As I peruse through the forums, I've noticed a growing trend that I myself am starting to agree with; leveling as a non-Mage (specifically Bishop) without the aid of a Bishop is a pain in the ass, to the point that its frustrating. It has come to my understanding that Matt has increased the spawn time for bosses such as Bigfoot to balance the increased exp/drop rate. I understand why he would do this, but I have a suggestion. Lower the spawn time for Bigfoot/Anego etc. These bosses are the backbone of leveling as a non-Mage class. Bigfoot is almost extinct and gets killed in every map across all channels usually less than 1 hour after they respawn/server check, leaving many (such as myself) no feasible way to level outside getting a Bishop and going to skeles. For Mage classes, skeles are always there, and 16 maps of them at that. They are GUARANTEED to have the optimal exp they can get 100% of the time, while bossing classes are not. My proposal is to lower the spawn of Bigfoot (don't know if Anego/Pianus spawns were nerfed as well, if so, change them too) to their GMS equivalent, and allow players to obtain 2 Piece of Cracked Dimension for Pap as well, and to tweak their drop rates accordingly so as not to artificially devalue the rare items they drop (Stance 20/30, Bigfoot Toe, Boomerang Step 30 etc). Players are far less concerned with their drops as they are with the invaluable exp they provide. This would also prompt more players to make non-Mage classes, as the leveling process wouldn't be as gruesome and Bishop dependent as it is now, and would allow players who prefer to play solo and not leech a lot more options. Almost 50% of the top 100 are Bishops, which speaks volumes. Allowing bossing classes to do what they're designed to do would help balance the population of Bishops:non-Bishops. I understand v62 is a very Bishop favoring patch. I'm not saying all classes should level as fast as Bishops either, but we could at least give us non-Bishops the best opportunity that can be given. By lowering the spawn time of said bosses we provide a much more enjoyable experience for players who don't play Mages, or just want to play without total reliance upon a Bishop to level at a reasonable rate, thus increasing the chance players will continue to play here. Thank you for your time. -Jake (Ballistics)
No If a x1 rate server with a much higher playerbase has these spawntimes dont see why we should have lower ones
Did you even read the post or just the title? The spawn times here are augmented about 3x longer what they were on GMS. I'm simply suggesting to return them to their GMS equivalent. By your logic, we should only have 2-3 skele maps as well? Ya, lets continue limiting high level content, good plan.
Yes? Nest of a Dead Dragon + map to the right of that x 8 channels = 16 skele maps total for the whole server.
Spawn times for big foot and anego have not been changed. They are the default spawn times and are not set anywhere in the source code.
As much as I like the idea of adding more channels, I think they're good where they are at. If I'm not mistaken, more channels = more lag / need for server RAM. Anyways, it's also more channels for hackers/dupers to hide in. Maybe if we get a larger player base, but I don't see that happening to the extent where more channels are needed. For the spawn rate of bosses, I'd have to say I'm against that also (that was hard to type). It's 2013 and people still complain that mages have better grinding options. pls. It does suck, coming home to no bosses on Royals. But I plan on just sticking it out until more content is added. *cough* boss pq *cough*
Ohhh, the "multiple channels" argument, I see how it is. If there are 16 skele maps, then there are 64-72 bosses (8 x 7-8 BF + 8 Anego). that give amazing EXP and 80+ bosses (HH x 8 channels) that also gives great EXP. Not to mention Pia; 16 of those as well. Mages only have 16 maps, so unfair!
I am against it, we lvl fast enough on this Server and the Bosses would be killed by the same people who kill them now. Just more often, it would change nothing then making the people who grind at bosses lvl up even faster. So NO PLS
Nope, 2008. After 4th job. Proof is in this video http://www.youtube.com/watch?v=nR4hbPNP0RA If you wanted a longer post 4th comparison, Zim's nl was first level 200 in its server 2008-09.
Its not so much complaining that Mages grind faster, that's a given, its what they do. I was just asking for the same opportunities that we had on GMS for bossing, but I guess the spawns are the same. What about 2x Pap per day?
There is no limit to Pap. All you need for 1 pap is a Piece of Cracked Dimension. (or whatever its name is) Make another char to get more Pieces, buy them from FM, etc. And yes, I understand you probably meant being able to get 2 Pieces every day but no thanks.