Archer Class that could hit up close

Discussion in 'Closed' started by Canaan, Oct 3, 2014.

?

Would you like to hit up close if you were an Archer?

  1. Yes!

    6 vote(s)
    18.8%
  2. No.

    26 vote(s)
    81.3%
  1. Canaan
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    Canaan Active Member

    I love being a Archer, but when I want to train at FoG or somewhere where there's a lot of mobs, its very hard to train. And I believe that is also why there aren't many Archers on MapleRoyals.

    Could you guys possibly make the Archer class hit up close? I would really love that and I believe others would like that too.

    Thanks :3
     
  2. GriZ
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    GriZ Donator

    You are playing a v.62 server. Never going to happen.
     
    Katsuruka and John like this.
  3. Canaan
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    Canaan Active Member

    ToT wasn't in V62. XD
     
  4. Nedzad
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    Nedzad Well-Known Member

    I would also like crusader to hit hard from far away like genesis and shit. But that defeats the whole purpose of having a class meant to be taking touch damage.
     
    pokemon1188 likes this.
  5. Canaan
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    Canaan Active Member

    Mages can hit up close and far away, so I am jealous of that class. Around V68 (Dunno exact), MapleStory made Archers to hit up close and I fell in love with the job cause I felt like a Mage XDDD, but I didn't want to be a Mage
     
  6. GriZ
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    GriZ Donator

    Everyone can benefit from ToT
     
  7. Canaan
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    Canaan Active Member

    haha Still, your argument is invalid cause ToT Wasn't in V62 and you're saying (before any GMs even saw this post) that They wont make it so Archers could hit up close.
     
  8. Rob
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    Rob Donator

    This has been brought up before (can't find the thread atm) and the decision was no. I don't see that changing any time soon.
     
    pokemon1188 likes this.
  9. Joong
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    Joong Developer

    Absolutely not. Why would you even play a pre-big bang server if this is the type of gameplay you are looking for?
     
    Tommy likes this.
  10. TotalGlamour
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    TotalGlamour Well-Known Member

    There are plenty of archers on this server. Why did you create one knowing that you dont like it? Why not make make a mage or something then?
     
  11. Nedzad
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    Nedzad Well-Known Member

    Mages are more tanky than archers. Archers are suppost to stay far away so if you favor the cause of allowing archers hitting up close it will defeat the whole purpose how they were initially designed to be played.

    EDIT: Doesn't this apply to assassins as well?
     
  12. Sila
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    Sila Donator

    By the very nature of the class, archers are long distance snipers meant to hit from far away. So are assassins. You get arrow rain/eruption later on which doesn't have a minimum distance, however Hermits still have to keep their distance with avenger or else they just punch mobs. There was a version where that was changed, and though it'd be nice for avenger to not have a minimum distance, I don't see the need for archers. It's all part of their class.
     
  13. Canaan
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    Canaan Active Member

    wait.... arrow rain and eruption can hit up close? huh... I guess I shall try that
     
  14. Nedzad
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    Nedzad Well-Known Member

    Yea, it's weird. I also suspected arrow rain could hit close up but I was waiting someone to confirm it.
     
  15. Doritos
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    Doritos Donator

    You're supposed to use pkb at places like fog in second job. Archers and assassins didn't get made even easier until after big bang, at least. Gunslingers lost their minimum range before though, which is probably what you're getting confused with.

    Besides, losing minimum range means that archers lose two of their coolest skills, pkb and mortal blow, and it also makes dragon breath completely useless. These skills were removed at the same time as the removal of minimum range, for obvious reasons (except maybe DB).
     
  16. Spooky Business
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    Spooky Business Well-Known Member

    If you're not doing 360 barrel roll reload cancel double fakey no hakey double Y claymore reverse 720 hagen hoogen across the map through the wall collateral final kill noscopes, you're not playing Archer correctly
     
    Sheby and Tyronethesavior like this.
  17. Unknown
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    Unknown Well-Known Member

    Well, it'd be nice to have dragon breath working at close range. It's a straight attack that can't work up close, defeats the purpose of a knockback skill.
    But having a range class being completely melee isn't desirable.
     
  18. Oldie
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    Oldie Well-Known Member

    I don't see that possible unless items have the setting to control that either. nexon probably removed being able to hit the monster with your bow at all unless you were out of arrows.
     
  19. pokemon1188
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    pokemon1188 Well-Known Member

    Y'know what really needs to be changed? If there was one thing that should be changed, it would be crusader's shout. DK's Dragon roar is actually like a dragon's roar. My animation is a tiger, but it's more like a pipsqueak mouse's squeak. Like come on, 10% dmg at 100% range at level 1? =_= Even max level it's nowhere as impressive as DK's.

    You know, knock-back is a special characteristic of archers, why remove something good about archers? What other job can normal attack and knockback?
     
  20. David
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    David Donator

    Shout is not supposed to be anything like Dragon Roar. Dragon Roar is a high damage skill that is also used as an HP-reducer to enter the Berserk threshold. Dragon Roar's intended use, outside of lowering HP, is as a mob-killing attack. Shout, on the other hand, is used to aggro mobs, and, most importantly, stun them. The two skills are not supposed to be similar.
     

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