang, Mar 16, 2019.

  1. seanc
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    Something like this would be pretty.
    [​IMG]
    It might not be possible to implement but having this alongside with a separate inventory for medals would be a very good compliment.
     
    Last edited: May 29, 2019
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  2. Sheik
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    i would be very interested in a closer side by side analysis of bucc vs hero for single/multitarget. my guess is if the hero has si as well they would probably beat out the bucc still though.
     
  3. Geyforlife
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    bucc is stronger when both has si for single target. ~10% stronger. you can figure it out with a damage calculator
     
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  4. Vinilos
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    there's another one qt Omega Sector where u gotta gather Rombot blocks in 15 mins
     
  5. Shnang
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    I wouldn't say heroes need a buff, they're well balanced in terms of mobbing and bossing capabilities and easy to control/play.
     
  6. Faerhoral
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    To be honest i think there needs to be another round of Class Balance, Shadowers, Paladins and Buccaneers have been at the bottom since the dawn of time. and for these 3 Classes to be down at the bottom for such a long time, it would only be reasonable for them to get buffed significantly.

    And with the current balance, things got alot better for these 2 classes, Buccaneers and Shadowers! i think the Developers for royals did a good job on that one but Paladins got theirs but still not very significant since they are still at the lowest.

    Im a Corsair and im happy with my class but i want to see Dragon Flame ( a dope looking Two handed hammer that no one uses ) to be buffed.
     
    Last edited: Mar 18, 2019
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  7. Geyforlife
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    Buccaneers are already stronger than warriors. They stand in the middle of the classes now. I believe they are in a good spot. Shadowers are approximately 10% weaker than other classes (excluding nls and corsairs) if they do not bomb and just use assassinate with bstep. With bombing, they're in a good position. I believe the latest round of buffs did a really good job in balancing the classes, only for the fact that element weaknesses aren't fully implemented, so paladins did not get their full intended buff.
     
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  8. Inusama
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    True, it was in my earlier post! I'm sure it's 30 minutes though, not 15.
     
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  9. Venin
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    Venin Well-Known Member

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    Buffs again!? How about something beyond innovative? Nerf Alchemist
     
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  10. Jooon
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    Buffs again!?
    You know what is innovative? Just impliment Big Bang. LOL a complete overhaul and “balance” everything.
    Everyone is asking for their own classes without looking at how strong it is already. ~f8
     
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  11. Shnang
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    You know I'm just gonna add on to that, now that most classes have been tweaked to be more viable I'd say they lost their charm somewhat.
    Like intentionally making the game more challenging as you picked a non meta path, but I guess it's not feasible for party assembly.
    It's like getting to level 200 on a class which was once even more underdog than it was now, which one would you be more proud to achieve?
    But of course there's the issue of being to totally unwanted in boss run.. And it's a tough call really.
    Maybe it's the mindset of people who needed tweaking really
    But then again.... Noone wants 3hour ht runs..
     
    Last edited: Mar 18, 2019
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  12. Cynn
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    I didn’t read your post it was too long. I think we should buff marksmen though.
     
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  13. NTR
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    Any content update that will create actual incentive to play other attacker class (e.g grinding) instead of the usual N word class we see in game.

    The numbers speak for themselves.
     
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  14. Shnang
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    We going full circle. You do the analysis this time thx
     
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  15. Shnang
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    ^^^^^^^ x1000
     
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  16. sparky95
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  17. Tect
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    Buff M350SP10X ~meso ~meso ~meso
     
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  18. neiH
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    Revert the spawn nerf. Bring back Gobies. :(
     
  19. IamMia
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    Fix the price of ws/cs at 400 to not let hackers inflate our mesos....

    Pinkbean

    More exp for mobbing at ToT

    Autobannsystem

    Serverwipe

    Well, thats it ~f2

    Greetings Mia ~f18
     
  20. Matt
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    Matt Administrator

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    Had a look into the Time Limited quests again e.g. The Tree Cutters Test, seems like we started working on fixing them but never finished. They will be working for the next update :) https://gyazo.com/1c53e9362a92b603ae879da02070cd45

    The Forest of Evil quest is actually supposed to let you in the map at any time, just the NPC should automatically appear in the map at 7AM, and then disappear at 5PM (with a nice NPC appearing/disappearing effect if you happen to be in the map at the same time). This will also be working in the next update.
     
    Last edited: Mar 20, 2019
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