Increase a character's HP using by completing monster book sets

Discussion in 'Closed' started by Sinner92, Jun 8, 2020.

?

Should characters be able to increase their HP using monster books?

  1. Yes

    86 vote(s)
    79.6%
  2. No

    22 vote(s)
    20.4%
  1. Sinner92
    Offline

    Sinner92 Well-Known Member

    Joined:
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    Hey guys, recently I have been thinking of ways of trying to increasing a character HP, while still able to play the game without spending a lot of time on leeching or solving string theory on how hp washing works before playing your favourite character.

    So what if we can gain permanent HP increase by doing monster book collection? So for every time you complete a set, you gain a certain amount of HP. I believe by doing so, we can see other pros like encouraging Maplers to explore different aspect and areas of the game, without grinding all the places the guides or friends says.

    Red Tier
    Level 1-15

    Victoria Island
    Bubblings: Kerning City Subway Line 1 <Area 1>
    Dark Stump: East Rocky Mountain III
    Green Mushroom: The Forest South of Ellinia - Dungeon Southern Forest IV
    Green Snail / Mano (
    Yellow): Thicket Around the Beach III
    Octopus: Hidden Street - Caution Falling Down
    Pig / Ribbon Pig: Hidden Street: The Pig Beach
    Pig / Ribbon Pig: The Rain-Forest East of Henesys
    Red Snail / Blue Snail / Slime / Green Mushroom / Stump / Orange Mushroom / Shroom: Henesys Hunting Ground 1
    Slime: The Forest South of Ellinia - Dungeon Southern Forest I
    Shrooms / Orange Mushroom / Red Snail: Hidden Street - Mushroom Garden:
    (best Shroom spawn I can find)
    Stump: East Rocky Mountain I


    Thailand

    Frog: Brilliant Swamp / Frog Pond
    White Rooster: Brilliant Swamp
    Reward: +100 HP
    Orange Tier
    Level 17-30

    Victoria Island:
    Axe Stump / Dark Stump / Dark Axe Stump / Stumpy (Yellow):
    East Rocky Mountain V
    Blue Mushroom: Hidden Street - The Blue Mushroom Forest
    Boar: Hidden Street - Land of the Wild Boar
    Evil Eye: Dungeon - Cave of Evil Eye III
    Ghost Stump / Wooden Mask: Excavation Site I
    Horny Mushroom / Zombie Mushroom: Dungeon - Ant Tunnel I
    Jr. Necki: Hidden Street - Swamp of the Jr. Necki
    Stirge: Kerning City Subway - Transfer Area
    Wooden Mask / Rocky Mask: Excavation Site II


    New Leaf City:

    Glutton Ghoul: Haunted House: Foyer
    Killa Bee: Soul Corridor
    Psycho Jack: Haunted House: Toy Room [3]
    Rotting Skeleton: Haunted House: Library (bottom floor mostly)
    Street Slime / Mighty Maple Eater: Krakian Jungle Basin
    Urban Fungus / Boomer: Jungle Valley


    Zipangu:

    Crow: Crow Forest 2 (use hidden teleporters)
    Cloud Fox: Mountain of the Cloud Fox
    Genin: Castle Corridor, Nina Castle (Ashigaru same map)
    Fire Raccoon: Forest of Animals


    Shanghai:

    Goat: Mountainous Reign II (spawn is very low in general)
    Sheep / Duck / Rooster: Shanghai - Out of the Bridge


    Thailand:

    Toad: Toad Pond / The Outskirt of Village
    Yellow Lizard: Small Jungle (Red Lizard is here too)


    CBD:

    Batoo: Central Way 2/3(1-3 spawn and there's only two maps. Try ccing)
    Biner / Stopnow: Central Way 1

    Orbis:

    Ice Sentinel: Orbis Tower <13th Floor>
    Fairy 1: Cloud Park maps Skip this one
    Fire Sentinel: Orbis Tower <11th Floor>
    Jr. Sentinel: Orbis Tower <19th Floor>
    Sentinel: Orbis Tower <15th Floor>


    Ariant:

    Bellamoa: Hidden Street -Bellamoa's Cave
    Cactus: Cactus Desert 1
    Desert Rabbit F / M: Tent of the Entertainers
    Ear Plug Plead: The Scorching Desert
    Jr Cactus: Hidden Street - Young Catthus Desert
    Kiyo: North Desert Road 2
    Meerkat: Outside North Entrance of Ariant
    Royal Cactus / Deo (
    Yellow): Hidden Street- Royal Catthus Desert
    Scorpion: Sunset Road: Sahel 1 (2 if not finished Sand Rat)
    Sand Rat: Sunset Road: Sahel 2 (3 if finished Scorpion)
    Scarf Plead: Hidden Street - Filled Field


    Ludibrium:

    Brown Teddy: Terrace Hall
    Green Trixter: Eos Tower <71st Floor>
    Trixter: Eos Tower <73rd Floor>


    Auqarium:

    Bubble Fish: Big Fish Valley
    Flower Fish: Sand Castle Playground
    Krappy: Blue Seaweed Road
    Krip: Hidden Street - The Hidden Town
    Pinboom / Seacle: The Sharp Unknown
    Seacle / Cico: Hidden Street - Fish Resting Spot
    Reward: +100 HP​

    Light Green Tier
    Level 31-45

    Victoria Island:
    Curse Eye: Tree Dungeon - Forest up North III
    Cold Eye: Another Path
    Copper Drake: Dangerous Valley I
    Crystal Boar: Purplewood Forest 2
    Fire Boar: The Burnt Land V or Hidden Street: Dangerous Valley
    Iron Hog: Hidden Street - Pig Park II
    Iron Boar: Hidden Street - Iron Boar Land
    Indigo Eye: Purplewood Forest 2
    Jr Boogie: Dungeon: Sleepy dungeon V (cc and kill all. Spawns 5 in a map)
    Jr. Wraith: Subway Line - Line 1 <Area 3>
    Liagator: The Swamp of Despair III
    Lorang: Lorang Lorang Lorang
    Lupin: Hidden Street - Monkey Swamp I
    Sakura Cellion: Purplewood Forest 2
    Skeledog: Remains <Tomb> 1 (Mummy Dog too)
    Zombie Lupin: Hidden Street - Tree Dungeon, Money Forest II

    New Leaf City:

    Baby Typhon: Path of Peril
    Electrophant: Krakian Jungle Basin (cc to kill, use teleporters)
    Fire Tusk: Fire Chamber (use the teleporters around)
    Leprechaun: Phantom Forest: Hidden Evil
    I.Am.Robot: Mountain Slopes
    Nightmare: Haunted House: Study [3]

    Zipangu:

    Dark Cloud Fox: Night in the Forest (Paper Lantern Ghost too)
    Extra A: Showa Street 1 / 2
    Jr Cerebes: Showa Street 1 (with Extra A and Extra B stop once you get A & B)

    Shanghai:

    Black Goat: Mountainous Region 2 (regular Goat from Orange)
    Black Sheep: The Land of Black Sheep (complete all quests from Mr. Yang at Split Road at West)
    Cow / Plow Ox: Western Prairie III

    Thailand:

    Red Lizard: Red Jungle

    CBD:

    Freezer (CBD): Suburban Area 1
    Nospeed: Central Way 3
    Octobunny: Mysterious path 2

    Malaysia:

    Chlorotrap: Outskirts of Muddy Banks

    Orbis:

    Lunar Pixie: Cloud Park IV / V
    Jr. Cellion: Garden of Red I
    Jr. Grupin: Garden of Green I
    Jr. Lioner: Garden of Yellow I
    Nependeath: Disposed Flower Garden (together with Dark Nependeath)
    Star Pixie: Cloud Park II

    Mu Lung:

    Chipmunk: Entrance to Sky Forest / Sky Forest: the Train
    Black Porky: Sky Forest: The Train / Deep in the Sky Forest
    Blue Flower Serpent: Snake Area / Where the Sky Forest Ends
    Red Flower Serpent: Snake Area / Where the Sky Forest Ends
    Red Porky: Sky Forest: The Train / Deep in the Sky Forest

    Ariant:

    Sand Dwarf: The Ruins of Desert Nomads
    Dark Sand Dwarf: Desert of Dreams
    Desert Giant: Hidden Street: Giant of the Sunset

    Magatia:

    Cube Slime: Lab Unit - 101
    Iron Mutae: Lab - Area A-3 with Reinforced Iron Mutae (if done, go to B-3)
    Rumo: Lab Unit - 103
    Triple Rumo: Lab Unit 103

    Ludibrium:

    Black Ratz: Eos Tower: <97th Floor>
    Block Golem: Eos Tower <5th/8th floor> (with King Block Golem)
    Bloctopus: Eos Tower <9 / 44th>
    Chirpy: Eos Tower <75 / 92nd Floor>
    Chronos: The Path of Time <3>
    Drumming Bunny: Eos Tower <7th / 25th Floor>
    Helly: Eos Tower <58 / 92nd Floor>
    King Block Golem: Eos Tower <5th / 8th Floor>
    King Bloctopus: Eos Tower <22nd / 23rd Floor>
    Master Robo: <Process 2> <Zone 2>
    Panda Teddy: Sky Terrace <5>
    Pink Teddy: Sky Terrace <3>
    Planey: Eos Tower <21 / 25th Floor>
    Platoon Chronos: Path of Time <1>
    Propelly: Eos Tower <57 / 59th Floor>
    Ratz: Eos Tower: <99 / 100th Floor>
    Retz: Helios Tower <99th Floor>
    Robo: Toy Factory <Process 1 / 2 > all zones
    Roloduck: Sky Terrace <4 / 5>
    Tick / Tick- Tock: Crossroad of Time
    Tick-Tock / Timer (Yellow): Whirlpool of Time
    Toy Trojan: Cloud Terrace <4 / 5>
    Tweeter: Eos Tower <6 / 21st floor>

    Omega Sector:

    Barnard Gray: Kulan Field I / II
    Mateon: Off-Limits
    Plateon: Boswell Field III / IV or Plateon Field
    Ultra Gray: Hidden Street: Gray's Prairie (while hunting Zeno (Yellow)
    Zeta Gray: Kulan Field II

    Korean Folk Town:

    Moon Bunny: Entrance to Black Mountain

    Aquarium:

    Freezer: Forked Road: West Sea
    Jr Seal / Poison Poopa: Crystal Gorge
    Poison Poopa / Freezer: Red Coral Forest
    Poopa / Jr Seal: Ocean I.C
    Mask Fish: Forked Road: East Sea
    Scuba Pepe / Poopa: Hidden Street - Penguin's Playground
    Sparker: Forked Road: West Sea or Turban Shell Hill

    El Nath:

    Cerebes: Cave of Trial II (Finish remaining Jr Cerebes here)
    Dark Leatty: Orbis Tower <3rd Floor>
    Flyeye: Dead Mines I / IV (if done with zombies, go to The Dangerous Cave)
    Jr Pepe: Orbis Tower <1st Floor>
    Leatty: Orbis Tower <7th Floor>
    Reward: +100 HP
    Dark Green Tier
    Level 46-60

    Victoria Island:
    Clang / King Klang (Yellow): Hot Sand
    Croco: Dangerous Croco II
    Dark Stone Golem / Mixed Stone Golem: Forest of Golem
    Drake: Drake Hunting Ground
    Skeleton Soldier: Camp 1 / 2
    Malady / Faust (Yellow): Hidden Street - Forest of Evil II
    Mummydog: Remains <Tomb> 1 (<Tomb> 3 once you get Skeledogs)
    Stone Golem: Entrance of Golem's Temple
    Red Drake: Dangerous Valley II
    Tortie: Hot Sand
    Wraith: Subway Line - 1 <Area 4>

    New Leaf City:

    Dead Scarecrow: Haunted House: Library
    Gryphon: Mountain Cliffs (use teleporters)
    Hoodoo: Vanity Room [3]
    Phantom Tree: kill 5 at Phantom Forest - Bent Tree and cc (or go to each Twisted Path maps and cc)
    Sophilia Doll: Sophilia's Bedroom [2]
    Voodoo: Sophilia's Bedroom [3] (stopper map)

    Zipangu:

    Chunin: Castle Corridor, Ninja Castle
    Extra B: Showa Street 1
    Extra C: Showa Street 2
    Firebomb: The Secret Spa (F/M)
    Kunoichi: Castle Corridor, Ninja Castle
    Nightghost: A Desolate Cemetery
    Water Goblin: Vanished Village

    Thailand:

    Python: Deep Jungle

    CBD:

    Pac Pinky: Ghost Ship 1
    Selkie Jr: Ghost Ship 5
    Tippo Red / Tippo Blue: Mysterious Path 1
    Trucker: Suburban Area 2

    Malaysia:

    Dark Fission: Muddy Banks 1
    Emo Slime: Outskirts of Muddy Banks
    Oly Oly: Muddy Banks 1
    Ratatula: Hibiscus Road 2
    Scaredy Scarlion: Hibiscus Road 2

    Orbis:

    Cellion: Garden of Red II
    Dark Nependeath: Disposed Flower Garden (together with Nependeath)
    Grupin: Garden of Green II
    Lioner: Garden of Yellow II
    Luster Pixie: Cloud Park VI

    Mu Lung:

    Book Ghost: Foggy Forest
    Grizzly: Wild Bear Area 1
    Panda / Tae Roon (Yellow): Territory of Wandering Bear
    Reindeer: Peach Farm 3
    Straw Target Dummy: Practice Field : Beginner
    Wooden Target Dummy: Practice Field : Advanced

    Herb Town:

    Bellflower Root: 100 Year Old Herb Garden (with Sr. Bellflower Root. If finished, go to 80 Year Old Garden)
    Jar / Ginseng Jar: 50-Year-Old Herb Garden (10 year for just Jar)
    Sr. Bellflower Root: 100 Year Old Herb Garden

    Magatia:

    Neo Huroid: Lab - Area C-3
    Mithril Mutae: Lab A-1 with Reinforced Mithril Mutae first, then go to B-1 after completing)
    Roid: Lab - Area C-1

    Ludibrium:

    Master Chronos: The Path of Time <4>
    Rombot: Hidden Tower (Honestly just skip this lol)

    Omega Sector:

    Chief Gray: Hidden Street - Gray's Prairie (while hunting Zeno (Yellow)
    Mecateon: Mecateon Field
    MT-09: Hidden Street - Defeat Monsters. (3 spawns in a map, around 30-ish spawn timer)

    Korean Folk Town:

    Hodori: Around the Pond
    Hogul: Black Mountain <Valley>
    Morphed Blin: Top of Black Mountain
    Samiho / Nine-Tailed Fox (Yellow): Hidden Street - Moon Ridge

    El Nath:

    Coolie Zombie: Forest of Dead Trees IV
    Dark Jr Yeti: Sharp Cliff II
    Hector: / Cold Field I / II / Icy Cold Field
    Jr Yeti: Watch Out for Icy Path II
    Miner Zombie: Dead Mine II
    Pepe: Hidden Street - The Crown-Flyer
    White Fang: Cold Field I / II / Icy Cold Field
    Reward: +150 HP​

    Light Blue Tier
    Level 61-75

    Victoria Road:
    Commander Skeleton: Remains <Cliff>
    Dark Drake: Cold Cradle
    Ice Drake: Cold Cradle (with Dark Drake) if you finished Dark Drake, go to Drake Area
    Officer Skeleton: Camp 2 / 3
    Tauromacis: Sanctuary Entrance I / II / III / IV (keep ccing)
    Taurospear: Sanctuary Entrance III and IV (cc after killing)
    Wild Kargo: Wild Cargo's Area

    New Leaf City:

    Crimson Tree: Lower Ascent (4), The Path of Strength (5) (cc and kill in individual maps first i.e. do 1 map per channel)
    Twisted Jester: Haunted House: Library
    (there's a room somewhere full of them, but it's not on Pre BB)
    Windraider: Tornado Corridor

    Zipangu:

    Extra D: Finance of Flaming Raccoon (with Leader A, after A, go to Parking Lot)
    Leader A: Finance of Flaming Raccoon
    Leader B / Female Boss (Yellow): Parlor (Kill mobs at Showa Street 3 while hunting for Male Boss)
    Red Slime: The Secret Spa (M/F)

    CBD:

    Mr Anchor: Ghost Ship 6
    Slimy: Ghost Ship 2

    Malaysia:

    Charmer: Muddy Banks 3
    Rodeo: Muddy Banks 2
    Froscola: Longest Ride on Byebye Station
    Jester Scarlion: Longest Ride on Byebye Station
    Yabber Doo: Fantasy Theme Park 2

    Orbis:

    Jr Lucida / Eliza (Yellow): Stairway to the Sky II (Spawned by Eliza don't kill her...)
    Lucida: Garden of Darkness I

    Mu Lung:

    Peach Monkey: Peach Farm 3
    Sage Cat: Goblin Forest 2

    Herb Town:

    Kru: Red-Nose Pirate Den 2
    Mr. Alli: Isolated Swamp

    Magatia:

    D.roy: Lab C-3
    Homunculus: Lab 202
    Homun: Lab 201
    Saitie: Authorized Personnel Only

    Ludibrium:

    Buffoon: Warped Path of Time <2>
    Buffy / Lazy Buffy: Warped Path of Time <1>
    Klock: Forgotten Path of Time <2>
    Soul Teddy / Master Soul Teddy: Forgotten Path of Time <1>

    Korean Folk Town:

    Blue King Goblin: Korean Folk Town Pre-quests
    Green King Goblin: Korean Folk Town Pre-quests
    Yellow King Goblin: Korean Folk Town Pre-quests

    El Nath:

    Cerebes: Cave of Trial II
    Dark Pepe: Sharp Cliff II
    Dark Yeti: Dangerous Cliff
    Riche: I don’t think this spawns.
    Werewolf: Wolf Territory I and II (cc after killing 4 on each map)
    Yeti: Ice Valley I / II

    Leafre:

    Beetle: Beetle Forest / East Forest
    Dark Rash: Peach Monkey Forest
    Hobi: Minar Forest: West Border
    Rash: West Leafre Forest
    Reward: +150 HP​

    Dark Blue Tier
    Level 76-90

    New Leaf City:
    Firebrand: the Inferno Chamber
    Stormbreaker: Stormhall
    Wolf Spider: Wolf Spider Cavern

    Zipangu:

    Bain: Armory (Showa, outside Bodyguard A / B)
    Jonin: Castle Corridor, Ninja Castle

    Lushan Town:

    Black Bear: Foot of the Mountain
    White Tiger: Foot of the Mountain

    CBD:

    Beserkie: Ulu Estate I
    Veetron: Ulu Estate II

    Malaysia:

    Booper Scarlion: Fantasy Theme Park 2
    Vikerola: Fantasy Theme Park 3

    Magatia:

    Homunscullo: Lab 202

    Ludibrium:

    Dark Klock: Forgotten Path of Time <2>
    Death Teddy: Forgotten Path of Time <3>
    Deep Buffoon: Warped Path of Time <2>
    Dual Ghost Pirate: Hidden Street Unbalanced Time
    Ghost Pirate: Warped Path of Time <3>
    Master Death Teddy: Hidden Street - Lost Time

    El Nath:

    Dark Yeti and Pepe: Dangerous Cliff
    Lycanthrope: Wolf Territory III / IV / V cc after killing (I would skip this)
    Yeti and Pepe: Ice Valley II

    Leafre:

    Black Kentaurus: Area of the Black Kentaurus
    Blood Harp: Sky Nest II
    Blue Dragon Turtle: Dragon Forest I (with Red Dragon Turtle)
    Blue Kentaurus: Area of the Blue Kentaurus
    Birk / Dual Birk: Forest: Crossroad or Valley of the Antelope
    Dual Beetle: Beetle Forest
    Green Hobi: Steep Hill with Hankie
    Hankie: hunt Hobi first at Cranky Forest (after getting Hobi go to Steep Hill)
    Harp: Entrance to the Sky Nest
    Red Kentaurus: Area of the Red Kentaurus

    Aquarium:

    Goby: Deep Sea Gorge I (with Bonefish)

    Temple of Time:

    Eye of Time: All of the Time Lane maps
    Reward: +150 HP
    Purple Tier
    Level 92-105

    New Leaf City:
    Elderwraith: Phantom Forest: the Evil Dead
    Nightshadow: The Wrath of Night
    Typhon: The Path of Peril (with Baby Typhon) very slow


    Zipangu:

    Dreamy Ghost / Black Crow (Yellow): Encounter with the Buddha
    Male Boss: Showa Street 3
    Ninto: Castle Corridor, Ninja Castle


    Lushan Town:

    Giant Eagle: Mountain Road 1
    Incense Burner Demon: Temple Plaza
    Female Burglar: Mountain Road 2
    Male Burglar: Mountain Road 2
    Temple Block Monster: Temple Plaza


    CBD:

    Montrecer: Ulu Estate III (difficult if you can't 1 hit, because of stuns)
    Slygie: Ulu Estate II


    Malaysia:

    Gallopera: Entrance to the Spooky World

    Ludibrium:

    Gigantic Spirit Viking: Hidden Street - Twisted Time
    Grim Phantom Watch: Hidden Street - Forbidden Time
    Phantom Watch: Forgotten Path of Time <4>
    Spirit Viking: Warped Path of Time <4>


    Aquarium:

    Bonefish: Deep Sea Gorge I
    Cold Shark: Grave of a Wrecked Ship
    Risell Squid: Dangerous Sea Gorge II
    Shark: Grave of a Wrecked Ship
    Squid: Dangerous Sea Gorge I

    Leafre:

    Brexton: Dragon Forest III
    Blue Wyvern: Blue Wyvern's Nest
    Dark Cornian: the Burning Forest
    Dark Wyvern: Canyon : West Road
    Green Cornian: hunt at Dragon Forest II for Rexton first, or go to the Burning Forest
    Jr Newtie: Destroyed Dragon Nest
    Red Dragon Turtle: Dragon Forest I (with Blue Dragon Turtle)
    Red Wyvern: Red Wyvern's Nest
    Rexton: Dragon Forest II (with Green Cornian)


    Temple of Time:

    Chief Memory Guardian: Temple of Time
    Memory Guardian: Temple of Time
    Memory Monk: Temple of Time
    Memory Monk Trainee: Temple of Time
    Reward: +200 HP
    Black Tier
    Level 108-120

    New Leaf City:
    Crimson Guardian: Eternal Vigilance / Crimsonwood Keep (can use doom if using a bishop, warriors are best for this monster)

    Zipangu:
    Kacchuu Musha: Castle Corridor, Ninja Castle (drop rate is the same as bosses)

    Lushan Town:
    Bronze Monk: Shaolin Temple Floor 1-2
    Giant Gold Monk: Shaolin Temple Floor 7
    Giant Silver Monk: Shaolin Temple Floor 3-4
    Small Bronze Monk: Shaolin Temple Floor 1-2
    Silver Monk: Shaolin Temple Floor 3-4 (with Giant Silver Monk)
    Small Gold Monk: hunt Giant Gold Monk first at Shaolin Temple Floor 7 (then go to Floor 5-6 after)
    Wulin Yaoseng Clone: Lushan Town Prequests (He's a boss, same thing with Eliza)


    CBD:
    Duku: Destroyed Park 2
    Petri: Ulu City Center


    Ludibrium:
    Gatekeeper: Warped Passage
    Thanatos: Forgotten Passage

    Leafre:
    Nest Golem: Destroyed Dragon Nest
    Skelegon / Skeleosaurus: The Dragon Nest Left Behind




    Temple of Time:

    Chief Oblivion Guardian: Temple of Time
    Chief Qualm Guardian: Temple of Time
    Oblivion Guardian: Temple of Time
    Oblivion Monk: Temple of Time
    Oblivion Monk Trainee: Temple of Time
    Qualm Guardian: Temple of Time
    Qualm Monk: Temple of Time
    Qualm Monk Trainee: Temple of Time
    Reward: +200 HP​

    Yellow Tier
    Level 20-160

    Victoria Island:
    Crimson Balrog: Ship to Ellinia / Orbis
    Dyle: Dangerous Croco I & II
    Ergoth: Guild PQ Boss
    Faust: Hidden Street - Forest of Evil II
    Geist Balrog: Amoria PQ Boss
    Jr. Balrog: The Cursed Sanctuary
    King Klang: Hot Sand
    King Slime: Kerning PQ
    Mano: Thicket Around The Beach III
    Mushmom: Hidden Street - Someone Else's House
    Snack Bar: Drake Area
    Stumpy: East Rocky Mountain V
    Zombie Mushmom: The Grave of Mushmom


    New Leaf City:

    Hsalf: CWKPQ
    Margana: CWKPQ
    Master Gawyllacs: CWKPQ
    Red Nirg: CWKPQ
    Rellik: CWKPQ


    Zipangu:

    Black Crow: Encounter with the Buddha
    Blue Mushmom: Hall of Mushroom

    Bodyguard A: The Nightmarish Last Days
    Bodyguard B: The Nightmarish Last Days
    Castellan: Ninja Castle Pre Quests Boss
    Female Boss: Parlor
    The Boss: The Nightmarish Last Days

    Shanghai:

    Giant Centipede: Scary Valley (Shanghai Pre Quests)

    Lushan Town:

    Wulin Yaoseng: Lushan Town Pre Quest Boss

    CBD:

    Cap. Latanica: Boat Quay Town Pre Quest Boss
    Krex: Ulu City Pre Quest Boss


    Malaysia:

    Scarlion: Malaysia Pre Quest Boss
    Targa: Malaysia Pre Quest Boss

    Orbis:

    Eliza: Stairway to the Sky II
    Papa Pixie: Orbis PQ (level 51-80 only)


    Mu Lung:

    King Sage Cat: Goblin Forest 2
    Mu Gong Merits: Last boss of Mu Lung Dojo
    Tae Roon: Territory of Wandering Bear


    Herb Town:

    Lord Pirate: Pirate PQ (level 71-100 only)

    Ariant:

    Deo: Hidden Street - Royal Catthus Desert

    Magatia:

    Chimera: Lab - Secret Basement Path
    Frankenroid: SoonTM

    Ludibrium:

    Alishar: Ludi PQ (level 35-200)
    Papulatus: Ludibrium Pre Quest Boss
    Timer: Whirlpool of Time

    Omega Sector:

    Zeno: Hidden Street: Gray's Prairie

    Korean Folk Town:

    Nine-Tailed Fox: Hidden Street - Moon Ridge

    Aquarium:

    Pianus Left: The Cave of Pianus
    Pianus Right: The Cave of Pianus

    Seruf: The Seaweed Tower

    El Nath:

    Snowman: Hidden Street - Valley of Snowman
    Zakum: El Nath Pre Quests


    Leafre:

    Griffey: Griffey's Forest
    Leviathan:
    Hidden Street: Leviathan's Canyon
    Manon: Manon's Forest

    Temple of Time:

    Dodo: Time Lane: Memory Lane 5
    Lilynouch: Time Lane: Road of Regrets 5
    Lyka: Time Lane: Road to Oblivion 5
    Pink Bean: SoonTM
    Reward: +500 HP​

    Total reward:
    2050 HP

    Other ways to increase HP (Version 1)
    Spring of Water: + 500/1000 HP (Time varies, 4 to 10 + hours)
    Blackfist Cloak: + 100 HP (Time varies, CWKPQ bonus stage)
    Mark of Narclain: + 300 HP (5 drops per CWKPQ)
    Red Dojo Belt: + 150 HP (Time varies, 2 weeks +)
    Master Adventurer Medal: + 200 HP (Once you completed 4th job)
    Total gainable HP: + 1250/1750 HP

    Before and After
    Archer/Thief level 155, 175
    5403, 5843 (clean)
    6653, 7093 (version 1)
    8703, 9143 ( v1 + Monster Book)​

    Gunslinger level 155, 175
    5838, 6338, (clean)
    7088, 7588, (version 1)
    9138, 9638, ( v1 + Monster Book)​

    Warrior level 155, 175
    13006, 14326 (clean)
    14756, 16076 (version 1)
    16806, 18126( v1 + Monster Book)
    Magician level 155, 175
    1912, 2152 (clean)
    2062, 2302 (Red Dojo Belt)
    4112, 4502 (Red Dojo Belt + Monster Book)
    Common HP goals for ranged classes
    6125 HP: Horntail with Hyper Body
    9800 HP: Horntail without Hyper Body
    10,188 HP: Castellan (Toad) with Hyper Body
    12,000 HP: Shaolin, Dunas and Vergamot without Hyper Body
    12,100 HP: Bigfoot touch damage without Hyper Body
    16,300 HP: Castellan (Toad) without Hyper Body

    Update 1
    The rewards value is not firmly set, you can reduce or increase it if you think its better that way.
    Is just an idea, to make gaining HP more fun without heavily relying on the common ''creating a mage, sell leech, buy APR'' route.

    This will not remove HP washing, or make Dark Knight less useful or means automatically everyone get more HP. They still need to work towards it.

    Update 2
    I realised at the current moment, some cards might be impossible to collect like Lord Pirate, Papa Pixie or due to unreleased content like Pink Bean. Then I would like to re-suggest changing it to basing it on Medal Tier or a card completion set system
    [​IMG]

    1. New Collector (30+ sets)
    Reward for completion: + 100 HP

    2. Renowned Collector (80+ sets)
    Reward for completion: + 200 HP

    3. Amazing Collector (150+ sets)
    Reward for completion: + 400 HP

    4. Master Collector (250+ sets)
    Reward for completion: + 600 HP

    5. Legendary Collector (400+ sets)
    Reward for completion: + 750 HP


    Special thanks to the owners of these post:
    https://royals.ms/forum/threads/monster-book-rankings.137648/
    https://royals.ms/forum/threads/monster-book-guide.137657/
    https://royals.ms/forum/threads/hp-washing-calculator.111127/
    https://royals.ms/forum/threads/water-from-the-spring-of-youth.124038/
    https://royals.ms/forum/threads/guide-to-neo-tokyo.146864/
     
    Last edited: Jun 21, 2020
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  2. remko109
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    remko109 Well-Known Member

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    and give everybody their cash back who has been washing or how do u wanna do that ?
     
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  3. Sinner92
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    Sinner92 Well-Known Member

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    I thought about that, hence why I didn't set the hp reward that high. And you still need hyper body or do some washing to survive Horntail, Toad, Shaolin or Neo Tokyo bosses if you want to fight them early.

    Plus, is not like collecting all the cards are a walk the park and is automatically awarded to you. Like the Black and Purple Tier requires you to farm bosses like Anego, CWKPQ, APQ, GPQ and Grandpa Boss.

    If I gone by this thread by Evan, less than 50 players have reached Legendary Collector (400 sets) even after a year. You still need to put significant time and effort into this to get rewarded. This is on top of wearing and trying to get those equipments and quest.
     
    Last edited: Jun 8, 2020
  4. Tect
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    Tect Well-Known Member

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    no one actually gives a shit abt the thread alr unfortunately :( theres much more than tat
     
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  5. Sinner92
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    Sinner92 Well-Known Member

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    okay, thanks for the update. since I don't know to illustrate that monster book collecting is not a walk in the park. ~f18
     
  6. Kung
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    Kung Well-Known Member

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    Great Idea! I think that would be a great idea. Plus, it does not even hurt players that decide to HP wash. So yes do this!

    @the typical "but who gives me my NX back for washing miiii" -> Who the duck did tell you that you have a right to gain back NX once something changes? Also why do you feel using that NX was a waste? Stop being greedy!
     
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  7. Fr0zen
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    Fr0zen Well-Known Member

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    i really like the idea of rewarding players for their efforts rather than relying on the regular HP washing
    also, for those who have washed up to 30k, well that's too bad really, as hp washing was intended to be optional, and this content affects everybody, so its fair game
    (looks at the HP quest and additional HP after job advances updates)

    those who achieved 30k before any additional hp updates: GIVE ME BACK MY NX AND MY MESOS, IT WAS SOOOOOOO HARD TO WASH TO 30K
    those who are planning to get 30k after any additional hp update: ayyyyyyyyy savings possible

    regular players: how the heck do yall even earn that much, and why even, 20k hp is already more than enough for ranged classes without hb, why go for 30k
     
  8. Dong
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    Dong Donator

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    Hp Washing is optional so hp washers do not deserve their mesos back :p

    I personally like this idea a lot , this can encourage players to explore maple world more especially some hidden street map with better spawn rate of monsters to hunt cards also increase the fun content of Mapleroyals. Hunting monster cards is not that easy too so HP is considered as a reasonable and great reward for those who got the required card sets.
     
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  9. Gaia
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    Gaia Well-Known Member

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    Great ideia but intead of getting hp for each tier maybe add hp for each set like +5 +10 based on tier number of cards and difficuty
     
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  10. Kung
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    Kung Well-Known Member

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    Sounds interesting. Would be more flexible, but on the downside, there would be no such "achievement" effect of tier-implementation.

    Another way - just to develop this further - would be to increase permanent HP by a little 100 or so for the "area medals" - e.g. the Mu Lung Explorer Medal or the Victoria Explorer Medal. You could add several maps more to make it more challenging but I like the idea to add more HP rewards to various parts of the game, that are almost forgotten by the vast majority of players.

    Imagine that maps are frequented more often again - how cool that is to meet a fellow adventurer in a secluded map where you would not expect anyone else than neckis or other pests :D -> guys, make the nostalgic adventurous feeling of early maple great again :DDDD *** tadaaa * maple trumpets **how punny :D (ok I stop sorry :D)
     
  11. UrbanJuggernaut
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    UrbanJuggernaut Donator

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    @Evan can merge this with the master thread.
     
    Last edited: Jun 11, 2020
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  12. Sinner92
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    Sinner92 Well-Known Member

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    Red - 13
    Orange - 61
    Light Green - 97
    Dark Green - 72
    Light Blue - 50
    Dark Blue - 33
    Purple - 36
    Black - 24
    Yellow - 55
    Total: 441 (Give or take 5)

    2 HP increase per set
    Gainable HP: 882

    5 HP increase per set
    Gainable HP: 2205

    10 HP increase per set
    Gainable HP: 4410

    Looks good!
     
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  13. Sinner92
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    Sinner92 Well-Known Member

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    IMO, I think Area Medals and this should be separated. Because I feel area medals are more like a collector item, also once you are doing the monster books you probably be exploring all those maps anyway.

    The only medal I think will not be automatically be done from doing monster collection is probably Leafre, becuz you need to enter the HTPQ map.

    But I think it be a great idea if getting those medals are part of their HQ quest, getting them is a requirement to start their own HP quest.
     
    Last edited: Jun 13, 2020
  14. MaiAh
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    MaiAh Well-Known Member

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    the first idea looks nice but guess it's complicated to be implemented
    but i like the last idea of current collector medals hp/mp to be increased to something like 2-3 time of what they give now looks easier to implement and a great way for players to farm them more
     
    Last edited: Jun 13, 2020
  15. Sinner92
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    Sinner92 Well-Known Member

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    Master Adventurer Medal
    1 x + 200 HP, + 200 MP
    2 x + 400 HP, + 400 MP
    3 x + 600 HP, + 600 MP

    Ergoth Bane
    1x + 500 HP
    2x + 1000 HP
    3x + 1500 HP

    Maybe it would work for Ergoth Bane, my perspective is you need to put effort into the game to gain more HP, but the effort shouldn't be leeching or skipping early and mid-game to wash your character that you want to play.
     
  16. MaiAh
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    MaiAh Well-Known Member

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    sorry i meant the collector medals HP/MP increase
    i don't think it will be to broken to get more HP/MP as cards collecting needs individual work and can't be eazy traded/bought like HP quest
     
    Last edited: Jun 13, 2020
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  17. Wonderstruck
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    Wonderstruck Donator

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    Soon we'll have people "selling card service"

    S>mushmom monster card 10m pm before tp ty
     
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  18. Wonderstruck
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    Wonderstruck Donator

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    I have to say this is a really nice idea and I fully support it. I do not agree to having the area medals giving hp because people will just visit every map purely to get the medal which is not the purpose. Having them to hit every monster in the game for quite some time (depending on rng) requires more effort and players will start to party around to grind at different maps (for their cards).
     
  19. DayHime
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    DayHime Donator

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    I support this idea.
    Plus it will help beginners as well. I think people here forget that not everyone has time to leech or has billions of mesos to hp wash.
    I can see why new players who aren't used of hp washing would be demoralized. This would definitely help many.
     
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  20. Sinner92
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    Sinner92 Well-Known Member

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    If coding is very difficult, then maybe like what others have suggested. We can look at improving the HP stats of the medals.

    Level 0+
    [​IMG] New Collector
    HP +500
    MP +100
    30 Sets of Monster Book Cards.

    Level 0+
    [​IMG] Renowned Collector
    HP +700
    MP +200
    80 Sets of Monster Book Cards.

    Level 0+
    [​IMG] Amazing Collector
    Watk +1
    Matk +1
    HP +1200
    MP +300
    150 Sets of Monster Book Cards.

    Level 0+
    [​IMG] Master Collector
    Watk +2
    Matk +2
    HP +1500
    MP +400
    250 Sets of Monster Book Cards.

    Level 0+
    [​IMG] Legendary Collector
    Watk +3
    Matk +3
    HP +2500
    MP +500
    400 Sets of Monster Book Cards.


    But I still prefer get the HP added directly to a character if possible.
     
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