[Mini-Guide] Horntail mainbody

Discussion in 'Guides' started by Waves, Jun 13, 2020.

  1. Waves
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    Waves Well-Known Member

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    Last edited: Jun 14, 2020
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  2. Ayane
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    Ayane Well-Known Member

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  3. Tolu
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    Wow, what a neat idea!

    Not sure as to whether everything's 100% accurate here (I haven't done HT yet XD) but I'm sure it'll be ironed out before long!

    I'll definitely be using this, thank you for putting it together ^^
     
  4. silv
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    Arm effects should trigger if at least one member is on its side (doesn't need to be full team)
     
  5. Waves
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    Waves Well-Known Member

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    All guide says different, its marginal what's important is to know what to do I guess :)

    According to jooon guide and from what I understand there is no effect when full party in the counterpart.

    I'm so glad, thanks you!
     
  6. silv
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    Yes, which means if not everyone is on the other side, the effects will still trigger

    This is an important distinction because if someone or a mule accidentally crosses to the wrong side, it'll cause double sed timers
     
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  7. Waves
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    Waves Well-Known Member

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    Fixed, thx for review
     
  8. Jooon
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    Theres some errors and new updates in my bishop horntail guide that i’m currently editing.
    Will be updated somewhere in this month!

    For right (debuff) and left arm (defense up) as long there is 1 player on the other side, these skills would be triggered as well!

    Dark spawn would be at 45% instead of 30%

    Heres the horntail details from matt’s post.
    i’ve adjusted some minor errors as well such as spawn quantity.
    These details might be useful :)

    * Horntail's Legs:
    * 130,000,000 HP / 17,526,080 EXP

    ———

    * Horntail's Tail:
    * 70,000,000 HP / 10,785,280 EXP
    * Poison Mist - Activation 100%, 2k dmg/sec, Duration 20 sec, Cooldown 40 sec.

    ———

    * Horntail's Wings:
    * 270,000,000 HP / 36,400,320 EXP
    * Weapon Attack Up (AoE) - Activation 100% HP, W.Att +130, Duration 30 sec, Cooldown 40 sec.
    * Magic Attack Up (AoE) - Activation 100% HP, M.Att +130, Duration 30 sec, Cooldown 40 sec.
    * Heal (AoE) - Activation 90% HP, +50k HP & +20k MP, Cooldown 30 sec.
    * Summon Green Cornian - Activation 85% HP, Cooldown 90 sec.
    * Summon Dark Cornian - Activation 55% HP, Cooldown 80 sec.
    * Heal (AoE) - Activation 30% HP, +150k HP & +50k MP, Cooldown 30 sec.

    ———

    * Horntail's Head A (Left Head):
    * 330,000,000 HP / 44,489,280 EXP
    * Weapon Cancel - Activation 99% HP, Duration: 40 sec, Cooldown 60 sec.
    * Magic Cancel - Activation 99% HP, Duration: 40 sec, Cooldown 60 sec.
    * Summon Red Wyvern - Activation 95% HP, Quantity 6, Cooldown 60 sec.
    * Summon Blue Wyvern - Activation 75% HP, Quantity 6, Cooldown 55 sec.
    * Summon Dark Wyvern - Activation 45% HP, Quantity 6, Cooldown 50 sec.

    ———

    * Horntail's Head B (Middle Head):
    * 490,000,000 HP / 66,155,840 EXP
    * Weapon Cancel - Activation: 99% HP, Duration 40 sec, Cooldown 60 sec.
    * Magic Cancel - Activation: 99% HP, Duration 40 sec, Cooldown 60 sec.
    * Summon Red Wyvern - Activation 95% HP, Quantity 6, Cooldown 60 sec.
    * Summon Blue Wyvern - Activation 75% HP, Quantity 6, Cooldown 55 sec.
    * Dispel - Activation 60% HP, Cooldown 300 sec.
    * Summon Dark Wyvern - Activation 45% HP, Quantity 6, Cooldown 50 sec.
    * Dispel - Activation 30% HP, Cooldown 180 sec.

    ———

    * Horntail's Head C (Right Head):
    * 330,000,000 HP / 44,489,280 EXP
    * Weapon Cancel - Activation 99% HP, Duration: 40 sec, Cooldown 60 sec.
    * Magic Cancel - Activation 99% HP, Duration: 40 sec, Cooldown 60 sec.
    * Summon Red Wyvern - Activation 95% HP, Quantity 6, Cooldown 60 sec.
    * Summon Blue Wyvern - Activation 75% HP, Quantity 6, Cooldown 55 sec.
    * Summon Dark Wyvern - Activation 45% HP, Quantity 6, Cooldown 50 sec.

    ———

    * Horntail's Left Hand:
    * 230,000,000 HP / 31,007,680 EXP
    * Dispel - Activation 60% HP, Cooldown 300 sec.
    * Weapon Defense Up (AoE) - Activation 100% HP, W.Def +85, Duration 20 sec, Cooldown 30 sec.
    * Seduce (Left/Right/Jump) - Activation 100% HP, Players affected 1, Duration 10 sec, Cooldown 180 sec.
    * Mass Seduce (Left/Right) - Activation 30% HP, Players affected 10, Duration 10 sec, Cooldown 60 sec.

    ——-

    * Horntail's Right Hand:
    * 230,000,000 HP / 31,007,680 EXP
    * Seal - Activation 100% HP, Duration 30 sec, Cooldown 25 sec.
    * Darkness - Activation 100% HP, Duration 30 sec, Cooldown 15 sec.
    * Weakness - Activation 100% HP, Duration 30 sec, Cooldown 45 sec.
    * Magic Defense Up (AoE) - Activation 100% HP, M.Def +85, Duration 30 sec, Cooldown 50 sec.
    * Seduce (Left/Right/Jump) - Activation 100% HP, Players affected 1, Duration 10 sec, Cooldown 180 sec.
    * Mass Seduce (Left/Right) - Activation 30% HP, Players affected 10, Duration 10 sec, Cooldown 60 sec.

    Total: 2,740,000,000 HP / 344,146,432 EXP
     
    Last edited: Jun 13, 2020
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  9. Waves
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    Waves Well-Known Member

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    Thank for your answer and for your amazing guide!

    I'll update soon as I can!
     
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  10. Elie
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    - About the Head B disple, I usually remember it after the 2nd wave of blues comes disple (same time period).
    - You didn't put the def animation. (left hand blue circle)
    - extra tip for bish with 123 jump (if im recall correctly) you can def from the bottom, you just need to jump and def.
    Edit: Overall great job haha!
     
  11. Waves
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    Waves Well-Known Member

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    First thank for your answer!
    - I put the animations that critical for BS in 1 image.
    - i'll glad if you can confirm disple after 2nd blue wave
     
  12. Waves
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    Waves Well-Known Member

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    Updated and tryed to keep it simple as is.
    If something wrong feel free to respond i'll fix :)

    Enjoy!
     

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