Of course I thought about it, and I saw you wrote it before. I've changed to subbis myself (as pointed above, is costs more to rechage than buying a new set) and got significantly nerfed (100+ less damage with normal attack, bigger nerf with L7, and im level 45). It won't change the fact that people will grind just to be OP as long as it possible. You just made it more Grind2Win. I think that every class should be viable as an average player without excessive grinding.
makes you op because the only nightlord flaw is having low hp. They're supposed to need hb to run bosses. Cuz besides that, they have it all. and hp wash fucks the whole game.
No it doesn’t. It means there’s no requirement to play any class that you don’t want to. HB becomes a skill that you get from miracle cubes on pants in 5 versions, and you can glitch it to where you don’t have to wear the pants but still get the buff. People got tired of relying on dk so pants service took off. Self 40% hb > 60% party hb because people don’t want to have to need any class. It’s the same with haste on shoes and (unverified) hs on earrings. DK is and was a stagnant class. Your only attack until 200 is crusher, and it honestly sucks. They’re slow and have no mobility outside of rush and the piggy. I loved playing dk, but this version and future versions until their revamp are boring. I’m playing nl because it’s fun, I mained a bm on gms when they were fun after the revamp. It’s seeming like you’re pointing the finger at nl and saying everyone else HAS to play and have fun the way I want to with the classes I want. HP washing is an optional feature that they advertise on gtop, so it’s kinda one of the selling points they stress. The amount of people who want to min max on a private server is always going to be way higher than what was in original, especially if you put a real life price tag on it.
Guys all I want to say is im happy about the way this is going, even tho this recharge issue might be a bad thing, nobody is perfect. The fact that they tried to make Temple of Time more appealing (I still think it's not enough) just made my day. with party grinding, single target dps is not the only thing that matters. They implemented chaos drop at zak while they nerf leech spots and thats only good to promote bossing to make money instead of leeching. might not be a good choice but again, who knows? Im just happy staff trying to balance the game
let's suppose that's true. Dont you think that since hp wash exists creates the much called 'NLStory'? Dont u think the ultimate end goal of a funded player isnt to wash a strong nl? Is it worth to main other job than nl if you got the funds? No, of course not, and that's a fact. If I have lots of mesos, why would I make a drk if im not even needed for hb? I rather just go with nl and with the same amount of mesos I can just shit dps all around without the need of hb or se. No hp wash-> It's actually worth maining a strong dark knight. The goal is always to make an unwashed nl, because at the end of the day, it's op on this conditions. NLStory
You said in your last 5-6 comments alot of things that I agree with, but at the end, you still dont see why this isnt a good move. We both agree - HP WASH IS THE MAIN PROBLEM for the imbalance in this server. I saw that when I opened my char and now its more cleared than ever. You think that a lv80 shouldnt throw ilbis? fine, decrease the drop rate, increase a little bit the star recharge (the previous 1 mesos per star was rediculous, I agree) and maybe set up a new level req for each star. We keep talking about ilbis like theyre the high level stars in the game - they dont. there are 2 stars better than ilbi. If a non-funded NL will never use ilbis, or, he will use them only very late in the game, he for sure will NEVER use C.Ilbis or BF. I had a NL at gms, and yes, ilbis were extremely expensive. But when I was at level 100+, I started to loot them. So even if im poor, I still can use ilbis. so thats no really accurate that "poor players shouldnt play with ilbis". And somthing else, If Im poor at gms and I just found an ilbis, I can sell it for high amount of money. here I can see that people will pay the same price for steelies and ilbis in the future. So you just fucked up the ilbis, nobody will sell them, nobody will use them, and eventualy, nobody will loot them. And Im totally with you - people should look for HB and not HP Wash. All classes are needed to be important. Increasing the recahrge wont make a boss party look for an HB. it just make the level 160 NL with perfect items dolittle less damage if he want to save more money. I dont think its bad to grind to succses, but now I need to grind while the problem is still exists. And I agree with you, it will never be fixed (the HP Wash problem) because of alot of reasons (people who already washed, daily vote, etc), and thats the reason to quit this server. If you want to balance the game, you need to take a high tax from the rich people and give it to the poor people. Right now you just raised the same tax for everybody, and the rich will continue to be rich. I dont see how the game got balance.
No. IMO, the thing I think players strive for is doing the biggest numbers. If you want to fund a nl over a dk, it’s probably because you were gonna pick nl anyways. The problem lies in that if you had the same funding, dk bad skills stop it from achieving greatness. That’s not your fault or even the dev’s fault, it’s nexon’s for delaying the revamp as long as they did. You’re not labeled a funded character the moment you hit 135 and finish washing. It’s a long process of acquiring and hoarding and waiting. Impale was and is a sexy move. That’s what made post bb and the revamp appealing, everyone was able to do the same big numbers that NL is doing now as mobile as them and what db will be doing in v88. If you think nl is broken now, db was a cb with sp and se that hit 16 times for nl damage
I disagree with you strongly about this point. There is no problem with rich player, and there is no reason to tax them and give the money to 'poor' players. It makes absoulte sense that you'll need to grind for top-rated gear, as long as you could play it casually as well. Taxing the rich and giving it to the poor will only increase inflation rate....
You're wrong. Sadly people do rather play for big numbers and night lords population would still be high, that's just the mentality. But I guarante you I rather just play dark knight because I enjoy their kit the most. Having high HP, able to tank stuff that nl can't, and providing 1 skill that without it nls can't boss - > hb. The lack of drks damage is their flaw but hp and hb compensates it. Nl flaw is hp, but the amount of single target dps compensates it. Just different playstyle, but again, every class should complete each other. In my opinion I think this version is balanced. The versions that came after this one, were made for you to waste money on a different character that was meta. Maybe it's not who knows.. But it surely isn't with the hp wash feature
Not to mention the fact that this server is boss based, so single targets night lord damage excels. That's why staff is trying to make ToT more appealing, so people can grind as party and that way allows to jobs that shine on multi target dps like warriors to have a place in the game.
Every single class is supposed to have their flaws and have stuff on their kits that make their good and unique, and that's not the case when you allow ranged carrys to have more hp.
Thats not my point. The "tax" just raised the same way to all the NL where clearly the problem in this server is a specific group of NL. And now, the poors cant get rich, the rich dont give a fck because they're already rich (+ they have alot of options to keep getting tons of mesos), and the other classes still not good as compared to the rich NL's. And all those changes are only for NL's, the other classes stay the same. so, If the rich NL's will survive this patch you didnt do nothing except make it much harder to the poor NL's. The point is - You have a problem of imbalance because of specific group of NL's, and you need to target them. And as I said, it cannot be done nicely (and other reasons).
Why isn't allowed to dark knights to have more damage too, if nls are allowed to have more hp by themselves? The game is unbalanced. U see how that makes sense?
I hate to be an asshole, and I am going to come off as one by saying this, but if you think increasing recharge costs balances NLs as a bossing class, you have no understanding of what game balance is. This change doesn't change NLs damage output at all. Literally 0. It, in very LITERAL sense, only punishes people with not enough money to pay the tax man every time they go to recharge. If I have 20 packs of BFs and perfect gear, then im the kind of person who can afford any amount of cost to recharge, it really doesn't matter. This patch impacted this kind of player in terms of SS only, to say that the recharge rebalancing changed ANYTHING for the composition of end game bossing parties is foolish.
If staff what to change the composition of bossing parties, they either need to rebalance those classes or delete NLs from the game with a nerf so significant that they dont have a place in any meta anymore. If DrKs arent strong enough to compete, for example, their damage output should be brought in line with what is reasonable balancing the support they provide to a party vs enough damage to be considered. The same could be said for AMs in this patch too. If you play an AM theres no avenue for you to boss, leeching is your only game play loop period. If you nerf leeching, you are putting AMs in a position where their whole gameplay loop is compromised while at the same time not offering anything to fill that gap. If you are going to make huge sweeping changes like these with unpredictable effects, would it not be better to make targeted changes to classes that need help to find a place in the meta rather than somewhat haphazardly messing with the in game economy as has been done in this patch?
One good thing you can get out of this is early/mid game balance, since new assassins players wouldn't get ilbis anyway. Steelys are a good star too. Ilbis being cheap on this server cuz it has higher rates than usually is a benefit thief has over other jobs, if you think about it. But you might be right, maybe it was a bad measure, as I said earlier. But the intention on nerfing night lords is good, that's all I'm saying
New assassins arent the ONLY people being targeted here. Any NL that is unfunded is targeted by this nerf. These criticisms im making arent just because some random level 50 cant recharge his illbis anymore, its that anyone, from level 1 to probably even 155 will have issues recharging if they are 100% unfunded. You are saying, "well you should have your damage reduced by maybe 25% because you're poor and because you're an NL you deserve it." I shouldnt have to make a bishop to leech just to be able to afford buying pots and recharging, like come on. Doubly so when NLs are one of the hardest classes in the game to solo level, so this change makes it EVEN more difficult to level up. Now you could argue that since they are one of the best late game classes, this is a fair way to balance it. But STILL you could just balance their skills. If you want to make the class harder to play, make the class weaker, or make other classes stronger.
Nls damage shouldn't be nerfed. Their hp wash should be removed. If there is no hp wash, nl gets balanced in a way that they would need hb to deal their good dps. Also, since this server is single target based, party grinding should be incentivated, so multi target jobs can have a place to shine too. Hp wash is the main problem
By getting rid of hp washing, it’s not going to make someone who’s set on playing nl play a dk. You just going to turn away people that want to put in the effort to min max a character, maybe into making more op items that are getting harder for afford. You’re not understanding the issue I’m talking about. What skills are there to look forward to in drk? Zerk, maybe rush, and stance. Other than zerk, none of them increase mobility by much or help dpa in a significant way. Shadowers can do way more dps way faster with the same funding. The play style is bad for dk right now. No speed, no double jump, terrible mob clearing, terrible single point damage, 3rd job skill to 200,No armor ignore. You’re going after the wrong people. The point is that even if they did the same damage with the skills they are now, you’d still see nl everywhere since this is a “retro” server. This is NL’s peak, it’s literally downhill for here out